Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
D0NDI
Artio
Level 48
God Stats
3W - 0L
1,740 SR
Queue Stats
63W - 78L
1,337 Elo+
Party 1
Ullr
Ullr
Domzzyy
Ullr
Level 108
God Stats
6W - 2L
1,739 SR
Queue Stats
94W - 94L
1,359 Elo+
Party 1
Bellona
Bellona
FloppyTrollop
Bellona
Level 44
God Stats
4W - 3L
1,487 SR
Queue Stats
61W - 68L
1,348 Elo+
Party 1
Scylla
Scylla
NoobSmiteFR
Scylla
Level 52
God Stats
3W - 6L
1,297 SR
Queue Stats
185W - 196L
1,422 Elo+
Solo
Team Averages
Level 69
1,553 SR
1,393 Elo+

VS

Team Averages
Level 134
1,504 SR
1,485 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BigJaFF
Bakasura
Level 138
God Stats
1W - 2L
1,437 SR
Queue Stats
564W - 585L
1,472 Elo+
Party 3
Neith
Neith
ShadowMoony
Neith
Level 126
God Stats
11W - 15L
1,372 SR
Queue Stats
181W - 188L
1,466 Elo+
Party 2
Ganesha
Ganesha
Temujin1162
Ganesha
Level 121
God Stats
23W - 15L
1,714 SR
Queue Stats
443W - 443L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 3
7,347
612
3,856
8,304
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
D0NDI
Artio
10
4 / 1 / 1
6,324
527
3,919
7,485
5,464
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Domzzyy
Ullr
11
0 / 1 / 2
6,291
524
5,190
5,992
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
9
2 / 2 / 0
6,001
500
6,008
7,889
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
11
4 / 4 / 4
7,068
589
8,624
7,116
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
4 / 4 / 2
6,291
524
6,005
8,417
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
 
Gilgamesh
10
0 / 4 / 1
5,672
473
4,590
7,994
4,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
BigJaFF
Bakasura
12
4 / 3 / 3
6,949
579
3,941
9,198
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 1
6,378
532
4,079
5,992
1,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Temujin1162
Ganesha
9
0 / 1 / 6
5,953
496
3,370
8,382
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
14
Kills
9
9
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
3
5.5
L
Chronos
 
Chronos
4
4
2
1.25
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
L
Bakasura
BigJaFF
Bakasura
4
3
3
1.83
W
Artio
D0NDI
Artio
4
1
1
4.5
W
Ullr
Domzzyy
Ullr
0
1
2
1
W
Bellona
2
2
0
1
W
Scylla
4
4
4
1.5
L
1
2
1
0.75
L
Ganesha
Temujin1162
Ganesha
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,597
Damage
21,985
36,786
Taken
39,983
18,298
Mitigated
18,161
11,208
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,856
1,027
0
4,060
8,304
2,886
0
1,307
6,957
0
42,544
L
Chronos
 
Chronos
6,005
2,152
0
1,157
8,417
2,930
0
4,916
3,501
27,257
0
L
Gilgamesh
 
Gilgamesh
4,590
1,650
0
161
7,994
4,516
0
1,662
6,332
0
29,954
L
Bakasura
BigJaFF
Bakasura
3,941
3,110
0
3,442
9,198
3,762
0
2,770
6,428
0
32,449
W
Artio
D0NDI
Artio
3,919
1,303
552
1,722
7,485
5,464
0
1,168
6,303
16,848
0
W
Ullr
Domzzyy
Ullr
5,190
2,169
0
2,432
5,992
1,448
756
1,633
4,325
0
47,455
W
Bellona
6,008
1,196
0
1,928
7,889
6,590
11
820
6,993
5,412
24,477
W
Scylla
8,624
1,465
0
514
7,116
1,910
197
4,244
2,435
36,333
0
L
4,079
1,701
0
2,251
5,992
1,478
0
379
5,613
0
36,353
L
Ganesha
Temujin1162
Ganesha
3,370
311
437
3,206
8,382
5,475
0
4,255
4,127
14,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
31,243
342
Minions Killed
287
0
Camps Cleared
0
1,172,326
Distance Traveled
1,126,930
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,347
612
90
8
0
239,370
2
L
Chronos
6,291
524
58
5
0
233,463
3
L
Gilgamesh
5,672
473
60
5
0
191,410
4
L
Bakasura
6,949
579
81
7
0
254,381
1
W
Artio
6,324
527
40
3
0
244,064
4
W
Ullr
6,291
524
87
7
0
216,714
4
W
Bellona
6,001
500
52
4
0
262,148
6
W
Scylla
7,068
589
73
6
0
210,030
2
L
Neith
6,378
532
88
7
0
199,064
1
L
Ganesha
5,953
496
0
0
0
248,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role