Player Matchup

Olorun
Olorun
Grimmgott
Olorun
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,246 Elo+
Party 1
Ares
Ares
Minxs1990
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,271 Elo+
Party 1
Hachiman
Hachiman
RedxXII
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,271 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,263 Elo+

VS

Team Averages
Level 86
1,456 SR
1,370 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FSNKT
Bellona
Level 24
God Stats
11W - 10L
1,430 SR
Queue Stats
110W - 161L
1,198 Elo+
Solo
Izanami
Izanami
vgauzzi
Izanami
Level 89
God Stats
11W - 11L
1,438 SR
Queue Stats
46W - 60L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Grimmgott
Olorun
13
5 / 5 / 1
9,875
760
9,555
14,235
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
11
0 / 6 / 5
8,606
662
4,396
17,378
17,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
RedxXII
Hachiman
11
1 / 6 / 2
7,636
587
7,508
11,964
4,295
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
8 / 1 / 8
10,638
818
21,166
10,960
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
FSNKT
Bellona
14
3 / 1 / 11
9,598
738
6,685
14,664
15,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
vgauzzi
Izanami
13
6 / 4 / 7
9,467
728
9,790
10,075
4,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
17
17
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
8
12
W
Bellona
FSNKT
Bellona
3
1
11
8.5
L
Olorun
Grimmgott
Olorun
5
5
1
1.1
L
Ares
0
6
5
0.42
L
Hachiman
RedxXII
Hachiman
1
6
2
0.33
W
Izanami
vgauzzi
Izanami
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,459
Damage
37,641
43,577
Taken
35,699
28,068
Mitigated
24,291
4,221
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
21,166
1,826
0
3,217
10,960
4,616
593
2,257
8,703
66,860
0
W
Bellona
FSNKT
Bellona
6,685
438
433
5,567
14,664
15,594
216
4,821
9,843
3,240
17,030
L
Olorun
Grimmgott
Olorun
9,555
4,078
302
2,372
14,235
6,602
48
7,182
7,053
26,783
2,844
L
Ares
4,396
490
0
964
17,378
17,171
0
8,448
8,930
10,634
0
L
Hachiman
RedxXII
Hachiman
7,508
4,869
0
583
11,964
4,295
0
6,435
5,529
0
19,739
W
Izanami
vgauzzi
Izanami
9,790
6,886
0
1,904
10,075
4,081
2,062
5,973
4,102
0
34,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
29,703
93
Minions Killed
163
1
Camps Cleared
11
610,919
Distance Traveled
749,999
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,638
818
75
6
7
264,619
2
W
Bellona
9,598
738
25
2
1
274,826
3
L
Olorun
9,875
760
51
4
1
205,691
1
L
Ares
8,606
662
12
1
0
231,269
0
L
Hachiman
7,636
587
30
2
0
173,959
1
W
Izanami
9,467
728
63
5
3
210,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role