Player Matchup

Ah Puch
Ah Puch
Laceyfierce
Ah Puch
Level 118
God Stats
9W - 6L
1,648 SR
Queue Stats
68W - 69L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
PruciaPrucia
Baron Samedi
Level 104
God Stats
7W - 6L
1,573 SR
Queue Stats
95W - 91L
1,407 Elo+
Party 1
Izanami
Izanami
dropkins
Izanami
Level 86
God Stats
0W - 2L
1,473 SR
Queue Stats
19W - 21L
1,474 Elo+
Party 1
Bacchus
Bacchus
escario17
Bacchus
Level 77
God Stats
2W - 4L
1,421 SR
Queue Stats
13W - 19L
1,251 Elo+
Party 2
Chaac
Chaac
hannibal-MD93
Chaac
Level 153
God Stats
2W - 3L
1,497 SR
Queue Stats
28W - 32L
1,425 Elo+
Party 2
Team Averages
Level 108
1,522 SR
1,395 Elo+

VS

Team Averages
Level 106
1,686 SR
1,469 Elo+
Xing Tian
Xing Tian
Kranows
Xing Tian
Level 143
God Stats
2W - 0L
1,721 SR
Queue Stats
38W - 27L
1,563 Elo+
Party 4
Loki
Loki
Matt_hew31
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 251L
1,520 Elo+
Party 3
Merlin
Merlin
Padre_Mostro_98
Merlin
Level 61
God Stats
7W - 2L
1,623 SR
Queue Stats
26W - 27L
1,508 Elo+
Party 3
Chronos
Chronos
Rezlord
Chronos
Level 109
God Stats
5W - 0L
1,824 SR
Queue Stats
39W - 45L
1,482 Elo+
Party 4
Artemis
Artemis
arimaxx
Artemis
Level 89
God Stats
2W - 1L
1,762 SR
Queue Stats
4W - 4L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Laceyfierce
Ah Puch
16
1 / 2 / 4
8,685
620
11,526
11,159
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
PruciaPrucia
Baron Samedi
15
0 / 2 / 3
8,177
584
7,306
10,073
4,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
dropkins
Izanami
16
1 / 3 / 1
8,557
611
5,924
9,577
3,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
escario17
Bacchus
14
2 / 5 / 3
9,632
688
6,141
16,794
23,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 4
9,802
700
11,209
17,811
14,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kranows
Xing Tian
16
2 / 1 / 14
10,682
763
12,431
15,794
14,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 0 / 9
9,817
701
9,078
8,589
4,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 7
9,661
690
7,194
8,410
3,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Rezlord
Chronos
19
4 / 0 / 11
10,942
782
12,930
9,582
4,219
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
arimaxx
Artemis
18
8 / 4 / 6
11,627
831
16,792
10,771
4,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
7
Kills
18
18
Deaths
7
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Kranows
Xing Tian
2
1
14
9
L
Ah Puch
Laceyfierce
Ah Puch
1
2
4
1.5
W
2
0
9
6.5
W
2
2
7
2.75
L
Baron Samedi
PruciaPrucia
Baron Samedi
0
2
3
0.75
W
Chronos
Rezlord
Chronos
4
0
11
9.5
W
Artemis
arimaxx
Artemis
8
4
6
2.75
L
Izanami
dropkins
Izanami
1
3
1
0.5
L
Bacchus
escario17
Bacchus
2
5
3
0.7
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,106
Damage
58,425
65,414
Taken
53,146
51,717
Mitigated
30,021
15,845
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Kranows
Xing Tian
12,431
1,062
1,994
2,062
15,794
14,314
78
6,047
9,464
21,866
0
L
Ah Puch
Laceyfierce
Ah Puch
11,526
132
153
3,351
11,159
4,996
0
4,137
6,980
37,872
0
W
9,078
1,518
0
1,220
8,589
4,416
0
5,301
3,249
0
36,113
W
7,194
167
0
530
8,410
3,061
394
4,099
4,050
32,483
0
L
Baron Samedi
PruciaPrucia
Baron Samedi
7,306
255
950
2,912
10,073
4,129
0
6,671
3,308
35,457
0
W
Chronos
Rezlord
Chronos
12,930
3,970
0
1,997
9,582
4,219
1,070
4,642
4,839
50,888
0
W
Artemis
arimaxx
Artemis
16,792
10,744
0
1,813
10,771
4,011
404
5,249
5,275
0
44,616
L
Izanami
dropkins
Izanami
5,924
3,452
0
995
9,577
3,819
451
5,599
3,848
0
38,556
L
Bacchus
escario17
Bacchus
6,141
25
1,003
1,695
16,794
23,923
116
7,570
9,016
13,029
0
L
11,209
617
0
4,786
17,811
14,850
0
8,240
9,238
0
32,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
52,729
318
Minions Killed
353
8
Camps Cleared
9
1,190,993
Distance Traveled
1,399,641
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,682
763
20
1
0
297,243
3
L
Ah Puch
8,685
620
75
5
1
236,236
0
W
Loki
9,817
701
41
3
1
305,493
1
W
Merlin
9,661
690
81
6
2
253,115
3
L
Baron Samedi
8,177
584
74
5
5
252,433
3
W
Chronos
10,942
782
131
9
1
297,011
3
W
Artemis
11,627
831
80
6
5
246,779
1
L
Izanami
8,557
611
93
7
1
237,407
0
L
Bacchus
9,632
688
11
1
0
264,820
3
L
Chaac
9,802
700
65
5
1
200,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role