Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RagingRedPandaD
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,688 Elo+
Party 1
Nemesis
Nemesis
VenomousViperts
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,688 Elo+
Party 1
Hun Batz
Hun Batz
lonewolfcb
Hun Batz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,729 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,621 Elo+

VS

Team Averages
Level 44
1,372 SR
1,288 Elo+
Bellona
Bellona
Flapjackboi
Bellona
Level 15
God Stats
2W - 0L
1,718 SR
Queue Stats
6W - 4L
1,085 Elo+
Party 3
Danzaburou
Danzaburou
PuRe RaTionzZ
Danzaburou
Level 61
God Stats
3W - 3L
1,120 SR
Queue Stats
143W - 137L
1,398 Elo+
Party 2
Merlin
Merlin
Th3MuffinMan815
Merlin
Level 106
God Stats
2W - 2L
1,326 SR
Queue Stats
217W - 208L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
Trismegisto__3
Sylvanus
Level 23
God Stats
2W - 2L
1,195 SR
Queue Stats
161W - 192L
1,431 Elo+
Solo
Fenrir
Fenrir
UndiHeart
Fenrir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,085 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 6 / 4
8,659
722
9,007
13,620
6,128
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
15
2 / 5 / 4
8,599
717
9,349
12,154
5,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 6
8,197
683
7,478
10,035
5,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 7 / 6
8,568
714
8,448
14,242
6,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
lonewolfcb
Hun Batz
16
4 / 7 / 5
9,097
758
13,244
16,811
11,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flapjackboi
Bellona
15
4 / 5 / 14
9,834
820
11,945
19,714
18,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
PuRe RaTionzZ
Danzaburou
19
7 / 1 / 15
11,299
942
17,562
11,785
6,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 0 / 18
11,014
918
11,253
8,796
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
15
1 / 3 / 20
9,052
754
5,737
14,038
17,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
UndiHeart
Fenrir
16
11 / 4 / 11
10,381
865
12,091
14,679
14,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
13
Kills
30
30
Deaths
13
25
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
4
0.83
L
Ra
 
Ra
2
5
4
0.8
W
Bellona
Flapjackboi
Bellona
4
5
14
2.2
W
Danzaburou
PuRe RaTionzZ
Danzaburou
7
1
15
14.5
L
1
5
6
0.8
W
7
0
18
16
W
Sylvanus
1
3
20
3.67
W
Fenrir
UndiHeart
Fenrir
11
4
11
4.13
L
3
7
6
0.86
L
Hun Batz
lonewolfcb
Hun Batz
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,526
Damage
58,588
66,862
Taken
69,012
35,197
Mitigated
61,842
19,723
Healing
34,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,007
4,512
1,128
2,240
13,620
6,128
0
3,146
10,150
0
17,980
L
Ra
 
Ra
9,349
363
4,254
4,052
12,154
5,737
0
2,603
9,257
28,931
0
W
Bellona
Flapjackboi
Bellona
11,945
969
2,736
2,998
19,714
18,221
253
3,480
16,234
1,707
14,500
W
Danzaburou
PuRe RaTionzZ
Danzaburou
17,562
4,200
879
3,327
11,785
6,717
1,718
3,719
8,066
0
46,255
L
7,478
415
111
2,021
10,035
5,376
0
2,388
7,517
13,911
0
W
11,253
146
919
2,015
8,796
4,735
904
3,355
5,441
28,313
0
W
Sylvanus
5,737
1,969
14,867
5,828
14,038
17,861
799
4,027
10,011
11,613
0
W
Fenrir
UndiHeart
Fenrir
12,091
3,443
13
1,181
14,679
14,308
588
2,246
12,433
0
13,753
L
8,448
3,147
29
3,025
14,242
6,426
0
4,055
9,957
0
11,812
L
Hun Batz
lonewolfcb
Hun Batz
13,244
2,376
1,201
1,662
16,811
11,530
0
4,242
12,253
0
21,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
51,580
109
Minions Killed
123
0
Camps Cleared
0
1,076,046
Distance Traveled
1,213,623
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,659
722
29
2
0
207,076
0
L
Ra
8,599
717
40
3
0
198,443
0
W
Bellona
9,834
820
6
1
0
257,183
4
W
Danzaburou
11,299
942
53
4
0
238,182
0
L
Tiamat
8,197
683
9
1
0
229,293
0
W
Merlin
11,014
918
47
4
0
268,611
0
W
Sylvanus
9,052
754
13
1
0
202,133
0
W
Fenrir
10,381
865
4
0
0
247,514
0
L
Nemesis
8,568
714
8
1
0
218,633
0
L
Hun Batz
9,097
758
23
2
0
222,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role