Player Matchup

Thanatos
Thanatos
DievTheCrow
Thanatos
Level 18
God Stats
1W - 1L
1,714 SR
Queue Stats
24W - 12L
1,694 Elo+
Party 1
Thoth
Thoth
IKazumaaa
Thoth
Level 29
God Stats
3W - 3L
1,586 SR
Queue Stats
114W - 128L
1,445 Elo+
Solo
Artemis
Artemis
Rolinha_sem_asa
Artemis
Level 25
God Stats
2W - 1L
1,779 SR
Queue Stats
33W - 29L
1,596 Elo+
Party 1
Achilles
Achilles
TTV-pRo_SnIpEs
Achilles
Level 17
God Stats
23W - 21L
1,588 SR
Queue Stats
54W - 58L
1,554 Elo+
Solo
Geb
Geb
Twizted papi234
Geb
Level 27
God Stats
4W - 3L
1,620 SR
Queue Stats
106W - 103L
1,496 Elo+
Solo
Team Averages
Level 23
1,657 SR
1,557 Elo+

VS

Team Averages
Level 15
1,575 SR
1,518 Elo+
Zeus
Zeus
ChoccyThunder56
Zeus
Level 15
God Stats
18W - 11L
1,640 SR
Queue Stats
25W - 27L
1,536 Elo+
Solo
Guan Yu
Guan Yu
GWmatafrango499
Guan Yu
Level 8
God Stats
5W - 9L
1,500 SR
Queue Stats
95W - 101L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
Native_thugg818
Cernunnos
Level 24
God Stats
3W - 3L
1,495 SR
Queue Stats
88W - 108L
1,564 Elo+
Solo
Skadi
Skadi
WolffTheRebel
Skadi
Level 10
God Stats
10W - 7L
1,479 SR
Queue Stats
174W - 230L
1,472 Elo+
Solo
Ares
Ares
YInfinity2206
Ares
Level 16
God Stats
2W - 3L
1,759 SR
Queue Stats
146W - 137L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DievTheCrow
Thanatos
15
6 / 9 / 2
9,869
449
9,671
19,853
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
IKazumaaa
Thoth
14
1 / 8 / 3
9,269
421
8,575
17,081
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 4 / 5
10,524
478
14,193
16,219
6,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
16
4 / 3 / 3
10,287
468
16,603
18,459
14,056
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 6 / 3
8,531
388
6,095
14,122
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 13
12,640
575
12,139
12,927
4,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
1 / 3 / 6
10,737
488
8,400
18,346
22,125
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Native_thugg818
Cernunnos
20
18 / 0 / 4
14,199
645
24,848
21,363
10,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 10
9,659
439
6,184
13,728
6,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 6 / 5
11,027
501
10,694
19,886
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
19
Kills
30
30
Deaths
20
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
5
13
2.5
L
Thanatos
DievTheCrow
Thanatos
6
9
2
0.78
W
1
3
6
1.33
L
Thoth
IKazumaaa
Thoth
1
8
3
0.31
W
Cernunnos
Native_thugg818
Cernunnos
18
0
4
20
L
6
4
5
2.13
L
Achilles
4
3
3
1.83
L
2
6
3
0.58
W
1
6
10
1
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,137
Damage
62,265
85,734
Taken
86,250
42,967
Mitigated
59,056
25,444
Healing
30,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,139
651
0
2,828
12,927
4,163
968
3,485
8,945
80,997
0
L
Thanatos
DievTheCrow
Thanatos
9,671
2,083
0
10,942
19,853
7,130
0
3,302
16,551
0
57,936
W
8,400
967
1,062
6,268
18,346
22,125
1,349
1,035
16,564
0
59,707
L
Thoth
IKazumaaa
Thoth
8,575
587
0
4,398
17,081
5,843
490
5,159
11,922
55,196
0
W
Cernunnos
Native_thugg818
Cernunnos
24,848
13,449
0
14,206
21,363
10,109
3,163
4,375
16,522
0
125,361
L
14,193
8,952
0
5,345
16,219
6,347
0
3,824
12,395
0
81,202
L
Achilles
16,603
2,929
0
2,456
18,459
14,056
486
5,645
12,814
0
67,209
L
6,095
1,234
169
2,134
14,122
9,591
1,404
4,903
9,219
25,681
3,169
W
6,184
2,960
0
2,582
13,728
6,215
382
2,827
10,670
0
28,788
W
10,694
1,379
0
3,109
19,886
16,444
672
5,190
14,380
43,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,480
Gold Earned
58,262
477
Minions Killed
466
0
Camps Cleared
0
1,815,598
Distance Traveled
2,051,629
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,640
575
137
6
0
392,006
3
L
Thanatos
9,869
449
95
4
0
375,811
2
W
Guan Yu
10,737
488
102
5
0
415,456
5
L
Thoth
9,269
421
104
5
0
339,843
3
W
Cernunnos
14,199
645
146
7
0
453,422
9
L
Artemis
10,524
478
113
5
0
374,388
0
L
Achilles
10,287
468
118
5
0
447,973
8
L
Geb
8,531
388
47
2
0
277,583
0
W
Skadi
9,659
439
33
2
0
398,518
4
W
Ares
11,027
501
48
2
0
392,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role