Player Matchup

Izanami
Izanami
Luvluss
Izanami
Level 62
God Stats
3W - 2L
1,612 SR
Queue Stats
399W - 419L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
Level 106
God Stats
39W - 37L
1,592 SR
Queue Stats
60W - 68L
1,424 Elo+
Solo
Bacchus
Bacchus
funarul
Bacchus
Level 27
God Stats
55W - 37L
1,594 SR
Queue Stats
201W - 207L
1,428 Elo+
Party 2
Team Averages
Level 65
1,599 SR
1,448 Elo+

VS

Team Averages
Level 83
1,441 SR
1,427 Elo+
Jing Wei
Jing Wei
BenjiBlast
Jing Wei
Level 119
God Stats
2W - 3L
1,345 SR
Queue Stats
91W - 85L
1,435 Elo+
Party 1
Hercules
Hercules
DaGhostNiq11
Hercules
Level 47
God Stats
0W - 2L
1,334 SR
Queue Stats
52W - 50L
1,418 Elo+
Party 1
Chronos
Chronos
DiscoDanky
Chronos
Level 84
God Stats
0W - 1L
1,643 SR
Queue Stats
64W - 67L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luvluss
Izanami
14
6 / 1 / 6
9,897
707
14,038
7,548
3,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
14
5 / 3 / 9
9,975
713
14,794
11,685
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
funarul
Bacchus
14
4 / 4 / 9
10,518
751
8,854
15,845
21,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BenjiBlast
Jing Wei
12
0 / 7 / 5
8,604
615
4,110
14,178
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
DaGhostNiq11
Hercules
13
3 / 5 / 1
9,212
658
5,160
16,270
13,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
DiscoDanky
Chronos
13
4 / 3 / 1
9,076
648
9,239
13,766
5,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
7
8
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BenjiBlast
Jing Wei
0
7
5
0.36
L
Hercules
DaGhostNiq11
Hercules
3
5
1
0.7
L
Chronos
DiscoDanky
Chronos
4
3
1
1.5
W
Izanami
Luvluss
Izanami
6
1
6
9
W
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
5
3
9
3.17
W
Bacchus
funarul
Bacchus
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,686
Damage
18,509
35,078
Taken
44,214
29,745
Mitigated
23,669
5,680
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BenjiBlast
Jing Wei
4,110
3,020
0
1,514
14,178
4,747
658
7,242
6,936
0
24,612
L
Hercules
DaGhostNiq11
Hercules
5,160
253
0
3,196
16,270
13,602
255
9,317
6,953
798
15,088
L
Chronos
DiscoDanky
Chronos
9,239
1,737
0
2,695
13,766
5,320
647
7,135
6,631
30,202
0
W
Izanami
Luvluss
Izanami
14,038
8,240
0
2,077
7,548
3,102
2,330
3,453
4,095
0
45,284
W
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
14,794
1,380
0
2,633
11,685
5,373
223
3,697
7,988
41,969
0
W
Bacchus
funarul
Bacchus
8,854
593
0
970
15,845
21,270
144
3,144
12,701
28,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
26,892
177
Minions Killed
112
8
Camps Cleared
4
774,302
Distance Traveled
722,383
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,604
615
37
3
1
234,805
1
L
Hercules
9,212
658
28
2
1
235,125
1
L
Chronos
9,076
648
47
3
2
252,453
0
W
Izanami
9,897
707
77
6
3
260,894
4
W
Morgan Le Fay
9,975
713
57
4
4
252,680
2
W
Bacchus
10,518
751
43
3
1
260,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role