Player Matchup

Ymir
Ymir
SisterSam69
Ymir
Level 11
God Stats
37W - 22L
1,497 SR
Queue Stats
38W - 25L
1,423 Elo+
Party 1
Loki
Loki
SoloFire101
Loki
Level 104
God Stats
10W - 8L
1,540 SR
Queue Stats
73W - 63L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
Zainyy-_-
Jing Wei
Level 12
God Stats
6W - 5L
1,466 SR
Queue Stats
30W - 29L
1,395 Elo+
Solo
Sol
Sol
conman77bruegema
Sol
Level 24
God Stats
12W - 10L
1,544 SR
Queue Stats
92W - 86L
1,370 Elo+
Party 1
Vamana
Vamana
papernutzmonkey
Vamana
Level 17
God Stats
9W - 14L
1,316 SR
Queue Stats
38W - 59L
1,232 Elo+
Solo
Team Averages
Level 34
1,473 SR
1,364 Elo+

VS

Team Averages
Level 14
1,412 SR
1,282 Elo+
Pele
Pele
BALTOX2005
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,390 Elo+
Party 2
Susano
Susano
Sp1ri_
Susano
Level 32
God Stats
1W - 3L
1,403 SR
Queue Stats
185W - 177L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
almwwxo
Tsukuyomi
Level 16
God Stats
1W - 2L
1,287 SR
Queue Stats
10W - 27L
1,190 Elo+
Solo
Ah Puch
Ah Puch
chaoticlus
Ah Puch
Level 8
God Stats
33W - 32L
1,407 SR
Queue Stats
67W - 93L
1,153 Elo+
Solo
Thanatos
Thanatos
tomasilva123s
Thanatos
Level 8
God Stats
7W - 3L
1,465 SR
Queue Stats
13W - 18L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 21
13,635
1,136
14,434
20,326
27,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
20 / 5 / 10
14,505
1,209
26,230
11,104
4,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Zainyy-_-
Jing Wei
19
2 / 0 / 18
11,704
975
5,310
7,414
2,435
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 7 / 22
13,684
1,140
21,829
19,844
7,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 5 / 18
12,490
1,041
6,193
15,421
12,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 10
11,625
969
10,393
18,524
5,943
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Sp1ri_
Susano
20
11 / 3 / 10
14,525
1,210
21,403
16,861
5,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
almwwxo
Tsukuyomi
15
0 / 0 / 0
8,730
728
0
0
0
Mace

Mace

+10
Physical Power

Ah Puch
chaoticlus
Ah Puch
19
5 / 15 / 12
12,903
1,075
19,795
25,045
8,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
tomasilva123s
Thanatos
20
4 / 13 / 14
13,149
1,096
11,445
20,107
6,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
68
39
Kills
22
22
Deaths
39
89
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
8
10
0.88
W
4
5
21
2.9
W
20
5
10
5
L
Susano
Sp1ri_
Susano
11
3
10
5.33
W
Jing Wei
Zainyy-_-
Jing Wei
2
0
18
11
L
Tsukuyomi
almwwxo
Tsukuyomi
0
0
0
0
L
Ah Puch
chaoticlus
Ah Puch
5
15
12
0.73
W
10
7
22
3
W
3
5
18
2.4
L
Thanatos
tomasilva123s
Thanatos
4
13
14
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,996
Damage
63,036
74,109
Taken
80,537
54,087
Mitigated
27,104
13,348
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,393
2,580
0
519
18,524
5,943
0
6,945
11,579
0
35,722
W
14,434
1,708
0
819
20,326
27,515
0
6,254
14,072
22,829
0
W
26,230
7,975
359
645
11,104
4,026
0
3,093
8,011
0
35,794
L
Susano
Sp1ri_
Susano
21,403
3,571
0
494
16,861
5,927
0
10,064
6,797
0
39,811
W
Jing Wei
Zainyy-_-
Jing Wei
5,310
2,901
0
423
7,414
2,435
0
1,160
5,262
0
25,160
L
Tsukuyomi
almwwxo
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
chaoticlus
Ah Puch
19,795
2,719
0
630
25,045
8,262
0
11,719
13,326
49,412
0
W
21,829
4,653
203
6,994
19,844
7,438
0
5,931
13,913
42,373
0
W
6,193
4,922
1,228
2,677
15,421
12,673
0
3,357
12,064
0
38,568
L
Thanatos
tomasilva123s
Thanatos
11,445
6,264
0
4,055
20,107
6,972
0
7,535
12,572
0
17,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,018
Gold Earned
60,932
215
Minions Killed
174
4
Camps Cleared
4
1,004,752
Distance Traveled
814,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,625
969
48
4
0
190,644
0
W
Ymir
13,635
1,136
12
1
0
196,409
0
W
Loki
14,505
1,209
24
2
3
179,346
0
L
Susano
14,525
1,210
43
4
1
247,058
0
W
Jing Wei
11,704
975
55
5
0
237,846
0
L
Tsukuyomi
8,730
728
0
0
0
0
0
L
Ah Puch
12,903
1,075
71
6
1
159,023
0
W
Sol
13,684
1,140
49
4
0
182,220
0
W
Vamana
12,490
1,041
75
6
1
208,931
0
L
Thanatos
13,149
1,096
12
1
2
217,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role