Player Matchup

Ao Kuang
Ao Kuang
AimzRivers
Ao Kuang
Level 63
God Stats
0W - 3L
1,212 SR
Queue Stats
82W - 114L
1,308 Elo+
Party 3
Izanami
Izanami
Bey-Its-Tino-242
Izanami
Level 85
God Stats
31W - 29L
1,501 SR
Queue Stats
156W - 362L
1,301 Elo+
Party 4
Ares
Ares
Luna_Chick242
Ares
Level 48
God Stats
5W - 16L
1,448 SR
Queue Stats
68W - 191L
1,229 Elo+
Party 4
Kukulkan
Kukulkan
drassosa
Kukulkan
Level 45
God Stats
10W - 6L
1,500 SR
Queue Stats
21W - 28L
1,293 Elo+
Party 3
Chiron
Chiron
dungle_pts30
Chiron
Level 43
God Stats
1W - 2L
1,192 SR
Queue Stats
90W - 98L
1,369 Elo+
Solo
Team Averages
Level 57
1,371 SR
1,300 Elo+

VS

Team Averages
Level 58
1,539 SR
1,312 Elo+
Hachiman
Hachiman
Da_Realist_001
Hachiman
Level 103
God Stats
9W - 10L
1,606 SR
Queue Stats
155W - 187L
1,349 Elo+
Party 1
Cliodhna
Cliodhna
Darchow
Cliodhna
Level 63
God Stats
10W - 8L
1,324 SR
Queue Stats
55W - 61L
1,355 Elo+
Party 1
Hercules
Hercules
Rogue_Killcam
Hercules
Level 17
God Stats
2W - 1L
1,708 SR
Queue Stats
23W - 50L
1,195 Elo+
Party 2
Ares
Ares
Taktical_Gecko
Ares
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 76L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
vtec_bruv
Danzaburou
Level 47
God Stats
78W - 61L
1,557 SR
Queue Stats
308W - 318L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AimzRivers
Ao Kuang
19
11 / 3 / 4
13,116
504
22,273
24,286
11,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 6 / 1
13,305
512
15,846
19,647
9,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 8
11,836
455
9,987
20,509
18,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
drassosa
Kukulkan
10
5 / 2 / 1
9,397
361
3,924
3,395
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
17
5 / 6 / 5
11,774
453
20,319
23,984
7,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 8 / 3
9,680
372
9,003
18,652
9,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
Darchow
Cliodhna
20
14 / 5 / 3
15,043
579
30,956
24,416
11,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Rogue_Killcam
Hercules
18
2 / 5 / 6
11,721
451
5,527
20,552
24,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 3 / 9
12,523
482
7,941
25,610
23,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
vtec_bruv
Danzaburou
20
3 / 5 / 3
13,824
532
9,785
15,339
5,912
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
26
Kills
22
22
Deaths
26
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AimzRivers
Ao Kuang
11
3
4
4.33
L
3
6
1
0.58
W
Hachiman
0
8
3
0.19
W
Cliodhna
Darchow
Cliodhna
14
5
3
3.1
L
2
5
8
1.2
W
Hercules
Rogue_Killcam
Hercules
2
5
6
1
W
3
3
9
2.5
L
Kukulkan
drassosa
Kukulkan
5
2
1
2.75
L
Chiron
5
6
5
1.25
W
Danzaburou
vtec_bruv
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,349
Damage
63,212
91,821
Taken
104,569
46,665
Mitigated
74,965
33,002
Healing
34,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AimzRivers
Ao Kuang
22,273
7,375
0
11,744
24,286
11,123
49
2,350
21,782
91,720
0
L
15,846
10,934
0
4,227
19,647
9,226
5,761
1,080
18,567
0
105,372
W
Hachiman
9,003
4,630
0
4,769
18,652
9,758
2,230
7,532
11,120
0
43,887
W
Cliodhna
Darchow
Cliodhna
30,956
2,731
0
11,943
24,416
11,326
755
6,875
17,419
0
111,776
L
9,987
389
0
1,639
20,509
18,011
120
2,947
17,562
30,298
0
W
Hercules
Rogue_Killcam
Hercules
5,527
1,857
0
7,437
20,552
24,271
604
9,039
11,167
4,741
38,824
W
7,941
715
3,022
5,205
25,610
23,698
110
9,992
15,618
22,938
0
L
Kukulkan
drassosa
Kukulkan
3,924
410
129
623
3,395
936
328
0
3,395
17,104
0
L
Chiron
20,319
11,154
2,651
11,989
23,984
7,369
454
2,931
20,873
0
85,402
W
Danzaburou
vtec_bruv
Danzaburou
9,785
3,906
0
2,621
15,339
5,912
6,576
2,495
12,802
0
90,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,428
Gold Earned
62,791
514
Minions Killed
499
0
Camps Cleared
0
1,933,520
Distance Traveled
2,433,800
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,116
504
119
5
0
494,111
0
L
Izanami
13,305
512
197
8
0
362,801
1
W
Hachiman
9,680
372
71
3
0
472,720
0
W
Cliodhna
15,043
579
146
6
0
533,056
0
L
Ares
11,836
455
29
1
0
480,629
3
W
Hercules
11,721
451
92
4
0
472,358
0
W
Ares
12,523
482
26
1
0
521,678
4
L
Kukulkan
9,397
361
36
1
0
160,542
2
L
Chiron
11,774
453
133
5
0
435,437
4
W
Danzaburou
13,824
532
164
6
0
433,988
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role