Player Matchup

Freya
Freya
MiraGeCrazy
Freya
Level 160
God Stats
0W - 1L
1,658 SR
Queue Stats
41W - 34L
1,576 Elo+
Party 2
King Arthur
King Arthur
OlliekinsTV
King Arthur
Level 158
God Stats
7W - 10L
1,604 SR
Queue Stats
569W - 473L
1,622 Elo+
Party 1
Cerberus
Cerberus
ROV0
Cerberus
Level 28
God Stats
55W - 20L
1,820 SR
Queue Stats
187W - 96L
1,734 Elo+
Party 1
Bakasura
Bakasura
XxD3ATHT4NKxX
Bakasura
Level 157
God Stats
5W - 4L
1,507 SR
Queue Stats
76W - 79L
1,515 Elo+
Solo
Merlin
Merlin
a507GHOST
Merlin
Level 66
God Stats
1W - 1L
1,150 SR
Queue Stats
269W - 278L
1,481 Elo+
Party 2
Team Averages
Level 114
1,548 SR
1,586 Elo+

VS

Team Averages
Level 52
1,540 SR
1,574 Elo+
Achilles
Achilles
DelCobra123
Achilles
Level 28
God Stats
3W - 0L
1,622 SR
Queue Stats
71W - 34L
1,680 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Di Superi
Ah Muzen Cab
Level 80
God Stats
3W - 0L
1,477 SR
Queue Stats
11W - 2L
1,801 Elo+
Party 3
Nemesis
Nemesis
EPIC_fail_GAMES
Nemesis
Level 43
God Stats
1W - 0L
1,746 SR
Queue Stats
62W - 42L
1,630 Elo+
Solo
Cu Chulainn
Cu Chulainn
PainlessAbyss50
Cu Chulainn
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,297 Elo+
Solo
Nu Wa
Nu Wa
fabro820
Nu Wa
Level 40
God Stats
11W - 15L
1,357 SR
Queue Stats
124W - 132L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
3,808
544
2,149
5,284
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
OlliekinsTV
King Arthur
6
1 / 4 / 1
4,161
594
1,956
6,346
3,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
ROV0
Cerberus
6
1 / 1 / 0
3,901
557
1,741
6,190
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
XxD3ATHT4NKxX
Bakasura
8
1 / 1 / 0
4,471
639
549
4,293
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
a507GHOST
Merlin
7
0 / 1 / 0
4,074
582
406
1,944
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DelCobra123
Achilles
7
0 / 1 / 5
4,082
583
2,183
4,950
2,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Di Superi
Ah Muzen Cab
8
2 / 0 / 2
4,738
677
4,433
2,755
707
8
4 / 0 / 1
5,223
746
2,136
3,141
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
PainlessAbyss50
Cu Chulainn
8
4 / 2 / 0
4,784
683
4,672
4,364
2,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
fabro820
Nu Wa
8
0 / 0 / 2
4,749
678
1,920
1,650
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
DelCobra123
Achilles
0
1
5
2.5
W
Ah Muzen Cab
Di Superi
Ah Muzen Cab
2
0
2
3
W
4
0
1
4.5
L
0
3
1
0.17
L
King Arthur
OlliekinsTV
King Arthur
1
4
1
0.38
W
Cu Chulainn
PainlessAbyss50
Cu Chulainn
4
2
0
2
L
Cerberus
ROV0
Cerberus
1
1
0
1
L
Bakasura
XxD3ATHT4NKxX
Bakasura
1
1
0
1
L
Merlin
a507GHOST
Merlin
0
1
0
0
W
Nu Wa
fabro820
Nu Wa
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,801
Damage
15,344
24,057
Taken
16,860
8,761
Mitigated
7,348
8,452
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DelCobra123
Achilles
2,183
601
212
1,146
4,950
2,231
125
1,626
3,324
0
8,942
W
Ah Muzen Cab
Di Superi
Ah Muzen Cab
4,433
2,686
0
1,752
2,755
707
29
1,408
1,347
0
27,077
W
2,136
907
0
938
3,141
1,293
0
122
2,999
0
26,789
L
2,149
903
0
2,604
5,284
1,421
0
105
5,167
16,699
2,815
L
King Arthur
OlliekinsTV
King Arthur
1,956
585
0
1,100
6,346
3,122
0
98
6,236
1,190
15,268
W
Cu Chulainn
PainlessAbyss50
Cu Chulainn
4,672
1,657
0
1,590
4,364
2,730
264
168
4,196
0
23,368
L
Cerberus
ROV0
Cerberus
1,741
130
0
2,036
6,190
2,182
0
876
5,248
9,101
0
L
Bakasura
XxD3ATHT4NKxX
Bakasura
549
417
0
2,462
4,293
1,609
238
341
3,928
0
16,026
L
Merlin
a507GHOST
Merlin
406
0
0
250
1,944
427
0
334
1,558
14,415
0
W
Nu Wa
fabro820
Nu Wa
1,920
465
0
250
1,650
387
486
591
903
22,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,415
Gold Earned
23,576
183
Minions Killed
233
0
Camps Cleared
0
684,049
Distance Traveled
710,868
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,082
583
15
2
0
156,833
3
W
Ah Muzen Cab
4,738
677
61
9
0
151,494
1
W
Nemesis
5,223
746
60
9
0
152,728
1
L
Freya
3,808
544
31
4
0
131,213
1
L
King Arthur
4,161
594
37
5
0
141,280
0
W
Cu Chulainn
4,784
683
38
5
0
121,594
1
L
Cerberus
3,901
557
23
3
0
138,868
1
L
Bakasura
4,471
639
55
8
0
154,275
0
L
Merlin
4,074
582
37
5
0
118,413
2
W
Nu Wa
4,749
678
59
8
0
128,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role