Player Matchup

Morgan Le Fay
Morgan Le Fay
Jaxschult
Morgan Le Fay
Level 57
God Stats
1W - 2L
1,503 SR
Queue Stats
18W - 12L
1,565 Elo+
Solo
Charybdis
Charybdis
Neongaming5
Charybdis
Level 105
God Stats
6W - 12L
1,489 SR
Queue Stats
301W - 298L
1,564 Elo+
Party 1
Khepri
Khepri
VixaJr
Khepri
Level 86
God Stats
1W - 1L
1,682 SR
Queue Stats
88W - 87L
1,544 Elo+
Solo
Ra
Ra
briareos5169
Ra
Level 122
God Stats
11W - 16L
1,490 SR
Queue Stats
584W - 607L
1,540 Elo+
Solo
Thanatos
Thanatos
galletas87
Thanatos
Level 108
God Stats
7W - 11L
1,228 SR
Queue Stats
262W - 262L
1,557 Elo+
Party 1
Team Averages
Level 96
1,479 SR
1,554 Elo+

VS

Team Averages
Level 127
1,536 SR
1,466 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Corntoon
Serqet
Level 114
God Stats
2W - 1L
1,315 SR
Queue Stats
4W - 11L
1,200 Elo+
Solo
Zeus
Zeus
MrSilva
Zeus
Level 122
God Stats
51W - 34L
1,657 SR
Queue Stats
230W - 172L
1,580 Elo+
Party 2
Hercules
Hercules
WOLVERINE9393
Hercules
Level 98
God Stats
10W - 3L
1,590 SR
Queue Stats
145W - 156L
1,512 Elo+
Party 2
Kumbhakarna
Kumbhakarna
emenelson50
Kumbhakarna
Level 142
God Stats
83W - 52L
1,616 SR
Queue Stats
496W - 408L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jaxschult
Morgan Le Fay
17
0 / 9 / 5
10,003
834
10,698
16,928
7,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Neongaming5
Charybdis
17
4 / 0 / 6
11,349
946
13,856
9,149
4,176
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
VixaJr
Khepri
17
0 / 3 / 6
11,058
922
5,506
20,109
21,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 4 / 3
11,727
977
11,078
11,511
8,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
galletas87
Thanatos
17
1 / 3 / 5
10,077
840
7,455
9,918
3,890
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

159

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
3 / 2 / 14
11,837
986
22,228
8,276
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Serqet
Corntoon
Serqet
18
1 / 1 / 8
10,645
887
6,779
10,179
4,794
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
MrSilva
Zeus
18
13 / 3 / 4
13,072
1,089
27,410
8,538
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
WOLVERINE9393
Hercules
18
0 / 1 / 13
10,395
866
7,358
13,193
15,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
emenelson50
Kumbhakarna
17
2 / 3 / 13
11,217
935
2,510
18,225
19,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
10
Kills
19
19
Deaths
10
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
14
5
W
Serqet
Corntoon
Serqet
1
1
8
5
L
Morgan Le Fay
Jaxschult
Morgan Le Fay
0
9
5
0.28
W
Zeus
MrSilva
Zeus
13
3
4
5
L
Charybdis
Neongaming5
Charybdis
4
0
6
7
L
Khepri
VixaJr
Khepri
0
3
6
1
W
Hercules
WOLVERINE9393
Hercules
0
1
13
6.5
L
5
4
3
1.63
W
Kumbhakarna
emenelson50
Kumbhakarna
2
3
13
2.83
L
Thanatos
galletas87
Thanatos
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,593
Damage
66,285
67,615
Taken
58,411
45,445
Mitigated
47,090
10,424
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,228
116
0
2,738
8,276
3,281
0
4,577
3,603
58,754
0
W
Serqet
Corntoon
Serqet
6,779
523
0
0
10,179
4,794
0
4,336
5,659
0
20,588
L
Morgan Le Fay
Jaxschult
Morgan Le Fay
10,698
118
176
1,114
16,928
7,437
0
12,037
3,984
24,412
0
W
Zeus
MrSilva
Zeus
27,410
1,018
62
1,586
8,538
3,525
0
3,766
4,640
51,962
0
L
Charybdis
Neongaming5
Charybdis
13,856
9,009
0
468
9,149
4,176
0
7,255
1,616
0
29,967
L
Khepri
VixaJr
Khepri
5,506
519
0
4,595
20,109
21,644
0
14,440
4,613
12,145
0
W
Hercules
WOLVERINE9393
Hercules
7,358
904
0
3,215
13,193
15,615
0
7,287
5,722
0
15,444
L
11,078
673
1,437
703
11,511
8,298
0
8,658
1,928
40,675
0
W
Kumbhakarna
emenelson50
Kumbhakarna
2,510
0
0
3,328
18,225
19,875
0
6,298
11,505
7,493
0
L
Thanatos
galletas87
Thanatos
7,455
368
0
1,931
9,918
3,890
0
8,458
1,137
0
11,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
57,166
183
Minions Killed
200
5
Camps Cleared
12
1,117,347
Distance Traveled
1,197,058
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,837
986
86
7
5
232,612
2
W
Serqet
10,645
887
27
2
4
255,495
1
L
Morgan Le Fay
10,003
834
36
3
0
196,900
1
W
Zeus
13,072
1,089
59
5
3
222,044
1
L
Charybdis
11,349
946
44
4
2
215,445
0
L
Khepri
11,058
922
16
1
0
231,474
0
W
Hercules
10,395
866
22
2
0
220,212
0
L
Ra
11,727
977
79
7
2
239,145
1
W
Kumbhakarna
11,217
935
6
1
0
266,695
0
L
Thanatos
10,077
840
8
1
1
234,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role