Player Matchup

Chernobog
Chernobog
GalaxyBroz
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,107 Elo+
Party 3
Fafnir
Fafnir
JaCrispy09
Fafnir
Level 67
God Stats
0W - 4L
1,473 SR
Queue Stats
10W - 17L
1,495 Elo+
Party 3
Nemesis
Nemesis
SoccerScare
Nemesis
Level 30
God Stats
2W - 6L
1,313 SR
Queue Stats
80W - 120L
1,280 Elo+
Party 1
Gilgamesh
Gilgamesh
XShadowglitch
Gilgamesh
Level 27
God Stats
10W - 15L
1,436 SR
Queue Stats
50W - 95L
1,249 Elo+
Party 3
Scylla
Scylla
jacktasticone
Scylla
Level 28
God Stats
31W - 34L
1,482 SR
Queue Stats
106W - 146L
1,330 Elo+
Party 1
Team Averages
Level 31
1,441 SR
1,292 Elo+

VS

Team Averages
Level 17
1,492 SR
1,305 Elo+
Mercury
Mercury
Cremnos
Mercury
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 59L
1,229 Elo+
Party 2
Medusa
Medusa
Majin1K
Medusa
Level 10
God Stats
18W - 8L
1,849 SR
Queue Stats
262W - 183L
1,566 Elo+
Solo
Discordia
Discordia
MakenKruz
Discordia
Level 25
God Stats
10W - 9L
1,447 SR
Queue Stats
41W - 54L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Southvanguard
Cthulhu
Level 17
God Stats
1W - 4L
1,349 SR
Queue Stats
36W - 35L
1,102 Elo+
Party 2
Achilles
Achilles
ThatGuyPV
Achilles
Level 18
God Stats
6W - 10L
1,314 SR
Queue Stats
70W - 77L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GalaxyBroz
Chernobog
15
1 / 12 / 5
9,526
397
10,542
19,249
7,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
JaCrispy09
Fafnir
15
4 / 6 / 2
11,447
477
9,391
27,739
43,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SoccerScare
Nemesis
7
2 / 2 / 0
7,408
309
2,053
5,446
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
XShadowglitch
Gilgamesh
19
7 / 5 / 0
11,943
498
13,744
21,830
20,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 7 / 3
10,880
453
12,860
19,918
9,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cremnos
Mercury
20
3 / 3 / 12
12,456
519
12,998
16,183
8,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Majin1K
Medusa
20
19 / 2 / 3
14,243
593
28,736
18,498
7,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MakenKruz
Discordia
18
5 / 3 / 11
12,330
514
18,793
9,687
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
14
1 / 4 / 7
9,622
401
6,836
17,841
8,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ThatGuyPV
Achilles
20
3 / 5 / 2
13,171
549
8,230
18,617
19,099
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
17
Kills
31
32
Deaths
17
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cremnos
Mercury
3
3
12
3
L
Chernobog
GalaxyBroz
Chernobog
1
12
5
0.29
L
Fafnir
JaCrispy09
Fafnir
4
6
2
0.83
W
Medusa
Majin1K
Medusa
19
2
3
10.25
W
Discordia
MakenKruz
Discordia
5
3
11
3.5
L
Nemesis
SoccerScare
Nemesis
2
2
0
1
W
Cthulhu
1
4
7
1.13
W
Achilles
ThatGuyPV
Achilles
3
5
2
0.8
L
Gilgamesh
XShadowglitch
Gilgamesh
7
5
0
1.4
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,590
Damage
75,593
94,182
Taken
80,826
83,017
Mitigated
47,177
13,414
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cremnos
Mercury
12,998
6,143
0
1,982
16,183
8,041
2,436
4,196
11,821
0
99,826
L
Chernobog
GalaxyBroz
Chernobog
10,542
6,402
0
910
19,249
7,514
0
5,939
13,310
0
58,370
L
Fafnir
JaCrispy09
Fafnir
9,391
1,982
0
4,760
27,739
43,382
0
7,460
20,279
38,338
0
W
Medusa
Majin1K
Medusa
28,736
19,651
0
7,741
18,498
7,904
1,070
5,856
12,554
0
94,348
W
Discordia
MakenKruz
Discordia
18,793
149
0
1,183
9,687
3,255
861
4,751
4,618
61,231
0
L
Nemesis
SoccerScare
Nemesis
2,053
289
0
2,174
5,446
1,650
0
1,302
4,144
0
9,294
W
Cthulhu
6,836
947
178
1,295
17,841
8,878
699
6,980
10,739
31,444
0
W
Achilles
ThatGuyPV
Achilles
8,230
1,236
0
2,841
18,617
19,099
1,810
2,220
16,393
0
74,214
L
Gilgamesh
XShadowglitch
Gilgamesh
13,744
2,403
0
2,971
21,830
20,560
548
2,570
19,260
10,728
72,764
L
12,860
753
0
2,599
19,918
9,911
558
8,921
10,997
62,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
61,822
398
Minions Killed
556
0
Camps Cleared
0
1,800,617
Distance Traveled
2,338,394
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,456
519
115
5
0
532,791
1
L
Chernobog
9,526
397
110
5
0
390,233
0
L
Fafnir
11,447
477
27
1
0
417,769
7
W
Medusa
14,243
593
149
6
0
486,338
0
W
Discordia
12,330
514
104
4
0
411,616
1
L
Nemesis
7,408
309
20
1
0
153,004
0
W
Cthulhu
9,622
401
42
2
0
481,633
0
W
Achilles
13,171
549
146
6
0
426,016
0
L
Gilgamesh
11,943
498
138
6
0
431,464
0
L
Scylla
10,880
453
103
4
0
408,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role