Player Matchup

Thor
Thor
DrDerped
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Bellona
Bellona
Queenkiller4134
Bellona
Level 20
God Stats
3W - 2L
1,587 SR
Queue Stats
99W - 97L
1,376 Elo+
Solo
Horus
Horus
hellsing222
Horus
Level 21
God Stats
0W - 2L
1,707 SR
Queue Stats
11W - 6L
1,551 Elo+
Solo
Thanatos
Thanatos
iYotaroz
Thanatos
Level 29
God Stats
20W - 12L
1,639 SR
Queue Stats
124W - 108L
1,497 Elo+
Solo
Artemis
Artemis
sLippydips x
Artemis
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
78W - 80L
1,382 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,403 Elo+

VS

Team Averages
Level 16
1,521 SR
1,372 Elo+
Ares
Ares
Derekgah-q
Ares
Level 3
God Stats
8W - 7L
1,500 SR
Queue Stats
13W - 11L
1,188 Elo+
Party 1
Vamana
Vamana
Fatboynotsoslim1
Vamana
Level 18
God Stats
17W - 13L
1,675 SR
Queue Stats
57W - 66L
1,399 Elo+
Solo
Skadi
Skadi
Nikesb2000
Skadi
Level 25
God Stats
2W - 5L
1,428 SR
Queue Stats
71W - 69L
1,433 Elo+
Solo
Neith
Neith
jeremy-DBZS
Neith
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 30L
1,450 Elo+
Party 1
Mercury
Mercury
raceaflais
Mercury
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
3
0 / 6 / 2
3,759
376
1,641
4,105
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,420
542
2,540
6,431
5,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 1 / 1
4,729
473
1,580
5,599
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
iYotaroz
Thanatos
10
2 / 1 / 0
5,636
564
2,683
4,698
1,304
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
sLippydips x
Artemis
8
1 / 2 / 1
4,914
491
4,191
6,618
1,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
5,257
526
1,077
4,736
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
5 / 1 / 1
6,229
623
4,581
7,091
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
12
1 / 0 / 1
6,563
656
1,073
3,935
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
3 / 0 / 2
5,954
595
7,549
3,599
986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
raceaflais
Mercury
9
1 / 3 / 0
5,524
552
1,646
5,598
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
12
12
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Thor
0
6
2
0.17
W
5
1
1
5.5
W
Skadi
1
0
1
1.5
L
1
2
1
0.75
L
1
1
1
1.5
L
Thanatos
iYotaroz
Thanatos
2
1
0
2
W
3
0
2
4
W
Mercury
raceaflais
Mercury
1
3
0
0.33
L
Artemis
sLippydips x
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,635
Damage
15,926
27,451
Taken
24,959
12,330
Mitigated
13,145
10,968
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,077
62
0
1,045
4,736
3,081
0
0
4,736
3,764
0
L
Thor
1,641
923
0
33
4,105
1,137
0
136
3,778
0
4,740
W
4,581
1,221
0
3,731
7,091
5,905
377
642
6,449
300
18,023
W
Skadi
1,073
791
0
1,532
3,935
1,321
1,705
0
3,935
0
40,950
L
2,540
365
0
1,855
6,431
5,119
0
21
5,729
4,626
15,884
L
1,580
722
574
1,399
5,599
2,832
0
688
4,911
0
5,471
L
Thanatos
iYotaroz
Thanatos
2,683
1,179
0
4,553
4,698
1,304
0
117
4,541
0
31,287
W
7,549
4,077
0
1,602
3,599
986
761
0
3,599
0
33,886
W
Mercury
raceaflais
Mercury
1,646
745
0
1,049
5,598
1,852
419
387
5,211
0
24,296
L
Artemis
sLippydips x
Artemis
4,191
1,484
0
2,554
6,618
1,938
0
285
6,333
0
26,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
29,527
185
Minions Killed
242
0
Camps Cleared
0
829,428
Distance Traveled
845,094
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,257
526
5
1
0
112,641
1
L
Thor
3,759
376
6
1
0
112,518
1
W
Vamana
6,229
623
28
3
0
206,023
2
W
Skadi
6,563
656
81
8
0
176,906
2
L
Bellona
5,420
542
49
5
0
192,199
2
L
Horus
4,729
473
4
0
0
162,154
0
L
Thanatos
5,636
564
72
7
0
208,904
0
W
Neith
5,954
595
67
7
0
179,412
1
W
Mercury
5,524
552
61
6
0
170,112
2
L
Artemis
4,914
491
54
5
0
153,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role