Player Matchup

Ganesha
Ganesha
Buwum
Ganesha
Level 23
God Stats
3W - 0L
1,924 SR
Queue Stats
181W - 51L
1,761 Elo+
Party 1
Charybdis
Charybdis
ProfGuanYu
Charybdis
Level 25
God Stats
5W - 0L
1,908 SR
Queue Stats
25W - 0L
2,093 Elo+
Party 3
Nu Wa
Nu Wa
QueenKayak
Nu Wa
Level 14
God Stats
2W - 0L
1,773 SR
Queue Stats
4W - 2L
1,585 Elo+
Party 3
Bellona
Bellona
ZimboDonday
Bellona
Level 65
God Stats
7W - 6L
1,656 SR
Queue Stats
39W - 28L
1,586 Elo+
Party 3
Arachne
Arachne
chetpuf
Arachne
Level 29
God Stats
9W - 2L
1,654 SR
Queue Stats
394W - 160L
1,698 Elo+
Party 1
Team Averages
Level 31
1,783 SR
1,745 Elo+

VS

Team Averages
Level 31
1,494 SR
1,577 Elo+
Morgan Le Fay
Morgan Le Fay
BandedAnvil
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,577 SR
Queue Stats
151W - 141L
1,505 Elo+
Solo
Awilix
Awilix
Camathan
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,354 Elo+
Party 2
Bacchus
Bacchus
ErectG
Bacchus
Level 26
God Stats
11W - 9L
1,528 SR
Queue Stats
141W - 105L
1,599 Elo+
Solo
Ullr
Ullr
OozyOrphan
Ullr
Level 28
God Stats
8W - 9L
1,668 SR
Queue Stats
162W - 122L
1,628 Elo+
Solo
Cliodhna
Cliodhna
RoyalLilNut
Cliodhna
Level 66
God Stats
0W - 1L
1,198 SR
Queue Stats
3W - 6L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Buwum
Ganesha
20
1 / 1 / 21
11,798
983
9,742
7,673
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
ProfGuanYu
Charybdis
18
4 / 5 / 18
11,777
981
17,467
16,562
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
18
4 / 3 / 17
11,730
978
18,301
10,175
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ZimboDonday
Bellona
18
7 / 2 / 12
11,681
973
11,125
14,961
14,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
chetpuf
Arachne
19
10 / 0 / 9
12,674
1,056
9,948
7,790
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

192

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BandedAnvil
Morgan Le Fay
17
3 / 6 / 5
11,249
937
12,868
11,473
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Camathan
Awilix
17
0 / 10 / 5
9,864
822
2,800
14,472
5,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ErectG
Bacchus
18
2 / 2 / 8
11,252
938
19,230
18,370
27,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 0 / 5
10,588
882
5,536
9,114
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
RoyalLilNut
Cliodhna
18
5 / 8 / 5
11,943
995
14,797
19,881
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
39
26
Kills
11
11
Deaths
26
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BandedAnvil
Morgan Le Fay
3
6
5
0.92
W
Ganesha
Buwum
Ganesha
1
1
21
11.5
L
Awilix
Camathan
Awilix
0
10
5
0.25
L
Bacchus
ErectG
Bacchus
2
2
8
3
L
1
0
5
3.5
W
Charybdis
ProfGuanYu
Charybdis
4
5
18
2.6
W
Nu Wa
4
3
17
4.17
L
Cliodhna
RoyalLilNut
Cliodhna
5
8
5
0.94
W
Bellona
ZimboDonday
Bellona
7
2
12
6.5
W
Arachne
chetpuf
Arachne
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,583
Damage
55,231
57,161
Taken
73,310
30,400
Mitigated
48,322
6,886
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BandedAnvil
Morgan Le Fay
12,868
813
0
831
11,473
4,559
0
3,894
7,461
52,064
0
W
Ganesha
Buwum
Ganesha
9,742
359
0
410
7,673
3,365
0
5,140
2,533
41,963
0
L
Awilix
Camathan
Awilix
2,800
842
0
170
14,472
5,842
0
4,138
10,088
0
14,682
L
Bacchus
ErectG
Bacchus
19,230
93
0
160
18,370
27,389
0
8,187
9,838
37,474
0
L
5,536
796
0
5
9,114
3,181
0
4,506
4,364
0
45,822
W
Charybdis
ProfGuanYu
Charybdis
17,467
10,138
0
3,418
16,562
5,559
0
8,478
8,084
0
40,518
W
Nu Wa
18,301
4,582
178
1,184
10,175
3,438
0
6,070
4,105
48,119
0
L
Cliodhna
RoyalLilNut
Cliodhna
14,797
761
0
2,371
19,881
7,351
0
8,691
11,068
0
50,387
W
Bellona
ZimboDonday
Bellona
11,125
1,893
0
60
14,961
14,043
0
8,323
6,638
5,481
16,847
W
Arachne
chetpuf
Arachne
9,948
7,511
0
1,636
7,790
3,995
0
4,087
3,703
0
16,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,660
Gold Earned
54,896
257
Minions Killed
302
8
Camps Cleared
9
1,177,559
Distance Traveled
1,168,031
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,249
937
102
9
0
214,179
0
W
Ganesha
11,798
983
13
1
0
248,920
3
L
Awilix
9,864
822
22
2
0
186,520
0
L
Bacchus
11,252
938
23
2
1
255,336
0
L
Ullr
10,588
882
84
7
3
245,934
1
W
Charybdis
11,777
981
93
8
1
219,261
0
W
Nu Wa
11,730
978
69
6
1
215,534
1
L
Cliodhna
11,943
995
71
6
5
266,062
3
W
Bellona
11,681
973
37
3
1
238,257
0
W
Arachne
12,674
1,056
45
4
5
255,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role