Player Matchup

Sun Wukong
Sun Wukong
CthulhuExe_
Sun Wukong
Level 9
God Stats
1W - 4L
1,341 SR
Queue Stats
9W - 12L
1,329 Elo+
Solo
Poseidon
Poseidon
Smitebob1
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 77L
1,585 Elo+
Solo
Yemoja
Yemoja
Woodiercoto
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,611 Elo+
Solo
Medusa
Medusa
Zz_JYROS_zZ
Medusa
Level 5
God Stats
2W - 5L
1,577 SR
Queue Stats
37W - 50L
1,572 Elo+
Party 2
Mulan
Mulan
smurfyy_boi
Mulan
Level 5
God Stats
6W - 8L
1,577 SR
Queue Stats
34W - 36L
1,572 Elo+
Party 2
Team Averages
Level 10
1,499 SR
1,534 Elo+

VS

Team Averages
Level 19
1,553 SR
1,611 Elo+
Hun Batz
Hun Batz
PIace Wards
Hun Batz
Level 27
God Stats
4W - 1L
1,656 SR
Queue Stats
55W - 33L
1,675 Elo+
Solo
Athena
Athena
ST341TH_CH1CK3N
Athena
Level 15
God Stats
13W - 8L
1,472 SR
Queue Stats
74W - 74L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
StevieOnBall
Sylvanus
Level 29
God Stats
13W - 15L
1,493 SR
Queue Stats
122W - 108L
1,502 Elo+
Party 1
Loki
Loki
Sweptwheel166
Loki
Level 17
God Stats
8W - 4L
1,457 SR
Queue Stats
42W - 28L
1,756 Elo+
Solo
Ares
Ares
blusprtan119
Ares
Level 6
God Stats
3W - 0L
1,690 SR
Queue Stats
3W - 1L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CthulhuExe_
Sun Wukong
8
0 / 2 / 0
5,636
376
539
4,695
1,583
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Smitebob1
Poseidon
12
1 / 8 / 3
6,829
455
5,495
9,220
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
6
0 / 9 / 2
5,422
361
775
10,983
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
10
2 / 6 / 4
6,264
418
6,225
7,359
2,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 4 / 1
6,990
466
5,615
10,851
5,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PIace Wards
Hun Batz
17
9 / 0 / 0
9,845
656
8,643
10,128
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 5
7,377
492
2,665
8,558
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
StevieOnBall
Sylvanus
13
3 / 0 / 1
8,179
545
5,201
3,271
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 0 / 1
10,520
701
10,298
6,946
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 4 / 1
6,574
438
2,057
9,287
7,168
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
29
29
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CthulhuExe_
Sun Wukong
0
2
0
0
W
Hun Batz
PIace Wards
Hun Batz
9
0
0
9
W
2
2
5
2.25
L
Poseidon
Smitebob1
Poseidon
1
8
3
0.31
W
Sylvanus
StevieOnBall
Sylvanus
3
0
1
3.5
W
13
0
1
13.5
L
Yemoja
0
9
2
0.11
L
Medusa
2
6
4
0.67
W
2
4
1
0.63
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,649
Damage
28,864
43,108
Taken
38,190
18,940
Mitigated
24,224
5,383
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CthulhuExe_
Sun Wukong
539
0
0
1,111
4,695
1,583
688
1,827
2,868
0
17,852
W
Hun Batz
PIace Wards
Hun Batz
8,643
3,015
0
5,012
10,128
4,173
0
826
9,302
0
85,748
W
2,665
1,042
0
473
8,558
6,298
401
1,990
6,568
14,814
0
L
Poseidon
Smitebob1
Poseidon
5,495
1,129
0
783
9,220
3,148
152
565
8,655
37,642
4,229
W
Sylvanus
StevieOnBall
Sylvanus
5,201
1,712
182
1,064
3,271
3,879
0
0
3,271
32,841
8,586
W
10,298
3,692
0
3,131
6,946
2,706
1,393
1,347
5,599
0
65,605
L
Yemoja
775
697
154
416
10,983
6,370
151
3,604
7,379
5,911
0
L
Medusa
6,225
3,665
0
532
7,359
2,141
62
1,796
5,563
0
25,650
W
2,057
714
0
264
9,287
7,168
74
1,544
7,743
12,790
0
L
5,615
1,777
0
2,387
10,851
5,698
0
1,757
9,094
0
42,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
42,495
264
Minions Killed
409
0
Camps Cleared
0
1,188,148
Distance Traveled
1,213,297
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,636
376
50
3
0
182,664
0
W
Hun Batz
9,845
656
142
9
0
306,389
2
W
Athena
7,377
492
24
2
0
230,823
0
L
Poseidon
6,829
455
71
5
0
231,109
2
W
Sylvanus
8,179
545
91
6
0
171,140
2
W
Loki
10,520
701
130
9
0
302,904
3
L
Yemoja
5,422
361
9
1
0
214,843
0
L
Medusa
6,264
418
55
4
0
270,567
0
W
Ares
6,574
438
22
1
0
202,041
0
L
Mulan
6,990
466
79
5
0
288,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role