Player Matchup

Mercury
Mercury
Bronze III
uMomForgetMe
Mercury
Bronze III
Level 159
God Stats
2W - 3L
1,666 SR
Queue Stats
8W - 8L
1,490 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,666 SR
1,490 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,354 SR
797 MMR
Xing Tian
Xing Tian
Bronze I
RickyVine
Xing Tian
Bronze I
Level 79
God Stats
1W - 5L
1,354 SR
Queue Stats
9W - 33L
797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
uMomForgetMe
Mercury
19
5 / 0 / 0
13,192
825
12,997
15,130
9,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayUllrSetAnhurChang'e

VS

Bans
ChaacHe BoAh Muzen CabAnubisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RickyVine
Xing Tian
15
0 / 5 / 0
10,080
630
7,937
18,034
16,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
RickyVine
Xing Tian
0
5
0
0
W
Mercury
uMomForgetMe
Mercury
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,997
Damage
7,937
15,130
Taken
18,034
9,983
Mitigated
16,840
4,040
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
RickyVine
Xing Tian
7,937
501
0
2,932
18,034
16,840
0
358
17,676
49,537
0
W
Mercury
uMomForgetMe
Mercury
12,997
5,883
0
4,040
15,130
9,983
1,528
8,614
6,516
0
85,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,192
Gold Earned
10,080
147
Minions Killed
75
11
Camps Cleared
3
376,736
Distance Traveled
317,585
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,080
630
75
5
3
317,585
3
W
Mercury
13,192
825
147
9
11
376,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role