Player Matchup

Erlang Shen
Erlang Shen
EitaBixoCesio137
Erlang Shen
Level 26
God Stats
6W - 6L
1,577 SR
Queue Stats
93W - 90L
1,564 Elo+
Solo
Anubis
Anubis
Lolo-Drakke
Anubis
Level 29
God Stats
4W - 1L
1,607 SR
Queue Stats
34W - 46L
1,354 Elo+
Party 1
Jormungandr
Jormungandr
hulking-nest843
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
sanguchitodeloli
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hel
Hel
Éllanween
Hel
Level 13
God Stats
9W - 11L
1,303 SR
Queue Stats
126W - 101L
1,510 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,486 Elo+

VS

Team Averages
Level 16
1,552 SR
1,392 Elo+
Thoth
Thoth
LeonBrisado
Thoth
Level 14
God Stats
9W - 9L
1,430 SR
Queue Stats
39W - 50L
1,361 Elo+
Solo
Loki
Loki
MrFire7627
Loki
Level 27
God Stats
9W - 8L
1,664 SR
Queue Stats
201W - 223L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nabonido4228
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,359 Elo+
Solo
Athena
Athena
SupuuTai
Athena
Level 8
God Stats
8W - 13L
1,452 SR
Queue Stats
118W - 134L
1,442 Elo+
Party 2
Hou Yi
Hou Yi
elnefasto0
Hou Yi
Level 11
God Stats
5W - 9L
1,715 SR
Queue Stats
35W - 43L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EitaBixoCesio137
Erlang Shen
19
11 / 3 / 3
11,454
636
10,207
13,827
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
11
7 / 4 / 7
8,834
491
6,881
6,790
2,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
hulking-nest843
Jormungandr
12
0 / 6 / 7
8,403
467
4,135
19,319
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 3 / 8
8,648
480
2,433
8,451
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 0 / 10
10,606
589
17,912
13,482
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,720
429
6,285
5,514
1,688
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
2 / 7 / 9
9,121
507
9,953
14,962
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Nabonido4228
Morgan Le Fay
9
3 / 5 / 2
7,093
394
9,491
11,013
3,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
SupuuTai
Athena
13
3 / 5 / 1
8,433
469
3,899
13,414
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
elnefasto0
Hou Yi
14
2 / 5 / 3
7,874
437
7,095
11,835
3,777
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
26
Kills
13
16
Deaths
26
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
EitaBixoCesio137
Erlang Shen
11
3
3
4.17
L
3
4
1
0.88
W
Anubis
7
4
7
2.63
L
2
7
9
0.93
L
Morgan Le Fay
Nabonido4228
Morgan Le Fay
3
5
2
0.8
L
Athena
SupuuTai
Athena
3
5
1
0.7
L
Hou Yi
elnefasto0
Hou Yi
2
5
3
0.7
W
Jormungandr
hulking-nest843
Jormungandr
0
6
7
0.58
W
1
3
8
1.67
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,568
Damage
36,723
61,869
Taken
56,738
40,679
Mitigated
24,898
23,287
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
EitaBixoCesio137
Erlang Shen
10,207
4,912
0
4,266
13,827
8,424
3,645
2,014
11,813
0
91,344
L
6,285
351
0
0
5,514
1,688
535
3,083
2,431
27,937
0
W
Anubis
6,881
516
0
1,996
6,790
2,402
1,532
2,202
4,588
27,604
0
L
9,953
2,903
0
5,292
14,962
5,221
0
4,749
10,213
0
60,255
L
Morgan Le Fay
Nabonido4228
Morgan Le Fay
9,491
1,582
116
1,970
11,013
3,741
31
7,557
3,456
31,190
0
L
Athena
SupuuTai
Athena
3,899
1,179
0
1,138
13,414
10,471
167
9,148
4,266
20,594
0
L
Hou Yi
elnefasto0
Hou Yi
7,095
4,421
0
2,227
11,835
3,777
108
6,824
5,011
0
51,566
W
Jormungandr
hulking-nest843
Jormungandr
4,135
1,420
0
1,101
19,319
17,699
627
7,130
12,189
29,110
0
W
2,433
512
0
1,367
8,451
6,744
20
4,013
4,438
14,066
0
W
17,912
1,319
4,676
9,881
13,482
5,410
685
4,316
9,166
80,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,945
Gold Earned
40,241
350
Minions Killed
338
0
Camps Cleared
0
1,631,243
Distance Traveled
1,457,991
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,454
636
124
7
0
416,105
0
L
Thoth
7,720
429
56
3
0
256,586
0
W
Anubis
8,834
491
46
3
0
185,166
3
L
Loki
9,121
507
95
5
0
358,983
2
L
Morgan Le Fay
7,093
394
51
3
0
236,157
3
L
Athena
8,433
469
44
2
0
332,271
2
L
Hou Yi
7,874
437
92
5
0
273,994
1
W
Jormungandr
8,403
467
40
2
0
313,190
1
W
Ymir
8,648
480
24
1
0
337,174
4
W
Hel
10,606
589
116
6
0
379,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role