Player Matchup

Hou Yi
Hou Yi
DidntEnjoyThatL
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,830 Elo+
Party 1
Agni
Agni
JooBiden2Yil
Agni
Level 27
God Stats
2W - 1L
1,378 SR
Queue Stats
128W - 82L
1,690 Elo+
Solo
Amaterasu
Amaterasu
LetsGøBrandon
Amaterasu
Level 18
God Stats
1W - 1L
1,301 SR
Queue Stats
62W - 59L
1,542 Elo+
Solo
Hun Batz
Hun Batz
gothgfwanted
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,814 Elo+
Party 1
Sylvanus
Sylvanus
sauroptido
Sylvanus
Level 29
God Stats
10W - 5L
1,844 SR
Queue Stats
110W - 128L
1,564 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,688 Elo+

VS

Team Averages
Level 17
1,655 SR
1,664 Elo+
Merlin
Merlin
GremlinNob
Merlin
Level 8
God Stats
1W - 1L
1,735 SR
Queue Stats
13W - 10L
1,590 Elo+
Solo
Fenrir
Fenrir
ThatGymGuy001
Fenrir
Level 23
God Stats
2W - 3L
1,779 SR
Queue Stats
57W - 51L
1,601 Elo+
Solo
Anhur
Anhur
WeveTried
Anhur
Level 25
God Stats
6W - 3L
1,809 SR
Queue Stats
112W - 58L
1,765 Elo+
Solo
Guan Yu
Guan Yu
bingbingSATAN
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,691 Elo+
Party 2
Cupid
Cupid
zofiaxp
Cupid
Level 22
God Stats
9W - 8L
1,450 SR
Queue Stats
117W - 107L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,617
586
6,515
7,459
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 7
8,835
680
7,887
6,732
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
LetsGøBrandon
Amaterasu
14
6 / 0 / 2
8,746
673
5,244
8,310
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
gothgfwanted
Hun Batz
14
6 / 2 / 4
8,555
658
6,634
9,956
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
sauroptido
Sylvanus
10
0 / 3 / 7
6,601
508
3,119
10,900
5,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GremlinNob
Merlin
10
1 / 4 / 4
6,512
501
4,494
4,999
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
6,282
483
2,346
9,129
3,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
WeveTried
Anhur
12
6 / 4 / 1
7,249
558
9,180
10,313
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
9
0 / 3 / 4
5,850
450
3,939
9,698
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
zofiaxp
Cupid
8
1 / 4 / 1
5,275
406
2,347
6,769
1,514
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
8
8
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Merlin
GremlinNob
Merlin
1
4
4
0.75
W
4
2
7
3.75
W
Amaterasu
LetsGøBrandon
Amaterasu
6
0
2
7
L
0
5
0
0
L
Anhur
WeveTried
Anhur
6
4
1
1.63
L
Guan Yu
0
3
4
0.67
W
Hun Batz
gothgfwanted
Hun Batz
6
2
4
4
W
Sylvanus
sauroptido
Sylvanus
0
3
7
1.17
L
Cupid
zofiaxp
Cupid
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
22,306
43,357
Taken
40,908
22,006
Mitigated
17,169
18,155
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,515
3,117
0
2,666
7,459
2,316
584
232
7,213
0
49,282
L
Merlin
GremlinNob
Merlin
4,494
693
0
170
4,999
1,367
0
1,857
3,046
32,009
0
W
7,887
1,094
0
876
6,732
2,921
1,262
2,672
3,948
51,080
0
W
Amaterasu
LetsGøBrandon
Amaterasu
5,244
2,966
0
3,476
8,310
7,721
1,181
270
8,001
0
52,966
L
2,346
683
0
2,860
9,129
3,808
0
662
8,451
0
34,663
L
Anhur
WeveTried
Anhur
9,180
4,020
0
2,283
10,313
3,789
0
4,067
6,024
0
45,302
L
Guan Yu
3,939
789
815
3,901
9,698
6,691
0
2,825
6,782
0
15,428
W
Hun Batz
gothgfwanted
Hun Batz
6,634
1,990
0
4,142
9,956
3,336
1,121
847
9,023
0
51,711
W
Sylvanus
sauroptido
Sylvanus
3,119
374
2,995
4,000
10,900
5,712
61
148
10,678
10,659
0
L
Cupid
zofiaxp
Cupid
2,347
1,037
406
962
6,769
1,514
86
1,160
5,599
0
23,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
31,168
443
Minions Killed
307
0
Camps Cleared
0
1,302,627
Distance Traveled
1,154,038
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,617
586
108
8
0
236,548
3
L
Merlin
6,512
501
85
7
0
190,017
3
W
Agni
8,835
680
111
9
0
257,823
4
W
Amaterasu
8,746
673
112
9
0
270,738
5
L
Fenrir
6,282
483
68
5
0
218,102
3
L
Anhur
7,249
558
85
7
0
243,187
0
L
Guan Yu
5,850
450
23
2
0
271,916
1
W
Hun Batz
8,555
658
102
8
0
286,124
1
W
Sylvanus
6,601
508
10
1
0
251,394
4
L
Cupid
5,275
406
46
4
0
230,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role