Player Matchup

Heimdallr
Heimdallr
Evil_Monkeyx13
Heimdallr
Level 64
God Stats
34W - 26L
1,571 SR
Queue Stats
226W - 207L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
LegitX-B
Xing Tian
Level 63
God Stats
2W - 1L
1,530 SR
Queue Stats
46W - 48L
1,471 Elo+
Party 1
Persephone
Persephone
Natsu_98_PR
Persephone
Level 132
God Stats
59W - 42L
1,610 SR
Queue Stats
755W - 720L
1,508 Elo+
Solo
Chaac
Chaac
XxZarate32xX
Chaac
Level 121
God Stats
13W - 14L
1,497 SR
Queue Stats
264W - 248L
1,462 Elo+
Solo
Ares
Ares
youthfulangst
Ares
Level 126
God Stats
1W - 0L
1,622 SR
Queue Stats
125W - 129L
1,466 Elo+
Solo
Team Averages
Level 101
1,566 SR
1,473 Elo+

VS

Team Averages
Level 120
1,456 SR
1,443 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Inzensitive
Nu Wa
Level 101
God Stats
0W - 1L
1,371 SR
Queue Stats
3W - 7L
1,342 Elo+
Party 2
Aphrodite
Aphrodite
Juc3iJ
Aphrodite
Level 160
God Stats
11W - 9L
1,647 SR
Queue Stats
466W - 498L
1,457 Elo+
Solo
Apollo
Apollo
Sum1 Vs WRLD
Apollo
Level 68
God Stats
15W - 10L
1,440 SR
Queue Stats
254W - 258L
1,464 Elo+
Solo
Sylvanus
Sylvanus
SwitchHandheld
Sylvanus
Level 146
God Stats
2W - 5L
1,320 SR
Queue Stats
865W - 869L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Evil_Monkeyx13
Heimdallr
12
0 / 0 / 2
7,001
467
6,800
7,974
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
LegitX-B
Xing Tian
11
1 / 0 / 0
6,658
444
3,813
8,219
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Natsu_98_PR
Persephone
15
4 / 3 / 2
9,125
608
9,124
7,610
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 2
9,311
621
15,014
12,125
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 3
8,591
573
7,406
12,476
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 3 / 2
7,662
511
8,257
12,799
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 1
7,874
525
6,341
10,038
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Juc3iJ
Aphrodite
12
0 / 1 / 2
7,177
478
4,850
8,202
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
11
0 / 2 / 1
6,530
435
3,899
11,574
3,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
11
0 / 5 / 0
6,098
407
2,628
14,831
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
15
Kills
5
5
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
2
1.33
W
Heimdallr
Evil_Monkeyx13
Heimdallr
0
0
2
1
L
2
4
1
0.63
L
Aphrodite
Juc3iJ
Aphrodite
0
1
2
1
W
Xing Tian
LegitX-B
Xing Tian
1
0
0
1
W
Persephone
Natsu_98_PR
Persephone
4
3
2
1.67
L
Apollo
0
2
1
0.25
L
Sylvanus
0
5
0
0
W
5
0
2
6
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,157
Damage
25,975
48,404
Taken
57,444
24,472
Mitigated
26,905
19,049
Healing
24,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,257
2,224
0
5,473
12,799
6,327
0
5,120
7,573
0
47,673
W
Heimdallr
Evil_Monkeyx13
Heimdallr
6,800
2,498
0
4,738
7,974
2,975
776
1,454
6,520
0
50,256
L
6,341
886
82
2,822
10,038
3,340
53
7,651
2,151
51,453
0
L
Aphrodite
Juc3iJ
Aphrodite
4,850
741
2,808
4,588
8,202
3,681
0
3,627
4,523
31,711
0
W
Xing Tian
LegitX-B
Xing Tian
3,813
353
0
1,221
8,219
5,810
164
3,394
4,825
17,300
0
W
Persephone
Natsu_98_PR
Persephone
9,124
82
86
1,729
7,610
2,408
396
2,515
5,092
58,775
0
L
Apollo
3,899
1,547
0
2,893
11,574
3,359
136
3,132
8,420
0
48,172
L
Sylvanus
2,628
1,063
0
5,353
14,831
10,198
0
397
14,434
29,915
0
W
15,014
4,040
0
5,642
12,125
7,289
342
3,477
8,648
0
69,742
W
7,406
668
0
5,633
12,476
5,990
0
2,977
9,499
47,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
35,341
448
Minions Killed
400
0
Camps Cleared
0
1,471,493
Distance Traveled
1,380,087
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,662
511
88
6
0
306,166
1
W
Heimdallr
7,001
467
85
6
0
259,103
0
L
Nu Wa
7,874
525
96
6
0
249,404
3
L
Aphrodite
7,177
478
71
5
0
291,162
3
W
Xing Tian
6,658
444
25
2
0
309,516
0
W
Persephone
9,125
608
116
8
0
302,229
2
L
Apollo
6,530
435
99
7
0
329,872
5
L
Sylvanus
6,098
407
46
3
0
203,483
5
W
Chaac
9,311
621
135
9
0
305,001
0
W
Ares
8,591
573
87
6
0
295,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role