Player Matchup

Medusa
Medusa
Nephilimic
Medusa
Level 42
God Stats
0W - 2L
1,752 SR
Queue Stats
18W - 27L
1,409 Elo+
Party 2
Bellona
Bellona
Projectic
Bellona
Level 25
God Stats
4W - 5L
1,579 SR
Queue Stats
4W - 9L
1,230 Elo+
Party 2
Ra
Ra
Quindevland
Ra
Level 5
God Stats
0W - 2L
1,487 SR
Queue Stats
1W - 6L
1,126 Elo+
Party 2
Team Averages
Level 24
1,606 SR
1,255 Elo+

VS

Team Averages
Level 50
1,478 SR
1,347 Elo+
Chronos
Chronos
ChemicRock
Chronos
Level 37
God Stats
32W - 40L
1,481 SR
Queue Stats
116W - 150L
1,375 Elo+
Party 1
Geb
Geb
Dosty 2000
Geb
Level 64
God Stats
5W - 5L
1,572 SR
Queue Stats
178W - 201L
1,326 Elo+
Party 1
Anhur
Anhur
luiso136
Anhur
Level 48
God Stats
14W - 23L
1,381 SR
Queue Stats
68W - 103L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nephilimic
Medusa
17
6 / 8 / 8
14,204
676
27,285
22,282
9,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Projectic
Bellona
18
7 / 7 / 9
14,740
702
17,870
30,813
36,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 8 / 11
13,115
625
15,106
14,819
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChemicRock
Chronos
18
6 / 7 / 14
14,499
690
22,826
29,777
13,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 20
13,769
656
11,975
27,273
28,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
luiso136
Anhur
20
14 / 6 / 8
15,729
749
27,021
17,781
8,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
16
Kills
23
23
Deaths
16
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chronos
ChemicRock
Chronos
6
7
14
1.86
W
3
3
20
4.33
L
Medusa
Nephilimic
Medusa
6
8
8
1.25
L
Bellona
Projectic
Bellona
7
7
9
1.64
L
3
8
11
1.06
W
Anhur
luiso136
Anhur
14
6
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,261
Damage
61,822
67,914
Taken
74,831
52,740
Mitigated
50,840
9,371
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ChemicRock
Chronos
22,826
5,603
750
10,590
29,777
13,664
1,609
6,959
22,518
89,629
0
W
11,975
819
746
5,359
27,273
28,312
740
6,545
20,070
33,850
0
L
Medusa
Nephilimic
Medusa
27,285
14,420
0
2,999
22,282
9,439
993
13,225
9,057
0
62,672
L
Bellona
Projectic
Bellona
17,870
3,046
641
1,559
30,813
36,340
0
11,799
19,014
4,829
32,834
L
15,106
2,267
3,039
1,133
14,819
6,961
0
9,999
4,820
43,379
0
W
Anhur
luiso136
Anhur
27,021
17,595
527
3,523
17,781
8,864
1,814
4,703
12,906
0
65,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,059
Gold Earned
43,997
201
Minions Killed
228
5
Camps Cleared
11
1,080,594
Distance Traveled
1,113,818
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,499
690
129
6
3
376,769
3
W
Geb
13,769
656
19
1
1
410,720
0
L
Medusa
14,204
676
95
5
3
362,411
5
L
Bellona
14,740
702
48
2
0
362,232
2
L
Ra
13,115
625
58
3
2
355,951
2
W
Anhur
15,729
749
80
4
7
326,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role