Player Matchup

Morgan Le Fay
Morgan Le Fay
Golden Eagle200
Morgan Le Fay
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
17W - 17L
1,391 Elo+
Party 1
Hades
Hades
Harvi1989
Hades
Level 16
God Stats
36W - 14L
1,621 SR
Queue Stats
51W - 37L
1,532 Elo+
Solo
Neith
Neith
Mrav_0198
Neith
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 87L
1,405 Elo+
Solo
Horus
Horus
dragoumaster
Horus
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
17W - 17L
1,391 Elo+
Party 1
Bastet
Bastet
rkortoshechka-Ko
Bastet
Level 28
God Stats
2W - 1L
1,609 SR
Queue Stats
98W - 82L
1,425 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,429 Elo+

VS

Team Averages
Level 21
1,570 SR
1,543 Elo+
Kukulkan
Kukulkan
HexTechZero
Kukulkan
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
57W - 62L
1,450 Elo+
Party 2
Kali
Kali
StarvingLight
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,538 Elo+
Party 3
Cthulhu
Cthulhu
Zenootjuhhh
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
hablisak
Ah Puch
Level 22
God Stats
7W - 4L
1,631 SR
Queue Stats
94W - 73L
1,523 Elo+
Solo
Nemesis
Nemesis
tehjan-2O
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Golden Eagle200
Morgan Le Fay
19
2 / 0 / 16
11,158
930
12,634
8,095
4,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Harvi1989
Hades
19
8 / 1 / 13
12,749
1,062
17,051
11,269
4,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Mrav_0198
Neith
18
1 / 0 / 17
11,366
947
15,830
8,644
3,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
3 / 0 / 21
12,303
1,025
6,082
20,586
23,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
13 / 5 / 8
13,664
1,139
22,736
14,626
5,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

231

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HexTechZero
Kukulkan
17
0 / 7 / 4
10,630
886
19,467
13,342
5,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 1
10,492
874
6,536
16,781
6,655
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Zenootjuhhh
Cthulhu
17
3 / 5 / 2
11,547
962
12,961
27,247
30,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
hablisak
Ah Puch
18
0 / 3 / 3
10,919
910
18,387
13,167
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
tehjan-2O
Nemesis
16
0 / 5 / 2
9,596
800
1,203
10,731
3,594
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
27
Kills
6
6
Deaths
27
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Golden Eagle200
Morgan Le Fay
2
0
16
10
W
Hades
Harvi1989
Hades
8
1
13
14.5
L
Kukulkan
HexTechZero
Kukulkan
0
7
4
0.29
W
Neith
Mrav_0198
Neith
1
0
17
9.5
L
3
7
1
0.5
L
Cthulhu
Zenootjuhhh
Cthulhu
3
5
2
0.8
W
3
0
21
13.5
L
Ah Puch
hablisak
Ah Puch
0
3
3
0.5
W
13
5
8
3.4
L
Nemesis
tehjan-2O
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,333
Damage
58,554
63,220
Taken
81,268
40,746
Mitigated
51,028
25,497
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Golden Eagle200
Morgan Le Fay
12,634
1,252
142
2,227
8,095
4,117
0
7,164
931
29,043
0
W
Hades
Harvi1989
Hades
17,051
737
1,191
6,403
11,269
4,606
0
9,063
2,206
40,677
0
L
Kukulkan
HexTechZero
Kukulkan
19,467
1,279
0
609
13,342
5,500
0
5,512
7,830
45,403
0
W
Neith
Mrav_0198
Neith
15,830
4,886
0
2,711
8,644
3,059
0
7,559
1,085
0
49,507
L
6,536
3,609
0
255
16,781
6,655
0
4,167
12,614
0
9,442
L
Cthulhu
Zenootjuhhh
Cthulhu
12,961
1,003
1,240
258
27,247
30,739
0
10,246
17,001
41,208
0
W
6,082
3,209
3,919
6,703
20,586
23,230
0
17,832
2,754
0
14,912
L
Ah Puch
hablisak
Ah Puch
18,387
749
0
1,518
13,167
4,540
0
3,189
9,978
54,363
0
W
22,736
7,923
0
2,201
14,626
5,734
0
9,197
5,429
0
34,482
L
Nemesis
tehjan-2O
Nemesis
1,203
327
0
314
10,731
3,594
0
6,571
4,160
0
5,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,240
Gold Earned
53,184
248
Minions Killed
213
10
Camps Cleared
4
1,230,187
Distance Traveled
1,166,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,158
930
45
4
1
252,865
0
W
Hades
12,749
1,062
62
5
4
252,339
0
L
Kukulkan
10,630
886
66
6
2
200,828
0
W
Neith
11,366
947
78
7
1
229,301
0
L
Kali
10,492
874
5
0
0
245,419
0
L
Cthulhu
11,547
962
55
5
1
244,127
0
W
Horus
12,303
1,025
33
3
0
240,685
0
L
Ah Puch
10,919
910
77
6
1
208,171
0
W
Bastet
13,664
1,139
30
3
4
254,997
0
L
Nemesis
9,596
800
10
1
0
267,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role