Player Matchup

Sol
Sol
Cookieseck
Sol
Level 120
God Stats
6W - 0L
1,656 SR
Queue Stats
32W - 41L
1,462 Elo+
Party 1
Geb
Geb
Gayseck
Geb
Level 59
God Stats
1W - 2L
1,640 SR
Queue Stats
22W - 31L
1,355 Elo+
Party 1
Bastet
Bastet
HolySimpson8
Bastet
Level 127
God Stats
2W - 0L
1,235 SR
Queue Stats
70W - 41L
1,707 Elo+
Party 1
Team Averages
Level 102
1,511 SR
1,508 Elo+

VS

Team Averages
Level 116
1,557 SR
1,471 Elo+
Aphrodite
Aphrodite
Crunk Hitman
Aphrodite
Level 68
God Stats
0W - 4L
1,208 SR
Queue Stats
326W - 344L
1,456 Elo+
Solo
Ne Zha
Ne Zha
RainbowStruddle
Ne Zha
Level 140
God Stats
2W - 3L
1,984 SR
Queue Stats
234W - 244L
1,502 Elo+
Solo
Chaac
Chaac
XI__Deadpool_XI
Chaac
Level 141
God Stats
20W - 25L
1,480 SR
Queue Stats
490W - 563L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 10
9,657
878
10,769
7,051
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
13
4 / 1 / 10
9,383
853
3,874
10,125
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
13
9 / 2 / 11
9,818
893
11,240
10,313
6,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Crunk Hitman
Aphrodite
10
0 / 8 / 2
6,825
620
2,221
10,020
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 9 / 0
7,462
678
5,484
12,832
4,021
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
7,667
697
2,569
8,784
4,766
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
20
Kills
3
4
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Aphrodite
Crunk Hitman
Aphrodite
0
8
2
0.13
W
Geb
4
1
10
9
W
Bastet
9
2
11
7.25
L
2
9
0
0.22
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,883
Damage
10,274
27,489
Taken
31,636
15,883
Mitigated
12,375
3,584
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,769
3,215
0
1,603
7,051
2,886
2,292
46
7,005
38,836
4,051
L
Aphrodite
Crunk Hitman
Aphrodite
2,221
540
3,295
2,846
10,020
3,588
0
3,878
6,142
13,901
0
W
Geb
3,874
323
0
1,056
10,125
6,762
87
766
7,127
14,997
0
W
Bastet
11,240
3,928
0
925
10,313
6,235
449
1,481
8,832
0
24,378
L
5,484
1,878
0
617
12,832
4,021
0
6,233
6,599
0
25,693
L
2,569
669
0
1,035
8,784
4,766
0
4,537
4,247
0
7,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
21,954
103
Minions Killed
78
8
Camps Cleared
4
635,600
Distance Traveled
435,231
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,657
878
64
6
5
204,296
1
L
Aphrodite
6,825
620
18
2
1
150,626
1
W
Geb
9,383
853
13
1
0
218,913
2
W
Bastet
9,818
893
26
2
3
212,391
0
L
Ne Zha
7,462
678
46
4
1
173,330
0
L
Chaac
7,667
697
14
1
2
111,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role