Player Matchup

Athena
Athena
 
Athena
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
TarmanganiKing
Camazotz
Level 26
God Stats
15W - 18L
1,527 SR
Queue Stats
107W - 112L
1,481 Elo+
Party 2
Olorun
Olorun
VRULTER
Olorun
Level 59
God Stats
27W - 35L
1,453 SR
Queue Stats
230W - 363L
1,393 Elo+
Solo
Team Averages
Level 47
1,493 SR
1,458 Elo+

VS

Team Averages
Level 56
1,709 SR
1,794 Elo+
Ah Puch
Ah Puch
FeistyWaifu
Ah Puch
Level 126
God Stats
3W - 0L
1,755 SR
Queue Stats
61W - 34L
1,763 Elo+
Party 1
Medusa
Medusa
NoMottoo
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,872 Elo+
Party 1
Nike
Nike
Yabagagwork
Nike
Level 27
God Stats
10W - 1L
1,870 SR
Queue Stats
47W - 21L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 5 / 2
7,734
645
3,716
13,558
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
10
1 / 8 / 1
7,184
599
6,269
11,884
4,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
VRULTER
Olorun
11
1 / 5 / 2
7,634
636
4,544
12,115
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FeistyWaifu
Ah Puch
13
5 / 1 / 7
9,143
762
10,690
5,452
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
NoMottoo
Medusa
13
9 / 2 / 6
9,330
778
15,174
9,658
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 11
9,480
790
7,116
8,994
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
18
18
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
5
2
0.6
W
Ah Puch
FeistyWaifu
Ah Puch
5
1
7
8.5
W
Medusa
NoMottoo
Medusa
9
2
6
6
L
Camazotz
1
8
1
0.19
L
Olorun
VRULTER
Olorun
1
5
2
0.4
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,529
Damage
32,980
37,557
Taken
24,104
13,957
Mitigated
14,890
6,303
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,716
936
0
1,178
13,558
4,911
0
2,484
11,074
14,143
0
W
Ah Puch
FeistyWaifu
Ah Puch
10,690
559
0
1,635
5,452
1,979
431
1,842
3,610
34,221
0
W
Medusa
NoMottoo
Medusa
15,174
6,255
0
3,589
9,658
4,351
1,301
4,214
5,444
0
42,486
L
Camazotz
6,269
660
0
2,380
11,884
4,672
0
3,486
8,398
0
13,968
L
Olorun
VRULTER
Olorun
4,544
1,662
280
2,465
12,115
4,374
0
5,363
6,752
22,079
2,853
W
7,116
899
0
2,724
8,994
8,560
366
2,301
6,693
0
20,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,552
Gold Earned
27,953
106
Minions Killed
144
4
Camps Cleared
6
562,984
Distance Traveled
655,635
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,734
645
28
2
2
180,830
1
W
Ah Puch
9,143
762
49
4
2
220,119
2
W
Medusa
9,330
778
57
5
3
211,920
2
L
Camazotz
7,184
599
19
2
1
182,848
2
L
Olorun
7,634
636
59
5
1
199,306
2
W
Nike
9,480
790
38
3
1
223,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role