Player Matchup

Ymir
Ymir
AceofSpades122
Ymir
Level 5
God Stats
7W - 6L
1,737 SR
Queue Stats
10W - 14L
1,389 Elo+
Party 4
Apollo
Apollo
LuckyEpicX
Apollo
Level 66
God Stats
4W - 7L
1,543 SR
Queue Stats
33W - 39L
1,422 Elo+
Party 4
Cu Chulainn
Cu Chulainn
NotAmerr5177
Cu Chulainn
Level 106
God Stats
12W - 5L
1,797 SR
Queue Stats
105W - 87L
1,533 Elo+
Party 3
Fenrir
Fenrir
adamga1
Fenrir
Level 64
God Stats
1W - 2L
1,244 SR
Queue Stats
60W - 60L
1,389 Elo+
Party 4
Olorun
Olorun
ha1id
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,413 Elo+
Party 3
Team Averages
Level 52
1,564 SR
1,429 Elo+

VS

Team Averages
Level 47
1,649 SR
1,560 Elo+
Bellona
Bellona
Igneous_destroyr
Bellona
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 98L
1,621 Elo+
Party 2
Ares
Ares
LuisUchiha67
Ares
Level 26
God Stats
18W - 13L
1,556 SR
Queue Stats
126W - 125L
1,543 Elo+
Party 2
Agni
Agni
XxALFHAXDZxX
Agni
Level 44
God Stats
4W - 0L
1,692 SR
Queue Stats
128W - 115L
1,605 Elo+
Party 2
Loki
Loki
eduitarprojaja
Loki
Level 100
God Stats
4W - 4L
1,515 SR
Queue Stats
88W - 115L
1,472 Elo+
Party 1
Neith
Neith
gothic-dumbgirl
Neith
Level 29
God Stats
2W - 2L
1,979 SR
Queue Stats
70W - 72L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
9,640
419
4,496
21,041
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
LuckyEpicX
Apollo
16
3 / 10 / 3
10,075
438
9,594
18,487
5,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
NotAmerr5177
Cu Chulainn
16
5 / 7 / 1
10,896
474
14,946
25,381
25,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
adamga1
Fenrir
17
5 / 8 / 6
11,174
486
10,634
22,928
9,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
ha1id
Olorun
17
2 / 5 / 1
10,269
446
5,715
14,881
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 3
12,977
564
19,951
25,095
29,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 17
11,802
513
11,841
19,898
29,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
5 / 2 / 5
12,968
564
11,279
8,733
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 5
12,940
563
10,752
15,020
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 2 / 9
12,569
546
20,547
12,551
5,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
17
Kills
36
36
Deaths
17
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
6
5
3
1.5
L
Apollo
LuckyEpicX
Apollo
3
10
3
0.45
W
4
4
17
3.13
L
Cu Chulainn
NotAmerr5177
Cu Chulainn
5
7
1
0.79
W
5
2
5
3.75
L
Fenrir
adamga1
Fenrir
5
8
6
1
W
10
4
5
3.13
W
11
2
9
7.75
L
Olorun
ha1id
Olorun
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,385
Damage
74,370
102,718
Taken
81,297
64,297
Mitigated
74,210
24,502
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,496
910
0
2,014
21,041
18,782
160
5,344
15,655
30,036
0
W
19,951
9,546
300
8,342
25,095
29,525
290
547
22,783
8,034
86,196
L
Apollo
LuckyEpicX
Apollo
9,594
5,423
0
4,145
18,487
5,609
0
3,702
14,785
0
73,315
W
11,841
669
495
3,596
19,898
29,362
687
3,774
16,073
32,263
0
L
Cu Chulainn
NotAmerr5177
Cu Chulainn
14,946
3,364
0
6,465
25,381
25,297
376
4,649
20,554
0
60,069
W
11,279
227
0
404
8,733
3,486
404
1,671
7,062
82,150
0
L
Fenrir
adamga1
Fenrir
10,634
3,127
0
8,714
22,928
9,097
0
5,228
17,586
0
64,784
W
10,752
2,380
0
4,966
15,020
6,426
0
1,568
13,331
0
113,600
W
20,547
7,630
0
3,768
12,551
5,411
2,544
2,651
9,850
9
96,083
L
Olorun
ha1id
Olorun
5,715
1,796
296
2,868
14,881
5,512
134
6,191
8,502
67,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,054
Gold Earned
63,256
485
Minions Killed
678
0
Camps Cleared
0
1,947,813
Distance Traveled
2,182,197
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,640
419
32
1
0
385,736
3
W
Bellona
12,977
564
159
7
0
426,303
4
L
Apollo
10,075
438
107
5
0
373,573
3
W
Ares
11,802
513
31
1
0
400,808
0
L
Cu Chulainn
10,896
474
125
5
0
373,155
7
W
Agni
12,968
564
180
8
0
468,647
1
L
Fenrir
11,174
486
98
4
0
422,850
3
W
Loki
12,940
563
144
6
0
475,772
5
W
Neith
12,569
546
164
7
0
410,667
4
L
Olorun
10,269
446
123
5
0
392,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role