Player Matchup

Tyr
Tyr
DuckMan001
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 144L
1,317 Elo+
Solo
Pele
Pele
MrGonzalez777
Pele
Level 14
God Stats
7W - 5L
1,593 SR
Queue Stats
79W - 69L
1,539 Elo+
Party 1
Merlin
Merlin
RaSavaa
Merlin
Level 56
God Stats
9W - 5L
1,687 SR
Queue Stats
261W - 236L
1,556 Elo+
Party 1
Team Averages
Level 33
1,593 SR
1,471 Elo+

VS

Team Averages
Level 16
1,402 SR
1,526 Elo+
Nemesis
Nemesis
IzaFk
Nemesis
Level 15
God Stats
2W - 0L
1,370 SR
Queue Stats
4W - 3L
1,596 Elo+
Solo
Yemoja
Yemoja
Rayblayd
Yemoja
Level 7
God Stats
1W - 1L
1,280 SR
Queue Stats
4W - 4L
1,449 Elo+
Solo
Artemis
Artemis
SupremeAlah19
Artemis
Level 25
God Stats
16W - 18L
1,558 SR
Queue Stats
17W - 22L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 10
13,174
659
10,546
23,610
25,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 8 / 14
12,655
633
16,327
18,226
5,503
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
RaSavaa
Merlin
15
9 / 9 / 6
12,519
626
24,577
15,137
4,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IzaFk
Nemesis
16
2 / 8 / 17
12,769
638
8,074
18,001
16,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Rayblayd
Yemoja
17
6 / 3 / 14
14,246
712
11,005
19,232
25,222
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
20
16 / 8 / 8
16,305
815
30,793
24,376
9,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
63
19
Kills
24
24
Deaths
19
30
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
7
10
1.71
W
Nemesis
IzaFk
Nemesis
2
8
17
1.31
L
3
8
14
1.25
L
Merlin
RaSavaa
Merlin
9
9
6
1.33
W
Yemoja
Rayblayd
Yemoja
6
3
14
4.33
W
Artemis
16
8
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,450
Damage
49,872
56,973
Taken
61,609
35,922
Mitigated
51,388
9,989
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,546
1,328
1,100
6,785
23,610
25,918
0
4,851
18,759
0
20,563
W
Nemesis
IzaFk
Nemesis
8,074
3,835
0
1,439
18,001
16,645
386
7,782
10,219
0
20,175
L
16,327
3,296
0
944
18,226
5,503
0
3,975
14,251
0
44,601
L
Merlin
RaSavaa
Merlin
24,577
641
0
1,160
15,137
4,501
0
2,607
12,530
65,952
0
W
Yemoja
Rayblayd
Yemoja
11,005
3,677
6,593
3,872
19,232
25,222
232
6,604
12,628
34,277
0
W
Artemis
30,793
19,759
0
7,534
24,376
9,521
2,361
11,352
13,024
0
94,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
43,320
182
Minions Killed
200
9
Camps Cleared
8
949,325
Distance Traveled
902,155
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,174
659
24
1
0
342,857
2
W
Nemesis
12,769
638
30
2
0
334,227
0
L
Pele
12,655
633
66
3
6
321,019
1
L
Merlin
12,519
626
92
5
3
285,449
0
W
Yemoja
14,246
712
46
2
0
282,375
5
W
Artemis
16,305
815
124
6
8
285,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role