Player Matchup

Merlin
Merlin
AKSlo
Merlin
Level 127
God Stats
9W - 4L
1,650 SR
Queue Stats
434W - 449L
1,630 Elo+
Solo
Neith
Neith
Eduardo23GC
Neith
Level 64
God Stats
27W - 23L
1,474 SR
Queue Stats
234W - 238L
1,514 Elo+
Party 1
Mulan
Mulan
marcelod09
Mulan
Level 98
God Stats
23W - 12L
1,593 SR
Queue Stats
394W - 408L
1,603 Elo+
Party 1
Team Averages
Level 96
1,573 SR
1,582 Elo+

VS

Team Averages
Level 37
1,592 SR
1,570 Elo+
Bastet
Bastet
Cauu
Bastet
Level 65
God Stats
3W - 2L
1,600 SR
Queue Stats
79W - 96L
1,429 Elo+
Party 2
Ymir
Ymir
CepCap
Ymir
Level 26
God Stats
2W - 5L
1,754 SR
Queue Stats
3W - 7L
1,713 Elo+
Party 2
Chang'e
Chang'e
Сonsy
Chang'e
Level 20
God Stats
2W - 3L
1,421 SR
Queue Stats
3W - 8L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AKSlo
Merlin
15
6 / 0 / 6
9,704
746
18,118
7,023
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 3
8,515
655
8,679
5,949
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
13
2 / 3 / 9
8,770
675
12,429
10,440
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cauu
Bastet
11
2 / 4 / 3
7,909
608
8,264
11,290
3,547
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
CepCap
Ymir
11
2 / 4 / 3
8,486
653
6,064
22,849
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Сonsy
Chang'e
11
1 / 4 / 3
7,362
566
4,088
12,859
6,099
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
5
5
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
AKSlo
Merlin
6
0
6
9
L
Bastet
Cauu
Bastet
2
4
3
0.88
L
Ymir
CepCap
Ymir
2
4
3
0.88
W
4
2
3
2.75
W
Mulan
2
3
9
2.17
L
Chang'e
Сonsy
Chang'e
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
18,416
23,412
Taken
46,998
16,388
Mitigated
23,915
10,449
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AKSlo
Merlin
18,118
2,066
259
3,496
7,023
2,487
304
2,892
4,131
63,314
0
L
Bastet
Cauu
Bastet
8,264
1,741
0
818
11,290
3,547
0
2,828
7,834
0
24,158
L
Ymir
CepCap
Ymir
6,064
2,003
493
6,421
22,849
14,269
0
9,998
11,786
15,330
0
W
8,679
3,360
0
2,745
5,949
2,645
512
3,050
2,899
0
17,558
W
Mulan
12,429
1,708
0
3,949
10,440
11,256
190
4,691
5,749
0
21,758
L
Chang'e
Сonsy
Chang'e
4,088
832
4,333
3,472
12,859
6,099
0
5,331
6,936
14,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
23,757
162
Minions Killed
84
11
Camps Cleared
0
644,762
Distance Traveled
657,947
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,704
746
117
9
7
217,596
5
L
Bastet
7,909
608
45
3
0
228,042
2
L
Ymir
8,486
653
23
2
0
207,167
2
W
Neith
8,515
655
25
2
2
216,981
4
W
Mulan
8,770
675
20
2
2
210,185
4
L
Chang'e
7,362
566
16
1
0
222,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role