Player Matchup

Da Ji
Da Ji
Dr Cox II
Da Ji
Level 113
God Stats
12W - 8L
1,678 SR
Queue Stats
416W - 385L
1,444 Elo+
Party 2
Bellona
Bellona
RinsakiOuO
Bellona
Level 136
God Stats
8W - 4L
1,519 SR
Queue Stats
308W - 331L
1,373 Elo+
Solo
Sol
Sol
ShaggyShame
Sol
Level 140
God Stats
31W - 17L
1,507 SR
Queue Stats
434W - 460L
1,398 Elo+
Party 1
Agni
Agni
TheRazorbackGuy
Agni
Level 88
God Stats
3W - 2L
1,499 SR
Queue Stats
155W - 153L
1,452 Elo+
Party 2
Skadi
Skadi
XGodjiraX
Skadi
Level 97
God Stats
20W - 26L
1,451 SR
Queue Stats
388W - 440L
1,378 Elo+
Party 1
Team Averages
Level 115
1,531 SR
1,409 Elo+

VS

Team Averages
Level 81
1,546 SR
1,419 Elo+
Tyr
Tyr
F1NG3RPRO
Tyr
Level 102
God Stats
4W - 5L
1,686 SR
Queue Stats
243W - 251L
1,398 Elo+
Solo
Chang'e
Chang'e
Josh2473
Chang'e
Level 63
God Stats
12W - 13L
1,328 SR
Queue Stats
433W - 450L
1,419 Elo+
Solo
Mercury
Mercury
TaurVen
Mercury
Level 83
God Stats
54W - 53L
1,512 SR
Queue Stats
133W - 145L
1,456 Elo+
Solo
Ra
Ra
Techy 4 Soul
Ra
Level 100
God Stats
5W - 5L
1,567 SR
Queue Stats
406W - 421L
1,402 Elo+
Solo
Skadi
Skadi
just8dessert1
Skadi
Level 57
God Stats
0W - 1L
1,637 SR
Queue Stats
11W - 20L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dr Cox II
Da Ji
15
11 / 1 / 5
9,503
559
14,936
11,262
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
RinsakiOuO
Bellona
17
3 / 0 / 4
10,283
605
9,434
15,786
11,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 10
9,587
564
9,289
11,353
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 1 / 9
10,427
613
8,373
6,509
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
XGodjiraX
Skadi
14
5 / 1 / 4
8,461
498
7,295
6,368
2,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,780
516
8,823
18,096
16,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Josh2473
Chang'e
8
0 / 4 / 1
6,216
366
3,917
12,155
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
TaurVen
Mercury
12
1 / 5 / 2
7,754
456
3,181
12,353
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 0
8,382
493
5,706
10,366
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 9 / 1
6,208
365
3,491
11,375
2,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
29
Kills
3
3
Deaths
29
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dr Cox II
Da Ji
11
1
5
13.5
L
1
4
0
0.25
L
Chang'e
Josh2473
Chang'e
0
4
1
0.13
W
Bellona
RinsakiOuO
Bellona
3
0
4
5
W
5
0
10
10
L
Mercury
TaurVen
Mercury
1
5
2
0.4
L
1
7
0
0.14
W
5
1
9
9.5
W
Skadi
XGodjiraX
Skadi
5
1
4
7
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,327
Damage
25,118
51,278
Taken
64,345
23,580
Mitigated
32,688
18,195
Healing
19,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dr Cox II
Da Ji
14,936
3,066
0
486
11,262
4,024
0
2,355
8,907
0
55,956
L
8,823
3,802
54
10,615
18,096
16,085
0
1,147
16,831
0
54,745
L
Chang'e
Josh2473
Chang'e
3,917
561
500
3,062
12,155
7,846
0
4,460
7,600
19,730
0
W
Bellona
RinsakiOuO
Bellona
9,434
3,657
0
8,165
15,786
11,246
532
0
15,786
0
68,389
W
9,289
4,704
0
7,748
11,353
3,882
2,473
2,403
8,950
67,888
0
L
Mercury
TaurVen
Mercury
3,181
841
0
1,434
12,353
3,295
0
3,756
8,329
0
44,026
L
5,706
112
301
1,325
10,366
3,033
0
3,147
6,921
62,474
0
W
8,373
741
0
1,546
6,509
2,189
748
3,086
3,423
57,322
0
W
Skadi
XGodjiraX
Skadi
7,295
1,907
0
250
6,368
2,239
1,437
1,779
4,589
0
49,341
L
3,491
1,274
96
1,860
11,375
2,429
0
4,329
7,002
0
24,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,261
Gold Earned
37,340
531
Minions Killed
426
0
Camps Cleared
0
1,737,294
Distance Traveled
1,557,105
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,503
559
71
4
0
384,984
1
L
Tyr
8,780
516
128
8
0
320,220
1
L
Chang'e
6,216
366
31
2
0
286,599
6
W
Bellona
10,283
605
142
8
0
341,474
0
W
Sol
9,587
564
114
7
0
319,650
1
L
Mercury
7,754
456
82
5
0
361,466
2
L
Ra
8,382
493
131
8
0
317,062
3
W
Agni
10,427
613
121
7
0
353,236
5
W
Skadi
8,461
498
83
5
0
337,950
0
L
Skadi
6,208
365
54
3
0
271,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role