Player Matchup

Ymir
Ymir
Bokuto1522
Ymir
Level 103
God Stats
2W - 2L
1,300 SR
Queue Stats
112W - 102L
1,518 Elo+
Party 1
Ullr
Ullr
CrypticPanda--
Ullr
Level 129
God Stats
0W - 3L
1,451 SR
Queue Stats
136W - 136L
1,456 Elo+
Solo
Olorun
Olorun
CupidPineapp1e
Olorun
Level 106
God Stats
14W - 16L
1,477 SR
Queue Stats
445W - 440L
1,540 Elo+
Solo
Bastet
Bastet
DarthNihilus927
Bastet
Level 128
God Stats
2W - 2L
1,663 SR
Queue Stats
368W - 317L
1,622 Elo+
Party 1
Mulan
Mulan
DasuOtto
Mulan
Level 144
God Stats
3W - 7L
1,430 SR
Queue Stats
401W - 351L
1,619 Elo+
Party 1
Team Averages
Level 122
1,464 SR
1,551 Elo+

VS

Team Averages
Level 136
1,546 SR
1,567 Elo+
Neith
Neith
Anobiik
Neith
Level 140
God Stats
4W - 8L
1,405 SR
Queue Stats
154W - 133L
1,557 Elo+
Party 2
Merlin
Merlin
Ciscko_Franz
Merlin
Level 130
God Stats
21W - 15L
1,616 SR
Queue Stats
238W - 226L
1,565 Elo+
Solo
Khepri
Khepri
Mr-Six-Seven
Khepri
Level 117
God Stats
47W - 37L
1,623 SR
Queue Stats
730W - 674L
1,549 Elo+
Solo
Mercury
Mercury
WOT_Super_Unicum
Mercury
Level 143
God Stats
3W - 4L
1,430 SR
Queue Stats
192W - 156L
1,596 Elo+
Party 2
Chernobog
Chernobog
nHelheim
Chernobog
Level 148
God Stats
7W - 3L
1,657 SR
Queue Stats
433W - 369L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,535
503
2,471
7,720
5,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 2
6,038
549
3,786
5,669
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
4,651
423
1,061
1,892
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 3
7,143
649
5,265
6,124
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
DasuOtto
Mulan
13
4 / 0 / 2
7,492
681
7,148
7,552
5,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anobiik
Neith
11
3 / 0 / 3
6,179
562
4,693
4,078
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
1 / 2 / 3
6,259
569
5,165
5,245
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
8
2 / 3 / 2
5,474
498
1,269
8,571
3,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 1 / 3
5,879
534
2,859
7,384
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
nHelheim
Chernobog
11
0 / 4 / 0
6,089
554
990
5,861
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
7
7
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Anobiik
Neith
3
0
3
4.5
L
1
3
2
0.67
W
Merlin
1
2
3
1.25
L
1
2
2
1
L
0
0
0
0
L
4
2
3
2.75
L
Mulan
DasuOtto
Mulan
4
0
2
5
W
Khepri
2
3
2
1
W
1
1
3
2.5
W
Chernobog
nHelheim
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
14,976
28,957
Taken
31,139
14,782
Mitigated
10,479
9,159
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anobiik
Neith
4,693
2,371
0
1,012
4,078
1,493
0
1,176
2,902
0
39,696
L
2,471
776
105
745
7,720
5,034
0
2,164
5,556
21,407
0
W
Merlin
5,165
571
0
1,128
5,245
1,554
0
591
4,654
42,154
0
L
3,786
1,405
0
520
5,669
1,445
0
1,453
4,216
0
37,732
L
1,061
382
61
1,460
1,892
490
0
630
1,262
13,425
0
L
5,265
1,621
0
2,506
6,124
1,901
0
818
5,306
0
41,352
L
Mulan
DasuOtto
Mulan
7,148
545
0
3,762
7,552
5,912
528
1,435
6,117
8,867
38,675
W
Khepri
1,269
160
712
1,550
8,571
3,873
0
1,673
6,898
9,933
0
W
2,859
640
0
2,936
7,384
2,075
0
735
6,649
0
28,846
W
Chernobog
nHelheim
Chernobog
990
536
0
1,169
5,861
1,484
1,162
227
5,634
0
35,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
29,880
334
Minions Killed
350
0
Camps Cleared
0
973,727
Distance Traveled
1,080,400
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,179
562
90
8
0
202,252
0
L
Ymir
5,535
503
37
3
0
214,584
4
W
Merlin
6,259
569
86
8
0
211,503
2
L
Ullr
6,038
549
70
6
0
217,422
2
L
Olorun
4,651
423
32
3
0
83,492
1
L
Bastet
7,143
649
88
8
0
262,283
0
L
Mulan
7,492
681
107
10
0
195,946
0
W
Khepri
5,474
498
20
2
0
192,072
2
W
Mercury
5,879
534
68
6
0
255,459
3
W
Chernobog
6,089
554
86
8
0
219,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role