Player Matchup

Skadi
Skadi
Antonius2PAC
Skadi
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
111W - 119L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Batino777
Cthulhu
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 15L
1,302 Elo+
Solo
Apollo
Apollo
Confffineyy
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,422 Elo+
Solo
Scylla
Scylla
CreakyChannel98
Scylla
Level 25
God Stats
5W - 9L
1,500 SR
Queue Stats
114W - 117L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
Smythy Inc
Cliodhna
Level 26
God Stats
27W - 24L
1,588 SR
Queue Stats
69W - 81L
1,459 Elo+
Party 1
Team Averages
Level 19
1,518 SR
1,420 Elo+

VS

Team Averages
Level 24
1,626 SR
1,480 Elo+
Izanami
Izanami
Aktivbreit
Izanami
Level 27
God Stats
14W - 10L
1,517 SR
Queue Stats
22W - 26L
1,280 Elo+
Solo
Amaterasu
Amaterasu
GuaVa eLZabeL
Amaterasu
Level 26
God Stats
18W - 11L
1,724 SR
Queue Stats
136W - 118L
1,524 Elo+
Solo
Raijin
Raijin
KoriSureiya
Raijin
Level 27
God Stats
2W - 0L
1,842 SR
Queue Stats
94W - 87L
1,466 Elo+
Solo
Olorun
Olorun
LilSheep666_
Olorun
Level 28
God Stats
3W - 4L
1,547 SR
Queue Stats
83W - 65L
1,527 Elo+
Solo
Fenrir
Fenrir
danielglagoa
Fenrir
Level 12
God Stats
3W - 0L
1,499 SR
Queue Stats
33W - 27L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,084
508
3,135
4,790
1,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Batino777
Cthulhu
4
0 / 4 / 0
3,907
391
998
4,430
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
10
4 / 2 / 1
6,085
609
6,524
7,044
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,934
493
2,191
3,937
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Smythy Inc
Cliodhna
10
3 / 3 / 1
6,076
608
5,322
7,192
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aktivbreit
Izanami
8
0 / 5 / 1
5,217
522
1,343
6,077
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
GuaVa eLZabeL
Amaterasu
11
2 / 1 / 2
6,589
659
4,692
8,064
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
10
2 / 1 / 2
5,903
590
2,272
4,883
1,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
12
6 / 0 / 3
7,133
713
5,465
6,969
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
10
5 / 1 / 1
6,141
614
3,169
5,682
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
8
Kills
15
15
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aktivbreit
Izanami
0
5
1
0.1
L
1
4
0
0.25
L
Cthulhu
Batino777
Cthulhu
0
4
0
0
L
Apollo
4
2
1
2.25
L
0
2
1
0.25
W
Amaterasu
GuaVa eLZabeL
Amaterasu
2
1
2
3
W
Raijin
2
1
2
3
W
Olorun
6
0
3
7.5
L
Cliodhna
Smythy Inc
Cliodhna
3
3
1
1.17
W
Fenrir
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
16,941
27,393
Taken
31,675
7,786
Mitigated
11,823
6,188
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aktivbreit
Izanami
1,343
1,252
0
137
6,077
1,755
140
0
6,077
0
22,090
L
3,135
1,274
0
505
4,790
1,214
0
2,873
1,917
0
22,811
L
Cthulhu
Batino777
Cthulhu
998
205
0
0
4,430
1,375
0
2,301
2,129
8,177
0
L
Apollo
6,524
2,763
0
2,740
7,044
2,063
116
831
6,213
0
28,927
L
2,191
127
0
222
3,937
995
0
608
3,329
22,376
0
W
Amaterasu
GuaVa eLZabeL
Amaterasu
4,692
1,504
0
3,370
8,064
4,091
767
0
8,064
0
28,032
W
Raijin
2,272
65
0
773
4,883
1,349
290
1,303
3,414
27,535
0
W
Olorun
5,465
2,505
344
3,651
6,969
2,174
1,801
838
6,131
45,794
0
L
Cliodhna
Smythy Inc
Cliodhna
5,322
686
0
2,721
7,192
2,139
0
1,124
6,068
0
38,080
W
Fenrir
3,169
471
0
736
5,682
2,454
0
881
4,741
0
18,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
30,983
245
Minions Killed
284
0
Camps Cleared
0
868,076
Distance Traveled
946,899
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,217
522
56
6
0
159,536
0
L
Skadi
5,084
508
46
5
0
198,510
4
L
Cthulhu
3,907
391
14
1
0
120,887
0
L
Apollo
6,085
609
64
6
0
188,945
3
L
Scylla
4,934
493
42
4
0
150,719
2
W
Amaterasu
6,589
659
59
6
0
209,826
0
W
Raijin
5,903
590
47
5
0
181,754
0
W
Olorun
7,133
713
82
8
0
186,751
4
L
Cliodhna
6,076
608
79
8
0
209,015
1
W
Fenrir
6,141
614
40
4
0
209,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role