Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
JacksSantos85
Thoth
Level 25
God Stats
0W - 1L
1,228 SR
Queue Stats
7W - 14L
1,261 Elo+
Solo
Ymir
Ymir
Meteorstorm747
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
beefy_rubble3
Cthulhu
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
32W - 44L
1,342 Elo+
Solo
Ullr
Ullr
senor-woofers2
Ullr
Level 17
God Stats
2W - 3L
1,465 SR
Queue Stats
17W - 18L
1,616 Elo+
Solo
Team Averages
Level 37
1,401 SR
1,454 Elo+

VS

Team Averages
Level 23
1,544 SR
1,410 Elo+
Ao Kuang
Ao Kuang
BrazenBite
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 377L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
GainzGar_05
Gilgamesh
Level 23
God Stats
5W - 3L
1,496 SR
Queue Stats
53W - 47L
1,488 Elo+
Solo
Sobek
Sobek
Kronix Cough
Sobek
Level 27
God Stats
1W - 0L
1,627 SR
Queue Stats
8W - 9L
1,198 Elo+
Solo
Sol
Sol
Plyr_M
Sol
Level 12
God Stats
16W - 11L
1,804 SR
Queue Stats
96W - 103L
1,494 Elo+
Solo
Chang'e
Chang'e
Vollmeb
Chang'e
Level 24
God Stats
4W - 8L
1,295 SR
Queue Stats
39W - 49L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 4 / 0
4,675
468
4,772
5,557
1,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 4 / 0
3,913
391
859
4,790
1,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
0 / 6 / 0
4,357
436
1,178
7,690
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
8
0 / 1 / 0
4,859
486
2,233
4,028
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 1 / 0
5,712
571
4,229
4,657
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BrazenBite
Ao Kuang
8
0 / 0 / 0
4,765
477
770
4,027
1,096
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
GainzGar_05
Gilgamesh
12
11 / 0 / 2
7,181
718
5,221
6,710
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 1
4,628
463
565
5,662
2,356
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
Plyr_M
Sol
10
4 / 0 / 8
6,469
647
8,592
8,674
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Vollmeb
Chang'e
9
0 / 2 / 0
5,326
533
1,371
5,388
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
16
16
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Ao Kuang
BrazenBite
Ao Kuang
0
0
0
0
W
Gilgamesh
GainzGar_05
Gilgamesh
11
0
2
12
L
0
4
0
0
W
1
0
1
1.5
L
0
6
0
0
W
Sol
Plyr_M
Sol
4
0
8
8
W
Chang'e
Vollmeb
Chang'e
0
2
0
0
L
Cthulhu
0
1
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,271
Damage
16,519
26,722
Taken
30,461
11,128
Mitigated
8,981
5,980
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,772
2,667
0
1,388
5,557
1,646
447
1,925
3,632
0
30,522
W
Ao Kuang
BrazenBite
Ao Kuang
770
200
0
2,238
4,027
1,096
838
1,570
2,096
12,679
0
W
Gilgamesh
GainzGar_05
Gilgamesh
5,221
1,831
0
3,090
6,710
2,307
0
644
6,066
0
37,372
L
859
78
0
1,624
4,790
1,555
262
3,942
848
5,397
0
W
565
56
121
653
5,662
2,356
144
522
4,982
5,473
0
L
1,178
597
0
827
7,690
4,006
216
3,127
4,563
6,818
0
W
Sol
Plyr_M
Sol
8,592
2,637
0
5,266
8,674
1,916
0
1,186
7,449
38,315
0
W
Chang'e
Vollmeb
Chang'e
1,371
162
354
2,184
5,388
1,306
379
0
5,388
30,806
0
L
Cthulhu
2,233
86
0
947
4,028
2,376
321
795
3,233
17,323
0
L
4,229
1,537
0
1,194
4,657
1,545
0
1,509
3,148
0
33,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,516
Gold Earned
28,369
179
Minions Killed
236
0
Camps Cleared
0
811,753
Distance Traveled
955,782
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,675
468
58
6
0
176,868
1
W
Ao Kuang
4,765
477
27
3
0
184,275
0
W
Gilgamesh
7,181
718
83
8
0
234,662
1
L
Thoth
3,913
391
10
1
0
129,732
2
W
Sobek
4,628
463
15
2
0
181,644
0
L
Ymir
4,357
436
13
1
0
178,155
0
W
Sol
6,469
647
54
5
0
188,481
3
W
Chang'e
5,326
533
57
6
0
166,720
2
L
Cthulhu
4,859
486
31
3
0
144,910
0
L
Ullr
5,712
571
67
7
0
182,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role