Player Matchup

Scylla
Scylla
Clasd
Scylla
Level 9
God Stats
2W - 2L
1,874 SR
Queue Stats
11W - 10L
1,635 Elo+
Solo
Heimdallr
Heimdallr
HighlandicWolf
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,453 Elo+
Party 1
Hercules
Hercules
MillerBTWx
Hercules
Level 27
God Stats
0W - 1L
1,563 SR
Queue Stats
5W - 10L
1,455 Elo+
Party 1
Kuzenbo
Kuzenbo
MrM1sta
Kuzenbo
Level 26
God Stats
2W - 1L
1,623 SR
Queue Stats
13W - 24L
1,459 Elo+
Party 1
Thanatos
Thanatos
fredlikescheese
Thanatos
Level 15
God Stats
0W - 2L
1,548 SR
Queue Stats
7W - 7L
1,542 Elo+
Party 1
Team Averages
Level 24
1,621 SR
1,509 Elo+

VS

Team Averages
Level 21
1,524 SR
1,501 Elo+
Zeus
Zeus
 
Zeus
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ayronvblogs
Yemoja
Level 23
God Stats
1W - 1L
1,226 SR
Queue Stats
42W - 51L
1,396 Elo+
Party 2
Thanatos
Thanatos
ItsMoneek
Thanatos
Level 27
God Stats
76W - 85L
1,519 SR
Queue Stats
109W - 139L
1,486 Elo+
Solo
Olorun
Olorun
SageSyla
Olorun
Level 16
God Stats
4W - 1L
1,868 SR
Queue Stats
71W - 40L
1,683 Elo+
Solo
Chaac
Chaac
theroyalphoenix
Chaac
Level 29
God Stats
15W - 10L
1,507 SR
Queue Stats
99W - 92L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clasd
Scylla
9
1 / 4 / 1
5,238
524
3,643
4,618
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
HighlandicWolf
Heimdallr
6
1 / 5 / 2
4,648
465
2,971
6,807
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MillerBTWx
Hercules
9
1 / 0 / 0
5,008
501
992
2,691
1,042
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
MrM1sta
Kuzenbo
8
1 / 4 / 1
4,785
479
2,191
5,736
3,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
2 / 3 / 1
5,542
554
1,971
6,645
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 5
6,268
627
2,697
4,230
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
9
1 / 1 / 7
5,765
577
745
3,085
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
ItsMoneek
Thanatos
9
8 / 1 / 2
6,275
628
4,441
5,181
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
SageSyla
Olorun
11
7 / 1 / 3
6,784
678
8,336
6,062
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 0
6,095
610
1,346
3,910
2,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
16
16
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
2
5
1.25
W
Yemoja
1
1
7
4.5
L
Scylla
Clasd
Scylla
1
4
1
0.38
L
Heimdallr
HighlandicWolf
Heimdallr
1
5
2
0.4
W
Thanatos
ItsMoneek
Thanatos
8
1
2
9
L
Hercules
MillerBTWx
Hercules
1
0
0
1
L
Kuzenbo
MrM1sta
Kuzenbo
1
4
1
0.38
W
Olorun
SageSyla
Olorun
7
1
3
8.5
L
Thanatos
2
3
1
0.83
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,768
Damage
17,565
26,497
Taken
22,468
9,225
Mitigated
8,401
7,589
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,697
135
0
1,612
4,230
1,185
806
2,057
1,837
30,609
0
W
Yemoja
745
414
245
972
3,085
1,194
497
1,315
1,770
9,315
0
L
Scylla
Clasd
Scylla
3,643
239
0
1,060
4,618
1,041
0
1,929
2,689
20,255
0
L
Heimdallr
HighlandicWolf
Heimdallr
2,971
1,120
0
531
6,807
1,893
30
3,753
3,054
0
15,968
W
Thanatos
ItsMoneek
Thanatos
4,441
1,080
0
4,579
5,181
1,715
0
1,130
3,931
0
21,048
L
Hercules
MillerBTWx
Hercules
992
328
0
743
2,691
1,042
0
0
2,482
0
17,989
L
Kuzenbo
MrM1sta
Kuzenbo
2,191
1,008
0
240
5,736
3,489
0
3,506
2,230
13,427
0
W
Olorun
SageSyla
Olorun
8,336
4,510
82
2,894
6,062
2,217
344
1,033
5,029
44,022
6,597
L
Thanatos
1,971
721
0
5,015
6,645
1,760
0
1,652
4,954
0
22,215
W
1,346
236
105
2,093
3,910
2,090
266
0
3,910
0
27,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
31,187
204
Minions Killed
311
0
Camps Cleared
0
849,451
Distance Traveled
966,938
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,268
627
76
8
0
173,959
2
W
Yemoja
5,765
577
22
2
0
192,382
0
L
Scylla
5,238
524
53
5
0
164,951
3
L
Heimdallr
4,648
465
28
3
0
151,718
0
W
Thanatos
6,275
628
38
4
0
235,566
3
L
Hercules
5,008
501
51
5
0
166,402
2
L
Kuzenbo
4,785
479
18
2
0
182,288
0
W
Olorun
6,784
678
95
10
0
208,048
2
L
Thanatos
5,542
554
54
5
0
184,092
1
W
Chaac
6,095
610
80
8
0
156,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role