Player Matchup

Hel
Hel
AnarchyMel
Hel
Level 13
God Stats
6W - 6L
1,488 SR
Queue Stats
26W - 33L
1,292 Elo+
Solo
Kukulkan
Kukulkan
Figuy
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,094 Elo+
Party 2
Sun Wukong
Sun Wukong
Manolo31
Sun Wukong
Level 5
God Stats
2W - 2L
1,443 SR
Queue Stats
4W - 6L
1,348 Elo+
Party 2
Artemis
Artemis
RainaLynne
Artemis
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Yemoja
Yemoja
bazookagoblin
Yemoja
Level 35
God Stats
2W - 4L
1,522 SR
Queue Stats
5W - 14L
1,332 Elo+
Party 1
Team Averages
Level 15
1,490 SR
1,313 Elo+

VS

Team Averages
Level 21
1,477 SR
1,338 Elo+
Cupid
Cupid
Crazed52
Cupid
Level 28
God Stats
5W - 5L
1,384 SR
Queue Stats
44W - 34L
1,448 Elo+
Solo
Cthulhu
Cthulhu
GussySussy
Cthulhu
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,189 Elo+
Solo
Baron Samedi
Baron Samedi
XxYiOxX
Baron Samedi
Level 18
God Stats
5W - 1L
1,734 SR
Queue Stats
8W - 16L
1,187 Elo+
Solo
Neith
Neith
bscwlf
Neith
Level 27
God Stats
123W - 122L
1,512 SR
Queue Stats
143W - 140L
1,463 Elo+
Solo
Nox
Nox
piichii97
Nox
Level 29
God Stats
4W - 7L
1,255 SR
Queue Stats
295W - 318L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 15
14,457
904
12,061
21,477
20,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Figuy
Kukulkan
20
8 / 7 / 10
15,485
968
35,452
28,316
11,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Manolo31
Sun Wukong
20
9 / 6 / 12
15,991
999
34,109
29,901
37,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
RainaLynne
Artemis
20
2 / 6 / 16
14,226
889
26,887
25,724
11,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 5 / 17
14,187
887
10,170
26,174
31,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Crazed52
Cupid
20
5 / 5 / 20
15,159
947
17,310
23,276
9,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
GussySussy
Cthulhu
20
6 / 7 / 18
15,260
954
28,692
32,212
41,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
XxYiOxX
Baron Samedi
20
7 / 6 / 20
15,680
980
30,309
25,409
12,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
bscwlf
Neith
20
7 / 4 / 14
16,097
1,006
26,794
17,785
6,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 18
14,991
937
22,104
25,052
10,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
120
24
Kills
30
30
Deaths
24
70
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
6
15
1.75
W
Cupid
Crazed52
Cupid
5
5
20
3
L
Kukulkan
Figuy
Kukulkan
8
7
10
1.86
W
Cthulhu
GussySussy
Cthulhu
6
7
18
2.14
L
Sun Wukong
Manolo31
Sun Wukong
9
6
12
2.5
L
Artemis
RainaLynne
Artemis
2
6
16
1.67
W
Baron Samedi
XxYiOxX
Baron Samedi
7
6
20
2.83
L
2
5
17
2.1
W
Neith
bscwlf
Neith
7
4
14
3.5
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,679
Damage
125,209
131,592
Taken
123,734
112,155
Mitigated
81,155
30,449
Healing
28,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,061
3,053
5,322
4,158
21,477
20,327
0
15,563
5,914
48,564
0
W
Cupid
Crazed52
Cupid
17,310
11,713
2,173
4,974
23,276
9,996
0
9,386
13,890
0
44,324
L
Kukulkan
Figuy
Kukulkan
35,452
5,058
0
3,302
28,316
11,887
0
22,308
6,008
54,033
0
W
Cthulhu
GussySussy
Cthulhu
28,692
2,575
235
0
32,212
41,699
0
17,458
14,754
51,776
0
L
Sun Wukong
Manolo31
Sun Wukong
34,109
5,041
0
1,704
29,901
37,382
0
11,174
18,727
12,268
39,785
L
Artemis
RainaLynne
Artemis
26,887
11,070
0
4,139
25,724
11,183
0
14,678
11,046
0
57,322
W
Baron Samedi
XxYiOxX
Baron Samedi
30,309
3,370
7,799
8,197
25,409
12,662
0
13,595
11,814
51,732
0
L
10,170
2,498
9,879
1,945
26,174
31,376
0
17,382
8,792
22,817
0
W
Neith
bscwlf
Neith
26,794
15,593
0
3,561
17,785
6,655
0
9,558
8,227
0
73,973
W
22,104
2,207
392
847
25,052
10,143
0
13,211
11,841
40,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,346
Gold Earned
77,187
258
Minions Killed
306
4
Camps Cleared
7
1,373,629
Distance Traveled
1,443,852
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,457
904
109
7
0
290,602
0
W
Cupid
15,159
947
62
4
0
299,766
0
L
Kukulkan
15,485
968
43
3
2
245,432
2
W
Cthulhu
15,260
954
52
3
0
305,259
0
L
Sun Wukong
15,991
999
37
2
0
314,347
1
L
Artemis
14,226
889
55
3
1
257,597
0
W
Baron Samedi
15,680
980
46
3
1
258,466
2
L
Yemoja
14,187
887
14
1
1
265,651
1
W
Neith
16,097
1,006
106
7
4
262,250
1
W
Nox
14,991
937
40
3
2
318,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role