Player Matchup

Charybdis
Charybdis
FierceFett
Charybdis
Level 121
God Stats
3W - 3L
1,724 SR
Queue Stats
75W - 48L
1,672 Elo+
Party 1
Pele
Pele
JadedJohnny
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Mageoffry
Cthulhu
Level 66
God Stats
0W - 1L
1,588 SR
Queue Stats
17W - 16L
1,399 Elo+
Party 1
Chang'e
Chang'e
Maplefrostu
Chang'e
Level 28
God Stats
11W - 6L
1,597 SR
Queue Stats
24W - 27L
1,455 Elo+
Party 1
Chaac
Chaac
ohScythe
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 52L
1,686 Elo+
Party 1
Team Averages
Level 76
1,582 SR
1,548 Elo+

VS

Team Averages
Level 70
1,474 SR
1,523 Elo+
Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
L0BSTUR
Odin
Level 27
God Stats
27W - 20L
1,592 SR
Queue Stats
100W - 93L
1,588 Elo+
Party 3
Thanatos
Thanatos
MtnDEWmercenary
Thanatos
Level 137
God Stats
4W - 2L
1,636 SR
Queue Stats
21W - 27L
1,531 Elo+
Party 2
Neith
Neith
NightMiracles
Neith
Level 26
God Stats
1W - 2L
1,145 SR
Queue Stats
31W - 28L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FierceFett
Charybdis
7
2 / 2 / 0
4,576
508
3,484
4,481
856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
4,054
450
1,403
4,065
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Mageoffry
Cthulhu
8
0 / 2 / 0
4,598
511
2,756
6,493
4,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Maplefrostu
Chang'e
7
0 / 2 / 0
4,196
466
1,021
5,771
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ohScythe
Chaac
7
0 / 2 / 2
4,460
496
2,549
7,528
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
3 / 0 / 2
6,375
708
3,362
3,145
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
 
Athena
8
2 / 1 / 1
5,296
588
1,279
3,605
1,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
L0BSTUR
Odin
10
1 / 0 / 1
5,628
625
3,408
5,004
1,648
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
8
3 / 0 / 5
5,594
622
5,547
7,037
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 2
4,541
505
2,665
3,032
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
2
4
W
Athena
 
Athena
2
1
1
2.5
L
Charybdis
FierceFett
Charybdis
2
2
0
1
L
0
1
0
0
W
Odin
L0BSTUR
Odin
1
0
1
1.5
L
Cthulhu
Mageoffry
Cthulhu
0
2
0
0
L
Chang'e
Maplefrostu
Chang'e
0
2
0
0
W
Thanatos
3
0
5
5.5
W
0
1
2
1
L
Chaac
ohScythe
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,213
Damage
16,261
28,338
Taken
21,823
11,478
Mitigated
7,052
11,249
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,362
332
403
2,518
3,145
1,254
0
447
2,604
38,833
0
W
Athena
 
Athena
1,279
528
129
854
3,605
1,605
0
87
3,518
11,744
0
L
Charybdis
FierceFett
Charybdis
3,484
1,769
0
2,096
4,481
856
0
686
3,795
0
19,671
L
1,403
496
0
2,208
4,065
874
0
482
3,583
0
12,181
W
Odin
L0BSTUR
Odin
3,408
716
0
1,620
5,004
1,648
156
2,599
2,405
0
30,294
L
Cthulhu
Mageoffry
Cthulhu
2,756
589
0
2,203
6,493
4,549
0
519
5,974
20,433
0
L
Chang'e
Maplefrostu
Chang'e
1,021
0
260
2,071
5,771
1,461
0
1,828
3,943
17,260
0
W
Thanatos
5,547
2,438
0
7,121
7,037
1,660
0
583
6,400
0
22,592
W
2,665
1,232
0
1,681
3,032
885
0
0
3,032
0
23,118
L
Chaac
ohScythe
Chaac
2,549
611
0
2,411
7,528
3,738
0
1,348
6,180
0
14,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,884
Gold Earned
27,434
186
Minions Killed
274
0
Camps Cleared
0
778,892
Distance Traveled
880,543
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,375
708
85
9
0
186,294
0
W
Athena
5,296
588
24
3
0
174,515
1
L
Charybdis
4,576
508
44
5
0
156,748
3
L
Pele
4,054
450
35
4
0
115,234
2
W
Odin
5,628
625
71
8
0
189,031
1
L
Cthulhu
4,598
511
48
5
0
160,358
0
L
Chang'e
4,196
466
43
5
0
165,849
1
W
Thanatos
5,594
622
44
5
0
189,838
2
W
Neith
4,541
505
50
6
0
140,865
1
L
Chaac
4,460
496
16
2
0
180,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role