Player Matchup

Rama
Rama
Banyy11
Rama
Level 67
God Stats
5W - 2L
1,635 SR
Queue Stats
35W - 31L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
TymQnn
Aphrodite
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,535 Elo+
Party 2
Chaac
Chaac
Woder99
Chaac
Level 46
God Stats
8W - 1L
1,916 SR
Queue Stats
102W - 92L
1,516 Elo+
Party 2
Team Averages
Level 43
1,684 SR
1,515 Elo+

VS

Team Averages
Level 91
1,523 SR
1,482 Elo+
Kuzenbo
Kuzenbo
BuZaaHL
Kuzenbo
Level 76
God Stats
59W - 31L
1,598 SR
Queue Stats
225W - 189L
1,524 Elo+
Party 1
Sol
Sol
DaddyUwU
Sol
Level 108
God Stats
4W - 4L
1,678 SR
Queue Stats
111W - 106L
1,511 Elo+
Party 1
Rama
Rama
lorddima2018
Rama
Level 88
God Stats
0W - 2L
1,293 SR
Queue Stats
74W - 94L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Banyy11
Rama
19
8 / 6 / 10
15,011
715
25,936
17,935
6,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
TymQnn
Aphrodite
18
5 / 2 / 15
14,347
683
14,569
19,716
15,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Woder99
Chaac
18
7 / 5 / 13
14,907
710
27,960
31,037
35,811
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BuZaaHL
Kuzenbo
16
4 / 2 / 7
13,294
633
13,262
26,829
43,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
4 / 9 / 5
13,425
639
21,814
30,878
13,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 9 / 5
13,144
626
17,068
21,237
10,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
20
Kills
13
13
Deaths
20
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
Banyy11
Rama
8
6
10
2.17
L
Kuzenbo
BuZaaHL
Kuzenbo
4
2
7
3.75
L
4
9
5
0.72
W
Aphrodite
TymQnn
Aphrodite
5
2
15
6.25
W
Chaac
Woder99
Chaac
7
5
13
2.7
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,465
Damage
52,144
68,688
Taken
78,944
57,652
Mitigated
67,521
38,217
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Banyy11
Rama
25,936
19,212
0
3,546
17,935
6,803
1,679
10,831
7,104
0
72,414
L
Kuzenbo
BuZaaHL
Kuzenbo
13,262
2,869
0
3,619
26,829
43,893
0
8,685
18,144
30,526
0
L
21,814
9,383
0
10,132
30,878
13,441
1,082
6,427
24,451
74,686
0
W
Aphrodite
TymQnn
Aphrodite
14,569
2,674
11,447
13,702
19,716
15,038
549
12,332
7,384
35,774
0
W
Chaac
Woder99
Chaac
27,960
6,310
0
9,522
31,037
35,811
841
12,175
17,899
10,574
53,207
L
17,068
10,081
124
1,839
21,237
10,187
168
5,421
15,816
0
68,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
39,863
216
Minions Killed
214
7
Camps Cleared
10
1,194,516
Distance Traveled
1,005,361
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,011
715
107
5
3
334,377
3
L
Kuzenbo
13,294
633
25
1
1
391,825
1
L
Sol
13,425
639
91
4
2
320,056
4
W
Aphrodite
14,347
683
41
2
2
421,292
3
W
Chaac
14,907
710
68
3
2
438,847
0
L
Rama
13,144
626
98
5
7
293,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role