Player Matchup

King Arthur
King Arthur
Angxl Ti
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,487 Elo+
Party 2
Nemesis
Nemesis
Junkyworld
Nemesis
Level 119
God Stats
11W - 13L
1,365 SR
Queue Stats
241W - 249L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
KGE Sariel
Danzaburou
Level 29
God Stats
6W - 7L
1,550 SR
Queue Stats
92W - 89L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Tornadow02
Gilgamesh
Level 32
God Stats
3W - 13L
1,262 SR
Queue Stats
93W - 133L
1,385 Elo+
Party 1
Eset
Eset
Wolfharddd
Eset
Level 29
God Stats
1W - 10L
1,130 SR
Queue Stats
94W - 122L
1,365 Elo+
Party 1
Team Averages
Level 43
1,361 SR
1,426 Elo+

VS

Team Averages
Level 23
1,520 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
BoratSagadiyevv
Tsukuyomi
Level 29
God Stats
1W - 1L
1,230 SR
Queue Stats
27W - 19L
1,567 Elo+
Party 3
Achilles
Achilles
GoatV20
Achilles
Level 26
God Stats
2W - 2L
1,480 SR
Queue Stats
13W - 14L
1,452 Elo+
Party 3
Ymir
Ymir
MEDooREA
Ymir
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 15L
1,635 Elo+
Solo
Izanami
Izanami
Mashiro_Shina365
Izanami
Level 24
God Stats
18W - 9L
1,667 SR
Queue Stats
87W - 93L
1,452 Elo+
Solo
Persephone
Persephone
Only Zyrus
Persephone
Level 28
God Stats
8W - 2L
1,721 SR
Queue Stats
202W - 194L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Angxl Ti
King Arthur
19
11 / 4 / 11
13,430
497
22,448
36,235
26,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Junkyworld
Nemesis
20
10 / 6 / 7
13,215
489
20,396
22,553
9,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
KGE Sariel
Danzaburou
20
8 / 8 / 6
13,994
518
18,754
23,814
8,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Tornadow02
Gilgamesh
16
3 / 9 / 1
11,613
430
7,797
13,546
9,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 13 / 6
11,678
433
11,418
23,185
5,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoratSagadiyevv
Tsukuyomi
20
14 / 6 / 6
14,900
552
28,059
20,933
10,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
GoatV20
Achilles
18
5 / 5 / 7
12,633
468
10,140
19,128
21,723
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
7 / 5 / 13
14,119
523
12,441
31,867
42,848
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 11 / 5
14,812
549
17,247
21,513
7,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Only Zyrus
Persephone
19
6 / 8 / 5
13,975
518
20,990
21,324
8,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
76
35
Kills
40
40
Deaths
35
31
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Angxl Ti
King Arthur
11
4
11
4.13
W
Tsukuyomi
BoratSagadiyevv
Tsukuyomi
14
6
6
2.83
W
Achilles
GoatV20
Achilles
5
5
7
1.7
L
Nemesis
Junkyworld
Nemesis
10
6
7
2.25
L
Danzaburou
KGE Sariel
Danzaburou
8
8
6
1.38
W
Ymir
7
5
13
2.7
W
8
11
5
0.95
W
Persephone
Only Zyrus
Persephone
6
8
5
1.06
L
Gilgamesh
Tornadow02
Gilgamesh
3
9
1
0.39
L
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,813
Damage
88,877
119,333
Taken
114,765
59,700
Mitigated
90,437
28,755
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Angxl Ti
King Arthur
22,448
2,187
613
9,401
36,235
26,287
0
9,784
26,080
421
70,359
W
Tsukuyomi
BoratSagadiyevv
Tsukuyomi
28,059
7,114
0
3,082
20,933
10,074
1,545
779
20,086
0
97,960
W
Achilles
GoatV20
Achilles
10,140
3,371
0
2,311
19,128
21,723
4,411
577
18,519
0
49,439
L
Nemesis
Junkyworld
Nemesis
20,396
11,081
0
5,785
22,553
9,537
0
3,917
18,520
0
94,912
L
Danzaburou
KGE Sariel
Danzaburou
18,754
9,899
0
8,706
23,814
8,747
2,334
9,778
13,767
0
98,315
W
Ymir
12,441
1,333
0
3,934
31,867
42,848
33
3,012
26,780
29,641
0
W
17,247
12,561
0
4,610
21,513
7,490
10,225
4,055
17,059
0
94,374
W
Persephone
Only Zyrus
Persephone
20,990
1,876
225
6,122
21,324
8,302
531
2,607
18,525
94,876
0
L
Gilgamesh
Tornadow02
Gilgamesh
7,797
4,000
0
334
13,546
9,246
722
365
13,181
0
32,588
L
11,418
1,087
346
3,570
23,185
5,883
674
8,849
14,064
58,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,930
Gold Earned
70,439
508
Minions Killed
513
0
Camps Cleared
0
2,241,200
Distance Traveled
2,238,921
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,430
497
71
3
0
558,696
2
W
Tsukuyomi
14,900
552
115
4
0
512,148
4
W
Achilles
12,633
468
81
3
0
438,556
2
L
Nemesis
13,215
489
127
5
0
515,533
0
L
Danzaburou
13,994
518
131
5
0
458,358
0
W
Ymir
14,119
523
35
1
0
411,977
6
W
Izanami
14,812
549
162
6
0
404,491
0
W
Persephone
13,975
518
120
4
0
471,749
0
L
Gilgamesh
11,613
430
70
3
0
307,652
1
L
Eset
11,678
433
109
4
0
400,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role