Player Matchup

Cernunnos
Cernunnos
CRO_Hec-shaDoW
Cernunnos
Level 10
God Stats
1W - 0L
1,452 SR
Queue Stats
1W - 1L
1,088 Elo+
Party 2
Hun Batz
Hun Batz
Helianthus227
Hun Batz
Level 22
God Stats
5W - 3L
1,166 SR
Queue Stats
132W - 38L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
Nk_Stormrage
Heimdallr
Level 25
God Stats
4W - 3L
1,328 SR
Queue Stats
66W - 63L
1,390 Elo+
Solo
Bellona
Bellona
file1994
Bellona
Level 14
God Stats
1W - 2L
1,267 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 2
Eset
Eset
lilnegin_
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,536 Elo+
Party 1
Team Averages
Level 20
1,343 SR
1,409 Elo+

VS

Team Averages
Level 20
1,409 SR
1,399 Elo+
Ne Zha
Ne Zha
AktivAmFlicken88
Ne Zha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,406 Elo+
Solo
Yemoja
Yemoja
GogetaSamaaaa
Yemoja
Level 14
God Stats
14W - 19L
1,527 SR
Queue Stats
46W - 43L
1,524 Elo+
Solo
The Morrigan
The Morrigan
MizuSolgaa
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,373 Elo+
Party 3
Medusa
Medusa
Nikbo_Dublin
Medusa
Level 28
God Stats
3W - 10L
1,285 SR
Queue Stats
54W - 64L
1,353 Elo+
Solo
Vamana
Vamana
ours_gentil0789
Vamana
Level 11
God Stats
4W - 5L
1,233 SR
Queue Stats
22W - 26L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CRO_Hec-shaDoW
Cernunnos
9
2 / 3 / 4
5,994
461
3,883
5,968
1,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Helianthus227
Hun Batz
14
7 / 2 / 5
8,216
632
5,197
6,588
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Nk_Stormrage
Heimdallr
10
1 / 5 / 2
6,100
469
2,736
7,321
2,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
file1994
Bellona
9
0 / 2 / 3
5,740
442
3,715
9,015
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
12
5 / 3 / 4
7,574
583
8,875
8,120
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 2
7,308
562
8,230
10,164
3,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 0 / 0
7,064
543
5,490
6,526
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
MizuSolgaa
The Morrigan
11
3 / 6 / 1
6,705
516
3,810
10,044
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
2
0 / 2 / 0
4,144
319
181
1,427
279
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 2
5,884
453
2,469
7,272
4,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
14
15
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Cernunnos
CRO_Hec-shaDoW
Cernunnos
2
3
4
1.33
L
5
0
0
5
W
Hun Batz
Helianthus227
Hun Batz
7
2
5
4.75
L
The Morrigan
MizuSolgaa
The Morrigan
3
6
1
0.58
L
Medusa
0
2
0
0
W
Heimdallr
Nk_Stormrage
Heimdallr
1
5
2
0.4
W
Bellona
file1994
Bellona
0
2
3
0.75
W
Eset
5
3
4
2.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,406
Damage
20,180
37,012
Taken
35,433
16,153
Mitigated
16,137
4,761
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,230
4,199
0
3,222
10,164
3,146
0
2,834
7,138
0
37,874
W
Cernunnos
CRO_Hec-shaDoW
Cernunnos
3,883
2,107
0
580
5,968
1,442
276
1,802
4,166
0
22,275
L
5,490
717
221
2,287
6,526
4,430
860
0
6,526
36,767
0
W
Hun Batz
Helianthus227
Hun Batz
5,197
1,658
0
459
6,588
2,206
0
1,211
5,377
0
52,840
L
The Morrigan
MizuSolgaa
The Morrigan
3,810
854
0
2,196
10,044
3,456
663
5,307
4,345
20,969
4,602
L
Medusa
181
94
0
249
1,427
279
0
537
854
0
2,075
W
Heimdallr
Nk_Stormrage
Heimdallr
2,736
1,209
0
807
7,321
2,461
155
3,703
3,618
0
28,233
W
Bellona
file1994
Bellona
3,715
1,175
0
587
9,015
7,578
472
0
9,015
5,209
15,343
W
Eset
8,875
1,485
0
2,328
8,120
2,466
76
1,034
7,086
44,040
0
L
2,469
1,466
0
2,267
7,272
4,826
590
714
6,558
0
20,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
31,105
310
Minions Killed
201
0
Camps Cleared
0
1,173,618
Distance Traveled
947,860
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,308
562
63
5
0
228,177
1
W
Cernunnos
5,994
461
43
3
0
233,564
0
L
Yemoja
7,064
543
54
4
0
223,435
2
W
Hun Batz
8,216
632
111
9
0
274,097
3
L
The Morrigan
6,705
516
46
4
0
247,508
0
L
Medusa
4,144
319
3
0
0
33,456
0
W
Heimdallr
6,100
469
48
4
0
200,225
0
W
Bellona
5,740
442
32
2
0
217,627
0
W
Eset
7,574
583
76
6
0
248,105
5
L
Vamana
5,884
453
35
3
0
215,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role