Player Matchup

Anhur
Anhur
JustinT1M3
Anhur
Level 143
God Stats
2W - 2L
1,705 SR
Queue Stats
439W - 440L
1,544 Elo+
Party 3
Discordia
Discordia
Only Hezi YT
Discordia
Level 28
God Stats
5W - 2L
1,656 SR
Queue Stats
146W - 132L
1,620 Elo+
Party 3
Danzaburou
Danzaburou
TempConcussion
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Baron Samedi
Baron Samedi
Toxic Samedi
Baron Samedi
Level 16
God Stats
10W - 9L
1,745 SR
Queue Stats
30W - 25L
1,583 Elo+
Party 3
Ra
Ra
Xeraith
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Team Averages
Level 58
1,621 SR
1,462 Elo+

VS

Team Averages
Level 106
1,564 SR
1,626 Elo+
Odin
Odin
Rip-AlphaBridge
Odin
Level 124
God Stats
2W - 0L
1,873 SR
Queue Stats
59W - 34L
1,667 Elo+
Party 2
Sylvanus
Sylvanus
Send_NaCl_Please
Sylvanus
Level 146
God Stats
1W - 0L
1,659 SR
Queue Stats
52W - 34L
1,576 Elo+
Party 2
Neith
Neith
Unicorndust-420
Neith
Level 147
God Stats
10W - 3L
1,532 SR
Queue Stats
30W - 17L
1,556 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aimbrosa
Tsukuyomi
Level 18
God Stats
7W - 0L
1,265 SR
Queue Stats
31W - 8L
1,787 Elo+
Party 2
Ra
Ra
kratto335
Ra
Level 97
God Stats
5W - 7L
1,492 SR
Queue Stats
81W - 58L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
5 / 9 / 3
11,022
1,102
9,731
20,120
6,231
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Only Hezi YT
Discordia
16
2 / 7 / 5
9,661
966
12,458
14,902
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
TempConcussion
Danzaburou
16
0 / 10 / 7
10,096
1,010
8,947
19,612
7,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Toxic Samedi
Baron Samedi
16
0 / 7 / 6
9,221
922
6,470
13,814
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 6 / 5
10,766
1,077
8,226
14,746
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

38

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 20
11,770
1,177
15,332
13,795
11,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
3 / 0 / 24
12,049
1,205
9,471
12,753
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 0 / 14
10,583
1,058
12,878
5,710
2,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
aimbrosa
Tsukuyomi
19
19 / 3 / 13
13,361
1,336
27,843
11,435
5,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 18
12,205
1,221
14,246
11,523
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
128
9
Kills
39
39
Deaths
9
26
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
9
3
0.72
L
Discordia
Only Hezi YT
Discordia
2
7
5
0.64
W
7
2
20
8.5
W
3
0
24
15
L
Danzaburou
TempConcussion
Danzaburou
0
10
7
0.35
L
Baron Samedi
Toxic Samedi
Baron Samedi
0
7
6
0.43
W
3
0
14
10
L
2
6
5
0.75
W
Tsukuyomi
aimbrosa
Tsukuyomi
19
3
13
8.5
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
79,770
83,194
Taken
55,216
28,731
Mitigated
38,066
6,210
Healing
18,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
9,731
5,969
0
950
20,120
6,231
0
4,480
15,452
0
28,423
L
Discordia
Only Hezi YT
Discordia
12,458
1,373
0
0
14,902
4,487
0
4,122
10,604
19,010
0
W
15,332
2,853
0
465
13,795
11,195
0
4,340
8,421
0
25,726
W
9,471
1,427
5,631
5,487
12,753
14,520
0
8,676
4,077
17,114
0
L
Danzaburou
TempConcussion
Danzaburou
8,947
3,979
188
2,795
19,612
7,002
0
4,838
14,584
0
22,110
L
Baron Samedi
Toxic Samedi
Baron Samedi
6,470
281
603
610
13,814
6,087
0
3,818
9,884
12,105
0
W
12,878
4,282
0
3,124
5,710
2,700
0
3,539
2,171
0
35,586
L
8,226
322
580
484
14,746
4,924
0
5,567
8,953
46,241
0
W
Tsukuyomi
aimbrosa
Tsukuyomi
27,843
7,005
0
819
11,435
5,681
0
5,373
6,062
0
38,943
W
14,246
719
1,583
1,786
11,523
3,970
0
5,226
6,297
47,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,766
Gold Earned
59,968
198
Minions Killed
200
6
Camps Cleared
6
889,128
Distance Traveled
1,043,680
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,022
1,102
45
5
3
176,364
0
L
Discordia
9,661
966
15
2
0
172,302
0
W
Odin
11,770
1,177
15
2
1
220,635
2
W
Sylvanus
12,049
1,205
24
2
0
207,128
0
L
Danzaburou
10,096
1,010
25
3
3
168,391
1
L
Baron Samedi
9,221
922
4
0
0
180,588
0
W
Neith
10,583
1,058
58
6
0
200,543
2
L
Ra
10,766
1,077
109
11
0
191,483
0
W
Tsukuyomi
13,361
1,336
28
3
3
211,541
0
W
Ra
12,205
1,221
75
8
2
203,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role