Player Matchup

Nox
Nox
LuckiRECRUIT
Nox
Level 15
God Stats
1W - 10L
1,148 SR
Queue Stats
43W - 40L
1,535 Elo+
Solo
Fafnir
Fafnir
Marco FH9205
Fafnir
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,533 Elo+
Solo
Thoth
Thoth
PUP2979
Thoth
Level 30
God Stats
10W - 11L
1,510 SR
Queue Stats
116W - 106L
1,485 Elo+
Solo
Apollo
Apollo
R4GS 85
Apollo
Level 6
God Stats
1W - 2L
1,538 SR
Queue Stats
7W - 8L
1,501 Elo+
Solo
Nemesis
Nemesis
Ricky23Mtz
Nemesis
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 7L
1,550 Elo+
Solo
Team Averages
Level 15
1,393 SR
1,521 Elo+

VS

Team Averages
Level 23
1,634 SR
1,558 Elo+
Jormungandr
Jormungandr
Bickchocolat396
Jormungandr
Level 17
God Stats
6W - 6L
1,419 SR
Queue Stats
23W - 16L
1,532 Elo+
Solo
Chronos
Chronos
ChoccyThunder56
Chronos
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,556 Elo+
Solo
Fenrir
Fenrir
Elohim616
Fenrir
Level 29
God Stats
2W - 2L
1,727 SR
Queue Stats
106W - 93L
1,602 Elo+
Solo
Raijin
Raijin
MereDesignation
Raijin
Level 29
God Stats
6W - 2L
1,693 SR
Queue Stats
133W - 125L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rolinha_sem_asa
Kumbhakarna
Level 25
God Stats
1W - 0L
1,829 SR
Queue Stats
33W - 29L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,899
564
8,798
7,709
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
7
0 / 1 / 0
5,840
417
2,450
6,512
4,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
PUP2979
Thoth
12
1 / 2 / 0
6,905
493
3,342
5,690
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
R4GS 85
Apollo
9
0 / 5 / 0
5,594
400
3,106
8,682
2,281
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Ricky23Mtz
Nemesis
10
1 / 5 / 1
6,157
440
3,179
8,940
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bickchocolat396
Jormungandr
12
0 / 5 / 3
7,172
512
4,135
13,114
6,708
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 0 / 3
8,007
572
3,982
6,927
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Elohim616
Fenrir
15
9 / 1 / 2
8,875
634
7,327
9,236
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 0 / 3
7,811
558
4,145
5,320
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Rolinha_sem_asa
Kumbhakarna
12
2 / 0 / 8
7,377
527
2,765
9,143
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
15
15
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bickchocolat396
Jormungandr
0
5
3
0.3
W
3
0
3
4.5
W
Fenrir
Elohim616
Fenrir
9
1
2
10
L
4
2
1
2.25
L
Fafnir
0
1
0
0
W
1
0
3
2.5
L
Thoth
PUP2979
Thoth
1
2
0
0.5
L
Apollo
R4GS 85
Apollo
0
5
0
0
L
Nemesis
Ricky23Mtz
Nemesis
1
5
1
0.3
W
Kumbhakarna
Rolinha_sem_asa
Kumbhakarna
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,875
Damage
22,354
37,533
Taken
43,740
15,560
Mitigated
20,183
11,848
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bickchocolat396
Jormungandr
4,135
837
0
5,175
13,114
6,708
0
8,250
4,864
37,628
0
W
3,982
1,477
0
2,702
6,927
2,549
230
1,112
5,815
46,459
8,728
W
Fenrir
Elohim616
Fenrir
7,327
1,644
0
4,600
9,236
3,396
0
642
8,594
0
59,580
L
8,798
1,436
109
2,372
7,709
3,831
698
3,470
4,239
45,541
4,035
L
Fafnir
2,450
855
850
1,931
6,512
4,464
0
2,564
3,848
13,496
0
W
4,145
215
0
1,369
5,320
1,874
470
1,241
4,079
54,254
0
L
Thoth
PUP2979
Thoth
3,342
141
0
1,727
5,690
1,731
0
2,548
2,896
44,621
0
L
Apollo
R4GS 85
Apollo
3,106
1,335
0
1,956
8,682
2,281
0
3,713
4,935
0
29,459
L
Nemesis
Ricky23Mtz
Nemesis
3,179
1,050
0
2,903
8,940
3,253
0
1,789
7,097
0
30,761
W
Kumbhakarna
Rolinha_sem_asa
Kumbhakarna
2,765
564
0
1,538
9,143
5,656
116
3,027
6,116
11,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,395
Gold Earned
39,242
318
Minions Killed
423
0
Camps Cleared
0
1,153,873
Distance Traveled
1,352,315
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,172
512
75
5
0
232,257
3
W
Chronos
8,007
572
97
7
0
270,463
1
W
Fenrir
8,875
634
104
7
0
304,702
1
L
Nox
7,899
564
91
7
0
206,288
7
L
Fafnir
5,840
417
26
2
0
166,746
3
W
Raijin
7,811
558
121
9
0
253,070
5
L
Thoth
6,905
493
102
7
0
239,696
9
L
Apollo
5,594
400
43
3
0
243,889
0
L
Nemesis
6,157
440
56
4
0
297,254
1
W
Kumbhakarna
7,377
527
26
2
0
291,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role