Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cond0g
Cabrakan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 289L
1,423 Elo+
Solo
Khepri
Khepri
DragonD0712
Khepri
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
108W - 101L
1,235 Elo+
Solo
Cliodhna
Cliodhna
SpartanCr0oSss
Cliodhna
Level 109
God Stats
2W - 2L
1,764 SR
Queue Stats
75W - 84L
1,487 Elo+
Solo
Discordia
Discordia
paladinofhel
Discordia
Level 109
God Stats
3W - 3L
1,561 SR
Queue Stats
145W - 144L
1,517 Elo+
Solo
Team Averages
Level 115
1,565 SR
1,432 Elo+

VS

Team Averages
Level 116
1,568 SR
1,505 Elo+
Neith
Neith
ActuallyNoOne
Neith
Level 89
God Stats
6W - 4L
1,728 SR
Queue Stats
416W - 407L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Gryphus111
Sylvanus
Level 109
God Stats
17W - 22L
1,399 SR
Queue Stats
230W - 234L
1,466 Elo+
Solo
Rama
Rama
KiromaGB
Rama
Level 144
God Stats
10W - 5L
1,602 SR
Queue Stats
139W - 128L
1,536 Elo+
Solo
Hades
Hades
LordLapta
Hades
Level 100
God Stats
5W - 6L
1,645 SR
Queue Stats
99W - 116L
1,480 Elo+
Solo
Da Ji
Da Ji
Remrik
Da Ji
Level 139
God Stats
20W - 19L
1,463 SR
Queue Stats
361W - 333L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 6 / 2
8,545
503
12,759
13,812
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Cond0g
Cabrakan
13
0 / 6 / 2
7,753
456
6,153
12,247
11,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
10
1 / 5 / 7
7,444
438
3,587
13,321
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
14
7 / 6 / 2
9,358
550
13,087
13,313
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
paladinofhel
Discordia
13
4 / 8 / 4
8,741
514
8,821
9,143
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 10
10,402
612
9,153
11,220
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Gryphus111
Sylvanus
11
0 / 3 / 15
8,011
471
3,554
14,368
11,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
15
5 / 3 / 10
9,244
544
9,251
11,536
2,737
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
LordLapta
Hades
16
10 / 4 / 6
10,184
599
11,855
15,116
7,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Remrik
Da Ji
16
8 / 2 / 11
9,936
584
12,548
12,101
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
15
Kills
31
31
Deaths
15
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
6
2
0.67
W
8
3
10
4.33
L
Cabrakan
Cond0g
Cabrakan
0
6
2
0.17
L
Khepri
1
5
7
0.9
W
Sylvanus
Gryphus111
Sylvanus
0
3
15
2.5
W
Rama
5
3
10
3.33
W
Hades
LordLapta
Hades
10
4
6
3.25
W
Da Ji
Remrik
Da Ji
8
2
11
6.75
L
Cliodhna
7
6
2
1.33
L
Discordia
paladinofhel
Discordia
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,407
Damage
46,361
61,836
Taken
64,341
34,200
Mitigated
29,725
10,290
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,759
7,575
0
3,549
13,812
4,312
0
3,645
10,167
0
58,797
W
9,153
3,771
0
2,960
11,220
4,373
0
3,831
6,896
0
66,005
L
Cabrakan
Cond0g
Cabrakan
6,153
1,140
0
2,586
12,247
11,352
66
3,670
8,577
44,351
0
L
Khepri
3,587
503
0
1,778
13,321
11,282
0
1,791
11,530
17,966
0
W
Sylvanus
Gryphus111
Sylvanus
3,554
938
2,412
2,908
14,368
11,102
168
4,223
9,915
14,352
0
W
Rama
9,251
7,767
0
1,460
11,536
2,737
0
2,202
9,246
0
52,630
W
Hades
LordLapta
Hades
11,855
1,521
534
6,426
15,116
7,290
943
5,277
9,336
52,197
0
W
Da Ji
Remrik
Da Ji
12,548
5,133
0
4,137
12,101
4,223
192
1,592
10,387
0
58,997
L
Cliodhna
13,087
2,122
0
1,691
13,313
4,857
0
3,332
9,981
0
58,814
L
Discordia
paladinofhel
Discordia
8,821
1,260
0
686
9,143
2,397
520
2,971
6,172
47,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,841
Gold Earned
47,777
408
Minions Killed
432
0
Camps Cleared
0
1,534,814
Distance Traveled
1,669,609
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,545
503
117
7
0
283,339
4
W
Neith
10,402
612
135
8
0
304,989
2
L
Cabrakan
7,753
456
88
5
0
291,072
4
L
Khepri
7,444
438
21
1
0
323,430
5
W
Sylvanus
8,011
471
24
1
0
371,628
1
W
Rama
9,244
544
88
5
0
292,732
9
W
Hades
10,184
599
102
6
0
294,037
2
W
Da Ji
9,936
584
83
5
0
406,223
4
L
Cliodhna
9,358
550
85
5
0
333,109
1
L
Discordia
8,741
514
97
6
0
303,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role