Player Matchup

Zeus
Zeus
DjNdeTheCEO
Zeus
Level 82
God Stats
27W - 20L
1,541 SR
Queue Stats
204W - 210L
1,502 Elo+
Solo
Xing Tian
Xing Tian
Marco FH9205
Xing Tian
Level 20
God Stats
1W - 2L
1,129 SR
Queue Stats
96W - 87L
1,486 Elo+
Solo
Artemis
Artemis
army202020
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,166 Elo+
Solo
Team Averages
Level 36
1,390 SR
1,385 Elo+

VS

Team Averages
Level 27
1,421 SR
1,389 Elo+
Ymir
Ymir
GlitchyClient4
Ymir
Level 46
God Stats
10W - 13L
1,527 SR
Queue Stats
176W - 172L
1,465 Elo+
Solo
Kukulkan
Kukulkan
MonkeyManBruno
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,207 Elo+
Solo
Ullr
Ullr
rosemberg45046
Ullr
Level 25
God Stats
0W - 7L
1,235 SR
Queue Stats
68W - 78L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 14
12,348
772
20,869
7,104
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Marco FH9205
Xing Tian
18
16 / 0 / 7
13,845
865
17,154
16,941
16,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
army202020
Artemis
9
0 / 4 / 4
8,490
531
2,305
5,703
1,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
9,712
607
5,157
18,664
21,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
11
1 / 13 / 4
8,731
546
4,974
13,122
5,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 7 / 1
10,190
637
10,491
14,458
6,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
23
Kills
7
7
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
L
0
3
7
1.17
W
Xing Tian
Marco FH9205
Xing Tian
16
0
7
19.5
L
Kukulkan
1
13
4
0.23
W
Artemis
army202020
Artemis
0
4
4
0.5
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,328
Damage
20,622
29,748
Taken
46,244
20,750
Mitigated
32,687
5,968
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,869
1,351
436
1,724
7,104
2,345
1,697
1,812
5,292
67,827
0
L
5,157
1,186
391
6,348
18,664
21,240
0
14,148
4,516
15,281
0
W
Xing Tian
Marco FH9205
Xing Tian
17,154
2,156
0
3,808
16,941
16,720
326
6,641
10,300
43,427
0
L
Kukulkan
4,974
1,020
0
0
13,122
5,145
0
11,571
1,551
22,609
0
W
Artemis
army202020
Artemis
2,305
649
0
0
5,703
1,685
0
2,226
3,477
0
6,063
L
10,491
3,828
0
650
14,458
6,302
0
12,776
1,682
0
41,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,683
Gold Earned
28,633
174
Minions Killed
141
7
Camps Cleared
6
729,760
Distance Traveled
685,791
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,348
772
116
7
4
245,232
1
L
Ymir
9,712
607
18
1
1
266,094
4
W
Xing Tian
13,845
865
53
3
2
298,126
4
L
Kukulkan
8,731
546
52
3
2
187,142
0
W
Artemis
8,490
531
5
0
1
186,402
1
L
Ullr
10,190
637
71
4
3
232,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role