Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Deianumos
Tiamat
Level 142
God Stats
34W - 41L
1,561 SR
Queue Stats
162W - 158L
1,588 Elo+
Solo
Odin
Odin
Isideus
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 269L
1,566 Elo+
Solo
Chronos
Chronos
maxdarin
Chronos
Level 107
God Stats
1W - 3L
1,516 SR
Queue Stats
135W - 133L
1,485 Elo+
Solo
Team Averages
Level 132
1,515 SR
1,528 Elo+

VS

Team Averages
Level 134
1,613 SR
1,592 Elo+
Ah Muzen Cab
Ah Muzen Cab
Balendalin
Ah Muzen Cab
Level 157
God Stats
43W - 27L
1,670 SR
Queue Stats
618W - 577L
1,609 Elo+
Party 2
Ra
Ra
Harshrealms
Ra
Level 88
God Stats
1W - 0L
1,615 SR
Queue Stats
45W - 44L
1,598 Elo+
Party 1
Ah Puch
Ah Puch
Marrshall
Ah Puch
Level 127
God Stats
1W - 1L
1,524 SR
Queue Stats
26W - 25L
1,561 Elo+
Party 1
Thanatos
Thanatos
Smalville
Thanatos
Level 148
God Stats
349W - 349L
1,665 SR
Queue Stats
370W - 375L
1,574 Elo+
Solo
Sobek
Sobek
Solarus2027
Sobek
Level 151
God Stats
16W - 14L
1,591 SR
Queue Stats
723W - 693L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 5 / 2
9,446
945
11,598
11,733
4,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
 
Charybdis
16
0 / 2 / 4
9,252
925
6,710
7,037
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Deianumos
Tiamat
15
3 / 2 / 2
10,147
1,015
9,849
12,628
7,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
Isideus
Odin
16
1 / 3 / 5
9,309
931
9,903
16,544
11,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
maxdarin
Chronos
15
0 / 1 / 3
9,090
909
4,323
6,582
4,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

209

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Balendalin
Ah Muzen Cab
17
5 / 0 / 7
11,252
1,125
21,915
8,724
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 0 / 9
9,740
974
5,525
4,965
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Marrshall
Ah Puch
16
2 / 3 / 8
9,791
979
11,956
12,178
6,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Smalville
Thanatos
16
5 / 2 / 6
10,133
1,013
7,096
4,236
1,635
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 9
10,332
1,033
5,514
15,111
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
6
Kills
13
13
Deaths
6
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
2
0.6
L
Charybdis
 
Charybdis
0
2
4
1
W
Ah Muzen Cab
Balendalin
Ah Muzen Cab
5
0
7
8.5
L
Tiamat
Deianumos
Tiamat
3
2
2
2
W
1
0
9
5.5
L
Odin
Isideus
Odin
1
3
5
1.17
W
Ah Puch
Marrshall
Ah Puch
2
3
8
2
W
Thanatos
Smalville
Thanatos
5
2
6
4
W
0
1
9
4.5
L
Chronos
maxdarin
Chronos
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,383
Damage
52,006
54,524
Taken
45,214
28,860
Mitigated
33,940
5,611
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,598
230
0
110
11,733
4,025
0
4,825
6,908
0
27,736
L
Charybdis
 
Charybdis
6,710
5,379
0
583
7,037
2,192
0
2,704
4,333
0
30,461
W
Ah Muzen Cab
Balendalin
Ah Muzen Cab
21,915
5,695
0
1,954
8,724
4,607
0
2,393
6,331
0
64,463
L
Tiamat
Deianumos
Tiamat
9,849
573
129
2,587
12,628
7,312
0
5,761
6,867
38,689
0
W
5,525
173
5,074
1,635
4,965
2,074
0
1,221
3,744
34,302
0
L
Odin
Isideus
Odin
9,903
877
0
1,313
16,544
11,022
0
6,223
10,321
0
20,198
W
Ah Puch
Marrshall
Ah Puch
11,956
189
0
3,388
12,178
6,100
0
3,663
8,515
24,676
0
W
Thanatos
Smalville
Thanatos
7,096
973
0
3,503
4,236
1,635
0
1,227
3,009
0
13,966
W
5,514
409
0
2,650
15,111
19,524
0
5,668
9,443
9,112
0
L
Chronos
maxdarin
Chronos
4,323
301
0
889
6,582
4,309
0
3,482
3,100
23,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,244
Gold Earned
51,248
269
Minions Killed
228
7
Camps Cleared
11
1,102,206
Distance Traveled
1,053,546
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,446
945
35
4
2
224,167
3
L
Charybdis
9,252
925
92
9
0
195,748
1
W
Ah Muzen Cab
11,252
1,125
101
10
1
228,205
4
L
Tiamat
10,147
1,015
56
6
1
234,067
0
W
Ra
9,740
974
77
8
4
236,622
2
L
Odin
9,309
931
30
3
1
212,518
2
W
Ah Puch
9,791
979
31
3
2
196,131
0
W
Thanatos
10,133
1,013
16
2
3
208,845
4
W
Sobek
10,332
1,033
3
0
1
183,743
2
L
Chronos
9,090
909
56
6
3
235,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role