Player Matchup

Bellona
Bellona
Mackisios
Bellona
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,365 Elo+
Party 1
Ganesha
Ganesha
MrMoony90
Ganesha
Level 8
God Stats
3W - 1L
1,544 SR
Queue Stats
4W - 3L
1,445 Elo+
Party 4
Artemis
Artemis
MrShizuu
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,428 Elo+
Party 4
Sol
Sol
Warpvpxy
Sol
Level 29
God Stats
3W - 0L
1,697 SR
Queue Stats
34W - 27L
1,500 Elo+
Solo
Thanatos
Thanatos
stapro10
Thanatos
Level 25
God Stats
13W - 4L
1,703 SR
Queue Stats
34W - 22L
1,498 Elo+
Party 1
Team Averages
Level 29
1,589 SR
1,447 Elo+

VS

Team Averages
Level 27
1,535 SR
1,352 Elo+
Thoth
Thoth
IsaacBarabrom
Thoth
Level 27
God Stats
1W - 1L
1,875 SR
Queue Stats
28W - 23L
1,466 Elo+
Party 2
Geb
Geb
PGoficial
Geb
Level 41
God Stats
26W - 19L
1,460 SR
Queue Stats
96W - 143L
1,316 Elo+
Party 3
Fenrir
Fenrir
destmolidos09
Fenrir
Level 20
God Stats
24W - 38L
1,402 SR
Queue Stats
34W - 66L
1,287 Elo+
Party 3
Horus
Horus
etttna
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,459 Elo+
Party 2
Izanami
Izanami
migashd
Izanami
Level 27
God Stats
13W - 15L
1,440 SR
Queue Stats
41W - 79L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mackisios
Bellona
6
0 / 1 / 1
3,518
704
983
2,625
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
MrMoony90
Ganesha
5
0 / 1 / 2
3,196
639
691
3,175
1,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MrShizuu
Artemis
6
2 / 0 / 0
3,529
706
2,340
999
235
Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 0 / 0
4,656
931
922
2,160
640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
stapro10
Thanatos
7
4 / 0 / 2
4,316
863
3,226
3,461
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,734
547
765
1,187
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 1
3,279
656
1,479
4,069
831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 1
3,272
654
742
3,589
873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
etttna
Horus
6
1 / 1 / 0
3,407
681
1,198
3,189
1,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
migashd
Izanami
5
1 / 2 / 0
3,323
665
1,166
1,835
315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
2
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bellona
Mackisios
Bellona
0
1
1
0.5
W
Ganesha
MrMoony90
Ganesha
0
1
2
1
W
Artemis
MrShizuu
Artemis
2
0
0
2
L
0
1
1
0.5
W
3
0
0
3
L
0
3
1
0.17
L
Horus
etttna
Horus
1
1
0
1
L
Izanami
migashd
Izanami
1
2
0
0.5
W
Thanatos
stapro10
Thanatos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,162
Damage
5,350
12,420
Taken
13,869
4,792
Mitigated
4,197
6,132
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
765
39
0
0
1,187
287
0
575
612
3,640
0
W
Bellona
Mackisios
Bellona
983
346
0
192
2,625
1,546
74
0
2,351
0
8,134
W
Ganesha
MrMoony90
Ganesha
691
0
60
280
3,175
1,177
0
864
2,311
4,749
0
W
Artemis
MrShizuu
Artemis
2,340
997
0
586
999
235
0
389
610
0
12,471
L
1,479
181
270
636
4,069
831
0
270
3,799
7,258
0
W
922
390
0
1,329
2,160
640
1,820
613
1,395
17,868
3,232
L
742
148
0
140
3,589
873
0
272
3,317
0
12,302
L
Horus
etttna
Horus
1,198
395
0
986
3,189
1,891
0
0
3,189
0
7,362
L
Izanami
migashd
Izanami
1,166
773
0
0
1,835
315
0
421
1,414
0
11,571
W
Thanatos
stapro10
Thanatos
3,226
1,177
0
3,685
3,461
1,194
0
226
3,235
0
17,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,215
Gold Earned
16,015
130
Minions Killed
89
0
Camps Cleared
0
517,781
Distance Traveled
451,787
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
2,734
547
8
2
0
55,511
0
W
Bellona
3,518
704
13
3
0
102,965
3
W
Ganesha
3,196
639
2
0
0
100,717
0
W
Artemis
3,529
706
29
6
0
97,428
1
L
Geb
3,279
656
14
3
0
106,935
0
W
Sol
4,656
931
49
10
0
94,906
2
L
Fenrir
3,272
654
25
5
0
98,418
0
L
Horus
3,407
681
17
3
0
91,952
2
L
Izanami
3,323
665
25
5
0
98,971
1
W
Thanatos
4,316
863
37
7
0
121,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role