Player Matchup

Chiron
Chiron
Diamond III
PavidMcCartney
Chiron
Diamond III
Level 124
God Stats
13W - 8L
1,754 SR
Queue Stats
662W - 580L
2,170 MMR
Party 1
Scylla
Scylla
Diamond IV
Riimuru_Tempest
Scylla
Diamond IV
Level 158
God Stats
77W - 55L
1,662 SR
Queue Stats
623W - 536L
2,223 MMR
Party 1
Hercules
Hercules
Platinum IV
carcorcom97
Hercules
Platinum IV
Level 122
God Stats
50W - 39L
1,692 SR
Queue Stats
468W - 386L
1,740 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,703 SR
2,044 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 97
1,721 SR
1,992 MMR
Cabrakan
Cabrakan
Diamond V
DrScheise
Cabrakan
Diamond V
Level 81
God Stats
7W - 1L
1,827 SR
Queue Stats
119W - 42L
1,710 MMR
Solo
Skadi
Skadi
Platinum I
MYWONE2255
Skadi
Platinum I
Level 84
God Stats
3W - 0L
1,734 SR
Queue Stats
52W - 48L
2,138 MMR
Solo
Thoth
Thoth
Diamond V
Malteazah
Thoth
Diamond V
Level 126
God Stats
29W - 25L
1,603 SR
Queue Stats
356W - 366L
2,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,644
564
1,874
8,668
2,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,790
579
2,914
2,583
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
carcorcom97
Hercules
8
0 / 0 / 0
5,586
559
2,744
6,924
4,426
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GebMorgan Le FayGilgameshPersephoneFenrir

VS

Bans
SobekArtioGaneshaKumbhakarnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrScheise
Cabrakan
12
1 / 0 / 4
6,868
687
4,995
8,021
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
11
2 / 0 / 2
7,246
725
5,327
5,165
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Malteazah
Thoth
13
2 / 0 / 3
7,295
730
5,707
1,209
352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DrScheise
Cabrakan
1
0
4
3
W
Skadi
2
0
2
3
W
Thoth
Malteazah
Thoth
2
0
3
3.5
L
0
5
0
0
L
0
0
0
0
L
Hercules
carcorcom97
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,532
Damage
16,029
18,175
Taken
14,395
7,673
Mitigated
10,060
3,808
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DrScheise
Cabrakan
4,995
346
236
3,546
8,021
7,730
491
1,833
5,787
11,135
0
W
Skadi
5,327
1,772
0
2,090
5,165
1,978
1,445
838
4,124
0
36,362
W
Thoth
Malteazah
Thoth
5,707
246
0
478
1,209
352
590
268
840
34,206
0
L
1,874
445
502
966
8,668
2,592
0
4,099
4,140
0
21,152
L
2,914
451
0
966
2,583
655
0
1,417
935
19,279
0
L
Hercules
carcorcom97
Hercules
2,744
489
0
1,374
6,924
4,426
0
3,806
2,398
0
4,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,020
Gold Earned
21,409
94
Minions Killed
136
0
Camps Cleared
9
508,735
Distance Traveled
599,216
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,868
687
13
1
3
218,034
4
W
Skadi
7,246
725
61
6
5
181,638
3
W
Thoth
7,295
730
62
6
1
199,544
3
L
Chiron
5,644
564
46
5
0
164,721
2
L
Scylla
5,790
579
45
5
0
194,782
5
L
Hercules
5,586
559
3
0
0
149,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role