Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Graphiql
Gilgamesh
Silver II
Level 139
God Stats
6W - 9L
1,611 SR
Queue Stats
41W - 53L
1,441 MMR
Solo
Olorun
Olorun
Gold V
xĈẳʼnňΐβalMǿňќêy
Olorun
Gold V
Level 84
God Stats
2W - 0L
1,814 SR
Queue Stats
17W - 21L
1,460 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,642 SR
1,467 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,547 SR
1,524 MMR
Cabrakan
Cabrakan
Gold V
DanielFrench
Cabrakan
Gold V
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 242L
1,348 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
f0lwedy
Tsukuyomi
Gold I
Level 160
God Stats
53W - 62L
1,545 SR
Queue Stats
959W - 1,104L
1,614 MMR
Party 1
Nu Wa
Nu Wa
Gold II
laufknoedl
Nu Wa
Gold II
Level 120
God Stats
0W - 2L
1,596 SR
Queue Stats
415W - 455L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
5 / 1 / 11
9,870
897
12,336
15,385
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Graphiql
Gilgamesh
13
9 / 3 / 7
10,206
928
12,961
15,288
14,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 5 / 11
9,205
837
10,626
12,940
8,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThothAphroditeOdinPersephoneGeb

VS

Bans
SolAresFenrirSobekOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DanielFrench
Cabrakan
11
0 / 8 / 6
7,707
701
4,977
18,166
22,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
f0lwedy
Tsukuyomi
12
4 / 7 / 5
9,173
834
12,098
13,932
7,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
5 / 4 / 4
9,299
845
12,736
10,263
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
19
Kills
9
9
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
11
10.5
L
Cabrakan
DanielFrench
Cabrakan
0
8
6
0.38
W
Gilgamesh
Graphiql
Gilgamesh
9
3
7
4.17
L
Tsukuyomi
f0lwedy
Tsukuyomi
4
7
5
0.93
L
Nu Wa
5
4
4
1.75
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,923
Damage
29,811
43,613
Taken
42,361
40,477
Mitigated
34,311
19,074
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,336
1,904
1,188
7,165
15,385
16,758
637
6,816
8,569
4,320
34,330
L
Cabrakan
DanielFrench
Cabrakan
4,977
478
532
2,405
18,166
22,540
0
6,053
12,113
13,380
0
W
Gilgamesh
Graphiql
Gilgamesh
12,961
2,766
1,142
3,527
15,288
14,947
296
6,880
8,408
7,529
24,598
L
Tsukuyomi
f0lwedy
Tsukuyomi
12,098
2,591
0
1,656
13,932
7,626
0
5,060
8,872
0
26,471
L
Nu Wa
12,736
2,813
0
1,741
10,263
4,145
0
2,554
7,709
34,434
0
W
10,626
5,299
1,337
4,715
12,940
8,772
1,070
5,301
7,639
36,261
4,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,281
Gold Earned
26,179
131
Minions Killed
89
6
Camps Cleared
4
638,107
Distance Traveled
558,265
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,870
897
47
4
0
222,752
4
L
Cabrakan
7,707
701
13
1
1
170,065
2
W
Gilgamesh
10,206
928
33
3
4
222,642
1
L
Tsukuyomi
9,173
834
23
2
1
203,276
3
L
Nu Wa
9,299
845
53
5
2
184,924
2
W
Olorun
9,205
837
51
5
2
192,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role