Player Matchup

Jormungandr
Jormungandr
Fortepianino
Jormungandr
Level 55
God Stats
1W - 4L
1,633 SR
Queue Stats
29W - 46L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
Kulfoniacz
Gilgamesh
Level 99
God Stats
2W - 6L
1,623 SR
Queue Stats
45W - 58L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
MakaronowyNinja
Cliodhna
Level 81
God Stats
0W - 2L
1,208 SR
Queue Stats
41W - 54L
1,436 Elo+
Party 1
Ra
Ra
MordechaiPepino
Ra
Level 77
God Stats
2W - 3L
1,960 SR
Queue Stats
43W - 59L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Paczomat
Morgan Le Fay
Level 92
God Stats
0W - 3L
1,480 SR
Queue Stats
45W - 56L
1,445 Elo+
Party 1
Team Averages
Level 81
1,581 SR
1,434 Elo+

VS

Team Averages
Level 136
1,529 SR
1,532 Elo+
Khepri
Khepri
 
Khepri
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Heijn
Achilles
Level 135
God Stats
1W - 0L
1,635 SR
Queue Stats
23W - 17L
1,630 Elo+
Solo
Bastet
Bastet
IvenoVic
Bastet
Level 152
God Stats
33W - 28L
1,647 SR
Queue Stats
130W - 126L
1,550 Elo+
Solo
Artemis
Artemis
Nightrider344
Artemis
Level 143
God Stats
1W - 0L
1,231 SR
Queue Stats
91W - 102L
1,442 Elo+
Solo
Sol
Sol
TeoTheKing
Sol
Level 134
God Stats
2W - 3L
1,633 SR
Queue Stats
444W - 443L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fortepianino
Jormungandr
13
0 / 6 / 4
7,150
596
7,711
12,995
8,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Kulfoniacz
Gilgamesh
13
5 / 8 / 2
9,641
803
10,755
19,402
12,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
13
1 / 8 / 3
7,487
624
8,723
13,083
3,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 1
7,685
640
5,694
8,219
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Paczomat
Morgan Le Fay
15
1 / 4 / 6
8,647
721
9,031
11,009
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 1 / 12
9,846
821
1,552
4,401
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Heijn
Achilles
15
4 / 2 / 16
9,980
832
9,861
15,980
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
IvenoVic
Bastet
17
9 / 4 / 12
11,761
980
15,908
11,435
4,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
18
10 / 1 / 12
12,024
1,002
19,821
13,824
6,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 0 / 12
10,417
868
10,785
6,731
2,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
8
Kills
30
30
Deaths
8
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
12
9
L
Jormungandr
Fortepianino
Jormungandr
0
6
4
0.33
W
Achilles
Heijn
Achilles
4
2
16
6
W
Bastet
IvenoVic
Bastet
9
4
12
3.75
L
Gilgamesh
Kulfoniacz
Gilgamesh
5
8
2
0.75
L
Cliodhna
1
8
3
0.31
L
1
4
1
0.38
W
Artemis
10
1
12
16
L
Morgan Le Fay
Paczomat
Morgan Le Fay
1
4
6
1
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,914
Damage
57,927
64,708
Taken
52,371
29,993
Mitigated
32,676
8,544
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,552
92
0
614
4,401
3,744
0
2,327
1,962
13,345
0
L
Jormungandr
Fortepianino
Jormungandr
7,711
1,950
544
433
12,995
8,859
203
5,195
7,671
22,472
0
W
Achilles
Heijn
Achilles
9,861
1,284
0
3,958
15,980
15,261
1
6,260
9,448
67
22,614
W
Bastet
IvenoVic
Bastet
15,908
3,537
0
1,330
11,435
4,475
22
4,775
6,502
0
33,631
L
Gilgamesh
Kulfoniacz
Gilgamesh
10,755
3,233
1,365
1,733
19,402
12,467
265
4,393
14,601
0
23,257
L
Cliodhna
8,723
796
0
205
13,083
3,003
0
1,937
10,840
0
17,898
L
5,694
221
1,192
1,787
8,219
2,297
429
257
7,872
33,990
0
W
Artemis
19,821
11,023
0
7,017
13,824
6,468
3,695
5,939
7,705
0
57,480
L
Morgan Le Fay
Paczomat
Morgan Le Fay
9,031
652
197
1,088
11,009
3,367
48
717
10,074
29,916
0
W
10,785
4,273
0
3,647
6,731
2,728
325
2,687
3,996
51,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
54,028
249
Minions Killed
294
5
Camps Cleared
10
1,003,752
Distance Traveled
1,250,913
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,846
821
17
1
0
252,707
0
L
Jormungandr
7,150
596
40
3
0
173,846
1
W
Achilles
9,980
832
24
2
1
264,658
0
W
Bastet
11,761
980
40
3
3
263,875
3
L
Gilgamesh
9,641
803
31
3
2
208,742
2
L
Cliodhna
7,487
624
30
3
2
203,856
3
L
Ra
7,685
640
77
6
1
197,163
1
W
Artemis
12,024
1,002
88
7
3
220,096
0
L
Morgan Le Fay
8,647
721
71
6
0
220,145
1
W
Sol
10,417
868
125
10
3
249,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role