Player Matchup

Nemesis
Nemesis
CapnNata
Nemesis
Level 6
God Stats
0W - 4L
1,326 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 2
Amaterasu
Amaterasu
Tosokai
Amaterasu
Level 52
God Stats
2W - 5L
1,413 SR
Queue Stats
62W - 60L
1,446 Elo+
Party 2
Merlin
Merlin
kqk77
Merlin
Level 39
God Stats
15W - 16L
1,472 SR
Queue Stats
130W - 121L
1,412 Elo+
Party 2
Team Averages
Level 32
1,404 SR
1,314 Elo+

VS

Team Averages
Level 95
1,423 SR
1,295 Elo+
Izanami
Izanami
DatJitDamien
Izanami
Level 54
God Stats
33W - 32L
1,574 SR
Queue Stats
88W - 77L
1,407 Elo+
Solo
Hercules
Hercules
FabChen5
Hercules
Level 108
God Stats
2W - 2L
1,295 SR
Queue Stats
101W - 168L
1,239 Elo+
Party 1
Nox
Nox
Minovine
Nox
Level 123
God Stats
10W - 17L
1,399 SR
Queue Stats
109W - 192L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CapnNata
Nemesis
15
1 / 3 / 7
11,743
587
1,292
9,080
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Tosokai
Amaterasu
16
9 / 3 / 5
13,358
668
12,534
17,950
17,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
kqk77
Merlin
18
6 / 3 / 6
13,549
677
27,055
16,538
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DatJitDamien
Izanami
17
6 / 2 / 3
14,019
701
18,543
15,637
5,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
FabChen5
Hercules
15
0 / 6 / 7
11,688
584
7,584
21,594
16,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 8 / 5
12,889
644
9,685
18,629
7,404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
16
Kills
9
9
Deaths
16
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CapnNata
Nemesis
1
3
7
1.5
W
Izanami
DatJitDamien
Izanami
6
2
3
3.75
W
Hercules
FabChen5
Hercules
0
6
7
0.58
W
3
8
5
0.69
L
Amaterasu
Tosokai
Amaterasu
9
3
5
3.83
L
Merlin
kqk77
Merlin
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,881
Damage
35,812
43,568
Taken
55,860
27,461
Mitigated
29,251
8,596
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CapnNata
Nemesis
1,292
144
0
647
9,080
3,231
154
2,042
6,855
0
15,928
W
Izanami
DatJitDamien
Izanami
18,543
13,473
0
6,632
15,637
5,555
1,600
9,051
6,586
0
88,905
W
Hercules
FabChen5
Hercules
7,584
2,589
768
5,799
21,594
16,292
1,105
9,351
12,243
0
28,117
W
9,685
1,160
923
3,642
18,629
7,404
705
9,964
8,665
35,144
0
L
Amaterasu
Tosokai
Amaterasu
12,534
7,147
199
4,483
17,950
17,960
1,697
3,736
13,882
0
26,416
L
Merlin
kqk77
Merlin
27,055
977
242
3,025
16,538
6,270
966
4,984
11,507
94,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
38,596
203
Minions Killed
231
7
Camps Cleared
8
1,098,671
Distance Traveled
982,206
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,743
587
31
2
3
363,705
1
W
Izanami
14,019
701
142
7
5
354,835
1
W
Hercules
11,688
584
55
3
0
337,595
0
W
Nox
12,889
644
34
2
3
289,776
0
L
Amaterasu
13,358
668
32
2
2
368,417
1
L
Merlin
13,549
677
140
7
2
366,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role