Player Matchup

Bastet
Bastet
AgentMarshall03
Bastet
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 75L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
DarthMeza
Zhong Kui
Level 27
God Stats
3W - 4L
1,458 SR
Queue Stats
25W - 30L
1,489 Elo+
Solo
Neith
Neith
Fgc_prodigy
Neith
Level 23
God Stats
1W - 2L
1,279 SR
Queue Stats
70W - 58L
1,565 Elo+
Solo
Artemis
Artemis
SHAMPOO-GOD
Artemis
Level 29
God Stats
5W - 4L
1,614 SR
Queue Stats
91W - 86L
1,585 Elo+
Solo
Mercury
Mercury
nestor0511
Mercury
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,442 Elo+
Solo
Team Averages
Level 22
1,470 SR
1,523 Elo+

VS

Team Averages
Level 26
1,487 SR
1,590 Elo+
Chaac
Chaac
Flick25
Chaac
Level 28
God Stats
15W - 20L
1,635 SR
Queue Stats
84W - 81L
1,525 Elo+
Solo
Cabrakan
Cabrakan
Holistic05
Cabrakan
Level 27
God Stats
144W - 145L
1,581 SR
Queue Stats
200W - 199L
1,582 Elo+
Solo
Loki
Loki
NOMMBREingenioso
Loki
Level 27
God Stats
4W - 6L
1,366 SR
Queue Stats
124W - 93L
1,625 Elo+
Solo
Hel
Hel
Ohweepingwillow
Hel
Level 25
God Stats
2W - 1L
1,549 SR
Queue Stats
60W - 53L
1,605 Elo+
Solo
Artemis
Artemis
TeamMate77
Artemis
Level 21
God Stats
1W - 0L
1,302 SR
Queue Stats
13W - 9L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,333
576
4,871
6,880
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
DarthMeza
Zhong Kui
7
0 / 4 / 0
4,330
394
2,671
4,952
4,459
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 3 / 2
6,482
589
4,854
6,656
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SHAMPOO-GOD
Artemis
8
0 / 2 / 0
4,790
435
5,630
5,233
1,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Mercury
nestor0511
Mercury
7
0 / 3 / 1
4,610
419
327
6,524
1,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flick25
Chaac
10
1 / 1 / 3
6,042
549
3,342
5,303
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Holistic05
Cabrakan
9
1 / 1 / 7
6,190
563
2,350
8,615
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 0
6,862
624
2,257
6,188
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 3
5,608
510
4,582
6,887
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
TeamMate77
Artemis
11
6 / 0 / 2
6,836
621
6,108
3,993
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
14
14
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
Zhong Kui
DarthMeza
Zhong Kui
0
4
0
0
L
3
3
2
1.33
W
Chaac
Flick25
Chaac
1
1
3
2.5
W
Cabrakan
Holistic05
Cabrakan
1
1
7
4.5
W
6
1
0
6
W
0
4
3
0.38
L
Artemis
SHAMPOO-GOD
Artemis
0
2
0
0
W
Artemis
TeamMate77
Artemis
6
0
2
7
L
Mercury
nestor0511
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,353
Damage
18,639
30,245
Taken
30,986
11,017
Mitigated
13,328
6,646
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,871
1,379
0
2,492
6,880
1,790
843
1,027
5,732
0
26,030
L
Zhong Kui
DarthMeza
Zhong Kui
2,671
141
110
1,006
4,952
4,459
0
1,850
3,102
11,487
0
L
4,854
1,297
0
1,168
6,656
2,124
472
2,067
4,417
0
34,275
W
Chaac
Flick25
Chaac
3,342
190
0
2,610
5,303
2,848
452
203
5,100
0
26,512
W
Cabrakan
Holistic05
Cabrakan
2,350
312
0
3,067
8,615
5,244
0
523
8,092
16,966
0
W
2,257
624
0
440
6,188
1,809
0
238
5,950
0
34,449
W
4,582
159
1,152
2,924
6,887
2,142
0
910
5,977
26,874
0
L
Artemis
SHAMPOO-GOD
Artemis
5,630
2,213
189
1,681
5,233
1,039
96
560
4,673
0
25,214
W
Artemis
TeamMate77
Artemis
6,108
3,013
0
953
3,993
1,285
612
797
3,196
0
37,423
L
Mercury
nestor0511
Mercury
327
0
0
0
6,524
1,605
0
1,428
4,968
0
12,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
31,538
215
Minions Killed
275
0
Camps Cleared
0
1,025,123
Distance Traveled
1,049,373
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,333
576
59
5
0
220,651
1
L
Zhong Kui
4,330
394
14
1
0
194,638
2
L
Neith
6,482
589
70
6
0
188,197
5
W
Chaac
6,042
549
62
6
0
224,788
3
W
Cabrakan
6,190
563
26
2
0
170,699
4
W
Loki
6,862
624
63
6
0
228,852
3
W
Hel
5,608
510
49
4
0
228,963
0
L
Artemis
4,790
435
46
4
0
191,866
2
W
Artemis
6,836
621
75
7
0
196,071
4
L
Mercury
4,610
419
26
2
0
229,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role