Player Matchup

Danzaburou
Danzaburou
DarkSkn_Prince
Danzaburou
Level 101
God Stats
2W - 3L
1,514 SR
Queue Stats
260W - 247L
1,535 Elo+
Party 2
Nox
Nox
Nxrthernn
Nox
Level 127
God Stats
2W - 1L
1,723 SR
Queue Stats
110W - 89L
1,589 Elo+
Party 2
Ares
Ares
Ozbot
Ares
Level 83
God Stats
3W - 1L
1,564 SR
Queue Stats
25W - 35L
1,488 Elo+
Party 2
Fenrir
Fenrir
krusty514
Fenrir
Level 141
God Stats
10W - 10L
1,480 SR
Queue Stats
74W - 75L
1,498 Elo+
Solo
Ullr
Ullr
Вryan
Ullr
Level 56
God Stats
2W - 0L
1,721 SR
Queue Stats
10W - 4L
1,739 Elo+
Party 2
Team Averages
Level 102
1,601 SR
1,570 Elo+

VS

Team Averages
Level 136
1,558 SR
1,527 Elo+
Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MiderinoRiperino
Geb
Level 155
God Stats
1W - 3L
1,485 SR
Queue Stats
8W - 7L
1,529 Elo+
Party 1
Bastet
Bastet
Zulton
Bastet
Level 159
God Stats
1W - 3L
1,629 SR
Queue Stats
72W - 67L
1,499 Elo+
Solo
Hachiman
Hachiman
jozeedaniel
Hachiman
Level 158
God Stats
5W - 2L
1,573 SR
Queue Stats
66W - 41L
1,586 Elo+
Party 1
Medusa
Medusa
willafingerdooo
Medusa
Level 103
God Stats
62W - 35L
1,601 SR
Queue Stats
98W - 88L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkSkn_Prince
Danzaburou
13
3 / 2 / 5
8,119
507
6,296
9,079
3,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 0 / 6
10,015
626
8,522
6,937
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Ozbot
Ares
13
2 / 1 / 11
8,158
510
2,316
11,370
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
krusty514
Fenrir
16
12 / 2 / 4
9,931
621
8,941
9,739
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
Вryan
Ullr
15
2 / 2 / 1
8,473
530
5,356
8,067
2,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
5 / 7 / 0
8,805
550
9,660
10,588
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 3
6,028
377
384
3,340
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Zulton
Bastet
12
0 / 7 / 3
7,475
467
3,372
12,143
3,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
jozeedaniel
Hachiman
12
0 / 4 / 1
6,669
417
5,650
8,240
2,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
7,916
495
6,166
12,145
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
6
7
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
7
0
0.71
W
Danzaburou
DarkSkn_Prince
Danzaburou
3
2
5
2.75
L
0
2
3
0.75
W
5
0
6
8
W
Ares
Ozbot
Ares
2
1
11
7.5
L
Bastet
Zulton
Bastet
0
7
3
0.21
L
Hachiman
jozeedaniel
Hachiman
0
4
1
0.13
W
Fenrir
krusty514
Fenrir
12
2
4
7
L
1
4
0
0.25
W
Ullr
Вryan
Ullr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
25,232
45,192
Taken
46,456
21,796
Mitigated
15,548
13,050
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,660
823
0
1,646
10,588
3,038
310
4,672
5,732
49,157
0
W
Danzaburou
DarkSkn_Prince
Danzaburou
6,296
1,327
0
809
9,079
3,337
634
3,286
5,715
0
48,394
L
384
58
0
148
3,340
1,978
0
1,457
1,835
2,538
0
W
8,522
1,376
86
2,453
6,937
2,824
615
3,141
3,538
71,119
0
W
Ares
Ozbot
Ares
2,316
120
0
3,026
11,370
8,980
215
2,310
8,996
17,632
0
L
Bastet
Zulton
Bastet
3,372
1,509
0
1,120
12,143
3,691
0
2,126
9,948
0
37,408
L
Hachiman
jozeedaniel
Hachiman
5,650
2,100
0
1,211
8,240
2,138
0
1,285
6,947
0
43,400
W
Fenrir
krusty514
Fenrir
8,941
1,621
0
5,376
9,739
4,153
0
1,203
8,489
0
59,299
L
6,166
1,755
0
5,086
12,145
4,703
382
987
11,094
0
48,968
W
Ullr
Вryan
Ullr
5,356
1,013
0
1,300
8,067
2,502
1,070
109
7,918
0
55,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
36,893
466
Minions Killed
341
0
Camps Cleared
0
1,593,698
Distance Traveled
1,192,989
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,805
550
116
7
0
261,157
4
W
Danzaburou
8,119
507
99
6
0
294,946
2
L
Geb
6,028
377
1
0
0
115,136
2
W
Nox
10,015
626
151
9
0
328,989
0
W
Ares
8,158
510
22
1
0
312,873
5
L
Bastet
7,475
467
76
5
0
304,857
3
L
Hachiman
6,669
417
64
4
0
265,990
2
W
Fenrir
9,931
621
87
5
0
351,572
1
L
Medusa
7,916
495
84
5
0
245,849
6
W
Ullr
8,473
530
107
7
0
305,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role