Player Matchup

Cthulhu
Cthulhu
Biocatalyst3373
Cthulhu
Level 67
God Stats
2W - 2L
1,790 SR
Queue Stats
118W - 115L
1,435 Elo+
Solo
Kali
Kali
DEATH2P0INT0
Kali
Level 44
God Stats
8W - 7L
1,473 SR
Queue Stats
151W - 172L
1,424 Elo+
Solo
Tyr
Tyr
RemovingEnd411
Tyr
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 165L
1,442 Elo+
Party 3
Charybdis
Charybdis
fleeting__alex
Charybdis
Level 38
God Stats
6W - 12L
1,389 SR
Queue Stats
126W - 149L
1,436 Elo+
Party 3
Tiamat
Tiamat
swagaboii159
Tiamat
Level 78
God Stats
58W - 94L
1,413 SR
Queue Stats
392W - 421L
1,411 Elo+
Solo
Team Averages
Level 70
1,513 SR
1,430 Elo+

VS

Team Averages
Level 55
1,502 SR
1,461 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Alucard11303
Cliodhna
Level 66
God Stats
12W - 9L
1,403 SR
Queue Stats
69W - 47L
1,357 Elo+
Party 2
Ra
Ra
Guijân
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,386 Elo+
Party 2
Yemoja
Yemoja
ghostkiller15
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,750 Elo+
Party 1
Gilgamesh
Gilgamesh
ice creaam2118
Gilgamesh
Level 34
God Stats
1W - 1L
1,606 SR
Queue Stats
12W - 32L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,128
471
4,395
7,326
4,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
5,319
409
486
4,916
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,720
517
3,621
8,765
7,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
fleeting__alex
Charybdis
11
3 / 2 / 1
6,358
489
5,327
6,173
1,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
13
3 / 2 / 0
7,331
564
6,955
6,533
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 2 / 0
6,228
479
5,895
6,966
1,888
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
Alucard11303
Cliodhna
10
2 / 2 / 1
6,181
475
3,617
6,200
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 3
7,191
553
4,494
5,841
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 2
5,953
458
2,260
5,540
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
ice creaam2118
Gilgamesh
10
1 / 0 / 1
5,976
460
4,238
6,948
4,703
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
8
8
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
0
1.5
W
Cliodhna
Alucard11303
Cliodhna
2
2
1
1.25
L
1
1
4
3
L
0
2
0
0
W
2
1
3
3.5
L
0
1
0
0
L
Charybdis
fleeting__alex
Charybdis
3
2
1
1.75
W
0
2
2
0.5
W
Gilgamesh
ice creaam2118
Gilgamesh
1
0
1
1.5
L
Tiamat
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,784
Damage
20,504
33,713
Taken
31,495
19,395
Mitigated
13,067
8,848
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,895
4,325
0
1,888
6,966
1,888
0
1,805
5,143
0
32,191
W
Cliodhna
Alucard11303
Cliodhna
3,617
172
0
2,028
6,200
1,951
0
1,428
4,600
0
30,829
L
4,395
178
291
1,120
7,326
4,905
0
2,076
5,198
18,975
0
L
486
149
0
229
4,916
1,355
0
1,313
3,493
0
19,878
W
4,494
680
145
1,589
5,841
1,692
222
4,469
1,084
39,902
0
L
3,621
292
0
3,180
8,765
7,998
324
441
8,316
0
34,511
L
Charybdis
fleeting__alex
Charybdis
5,327
3,089
447
1,899
6,173
1,303
936
810
5,363
0
27,981
W
2,260
973
1,092
1,375
5,540
2,833
0
1,704
3,836
14,022
0
W
Gilgamesh
ice creaam2118
Gilgamesh
4,238
1,013
0
1,336
6,948
4,703
0
1,450
5,482
0
24,703
L
Tiamat
6,955
421
0
1,682
6,533
3,834
203
1,872
4,589
45,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
31,529
287
Minions Killed
294
0
Camps Cleared
0
1,224,931
Distance Traveled
1,184,269
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,228
479
74
6
0
202,893
0
W
Cliodhna
6,181
475
59
5
0
278,047
0
L
Cthulhu
6,128
471
38
3
0
273,529
1
L
Kali
5,319
409
36
3
0
195,289
4
W
Ra
7,191
553
95
7
0
256,227
2
L
Tyr
6,720
517
65
5
0
278,776
0
L
Charybdis
6,358
489
52
4
0
226,163
0
W
Yemoja
5,953
458
21
2
0
207,326
2
W
Gilgamesh
5,976
460
45
3
0
239,776
2
L
Tiamat
7,331
564
96
7
0
251,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role