Player Matchup

Ares
Ares
EJAFANIZOL
Ares
Level 3
God Stats
1W - 2L
1,225 SR
Queue Stats
15W - 12L
943 Elo+
Party 2
Neith
Neith
GhostTranche
Neith
Level 16
God Stats
8W - 5L
1,733 SR
Queue Stats
23W - 25L
1,464 Elo+
Solo
Loki
Loki
I_Pod_I
Loki
Level 24
God Stats
3W - 5L
1,683 SR
Queue Stats
78W - 67L
1,481 Elo+
Solo
Thor
Thor
TheRoadRunner1
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,011 Elo+
Party 2
Yemoja
Yemoja
wary_pumpkin6
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 10
1,528 SR
1,280 Elo+

VS

Team Averages
Level 25
1,485 SR
1,425 Elo+
Ra
Ra
MalakiKi-ninjabo
Ra
Level 24
God Stats
3W - 1L
1,747 SR
Queue Stats
8W - 11L
1,351 Elo+
Solo
Thanatos
Thanatos
OutKast4050
Thanatos
Level 29
God Stats
11W - 15L
1,433 SR
Queue Stats
236W - 225L
1,428 Elo+
Solo
Yemoja
Yemoja
ThyLordApollyon
Yemoja
Level 28
God Stats
31W - 39L
1,463 SR
Queue Stats
177W - 232L
1,460 Elo+
Party 1
Bakasura
Bakasura
chrismdabest
Bakasura
Level 23
God Stats
9W - 9L
1,253 SR
Queue Stats
145W - 181L
1,429 Elo+
Party 1
Neith
Neith
jdariio
Neith
Level 23
God Stats
9W - 9L
1,531 SR
Queue Stats
58W - 67L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,415
428
3,991
11,459
8,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 0
7,385
492
2,125
7,621
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
I_Pod_I
Loki
12
4 / 5 / 1
7,651
510
4,898
9,726
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 6 / 3
6,006
400
3,899
9,708
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 2
6,707
447
2,601
9,305
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
6,510
434
5,475
7,797
2,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
OutKast4050
Thanatos
13
7 / 2 / 4
8,411
561
8,500
11,527
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 1
7,863
524
5,230
4,442
2,060
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
chrismdabest
Bakasura
13
5 / 2 / 1
7,792
519
5,279
7,146
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
jdariio
Neith
15
6 / 0 / 0
8,699
580
8,147
5,602
2,051
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
18
18
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
2
0
0
2
L
Loki
I_Pod_I
Loki
4
5
1
0.9
W
0
6
4
0.33
W
Thanatos
OutKast4050
Thanatos
7
2
4
4.5
L
1
6
3
0.42
W
0
0
1
0.5
W
Bakasura
chrismdabest
Bakasura
5
2
1
2.75
W
Neith
jdariio
Neith
6
0
0
6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,514
Damage
32,631
47,819
Taken
36,514
23,195
Mitigated
14,810
9,545
Healing
17,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,991
199
0
477
11,459
8,138
0
3,371
8,088
24,925
0
L
2,125
475
0
5,261
7,621
2,505
0
4,396
3,225
0
43,707
L
Loki
I_Pod_I
Loki
4,898
1,561
0
1,657
9,726
2,988
0
192
9,534
0
51,037
W
5,475
1,260
278
1,280
7,797
2,420
960
1,880
5,917
29,683
0
W
Thanatos
OutKast4050
Thanatos
8,500
2,731
0
8,662
11,527
5,123
0
673
10,854
0
50,457
L
3,899
714
0
1,259
9,708
3,505
0
2,611
7,087
0
18,330
W
5,230
191
31
2,487
4,442
2,060
389
161
4,281
46,022
0
W
Bakasura
chrismdabest
Bakasura
5,279
3,610
0
1,982
7,146
3,156
270
2,670
4,476
0
26,241
W
Neith
jdariio
Neith
8,147
3,518
0
3,185
5,602
2,051
1,822
1,208
4,394
0
49,629
L
2,601
680
348
543
9,305
6,059
116
135
8,820
28,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
39,275
308
Minions Killed
376
0
Camps Cleared
0
1,285,184
Distance Traveled
1,411,356
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,415
428
38
3
0
292,232
0
L
Neith
7,385
492
89
6
0
253,501
4
L
Loki
7,651
510
89
6
0
279,358
0
W
Ra
6,510
434
55
4
0
287,027
0
W
Thanatos
8,411
561
81
5
0
318,426
2
L
Thor
6,006
400
32
2
0
260,843
4
W
Yemoja
7,863
524
84
6
0
265,581
6
W
Bakasura
7,792
519
67
4
0
282,505
0
W
Neith
8,699
580
89
6
0
257,817
0
L
Yemoja
6,707
447
60
4
0
199,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role