Player Matchup

Medusa
Medusa
CerberOfTheDoor
Medusa
Level 13
God Stats
19W - 27L
1,150 SR
Queue Stats
81W - 122L
1,240 Elo+
Solo
Cthulhu
Cthulhu
KrisLC10
Cthulhu
Level 15
God Stats
16W - 15L
1,520 SR
Queue Stats
95W - 122L
1,500 Elo+
Party 2
Odin
Odin
MoodPiza
Odin
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
105W - 103L
1,289 Elo+
Solo
Olorun
Olorun
ThreeGudFiveU
Olorun
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Z0mbzn00b
Hun Batz
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 152L
1,500 Elo+
Party 2
Team Averages
Level 13
1,434 SR
1,406 Elo+

VS

Team Averages
Level 20
1,511 SR
1,372 Elo+
Pele
Pele
Dantenol
Pele
Level 26
God Stats
1W - 3L
1,338 SR
Queue Stats
37W - 46L
1,271 Elo+
Solo
Ra
Ra
GrimReapersEye
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
Iwanthatone
Neith
Level 24
God Stats
30W - 36L
1,452 SR
Queue Stats
34W - 49L
1,282 Elo+
Party 3
Kuzenbo
Kuzenbo
Wetko
Kuzenbo
Level 26
God Stats
9W - 14L
1,484 SR
Queue Stats
35W - 59L
1,307 Elo+
Party 3
Bakasura
Bakasura
XxSxBonniexX
Bakasura
Level 18
God Stats
0W - 1L
1,780 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,441
496
7,491
7,398
2,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
KrisLC10
Cthulhu
10
0 / 4 / 1
6,124
408
2,516
7,581
5,793
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
13
6 / 1 / 7
8,410
561
4,384
9,832
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
27 / 0 / 2
12,071
805
21,752
17,674
13,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Z0mbzn00b
Hun Batz
11
2 / 6 / 5
7,435
496
5,282
8,174
2,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
5 / 10 / 0
6,818
455
10,520
13,313
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 13 / 1
6,865
458
7,628
12,479
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 5 / 3
5,954
397
5,247
8,286
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Wetko
Kuzenbo
9
2 / 2 / 2
5,612
374
3,112
9,104
5,979
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
XxSxBonniexX
Bakasura
9
2 / 10 / 0
5,956
397
4,228
12,768
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
38
Kills
13
14
Deaths
40
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Pele
5
10
0
0.5
L
3
13
1
0.27
L
1
5
3
0.5
W
Cthulhu
KrisLC10
Cthulhu
0
4
1
0.13
W
Odin
6
1
7
9.5
W
27
0
2
28
L
Kuzenbo
Wetko
Kuzenbo
2
2
2
1.5
L
Bakasura
XxSxBonniexX
Bakasura
2
10
0
0.2
W
Hun Batz
Z0mbzn00b
Hun Batz
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,425
Damage
30,735
50,659
Taken
55,950
29,392
Mitigated
22,291
18,973
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,491
3,239
0
1,710
7,398
2,528
878
2,107
5,216
0
47,036
L
Pele
10,520
4,243
0
1,970
13,313
4,974
0
7,789
5,345
0
41,958
L
7,628
1,088
0
2,373
12,479
3,923
190
6,674
5,805
33,558
0
L
5,247
2,237
0
1,994
8,286
2,756
0
2,544
5,742
0
29,759
W
Cthulhu
KrisLC10
Cthulhu
2,516
224
0
0
7,581
5,793
0
3,713
3,816
18,229
0
W
Odin
4,384
2,049
0
1,800
9,832
5,142
1,208
255
9,492
0
24,312
W
21,752
12,305
935
14,469
17,674
13,354
3,771
2,610
13,596
98,950
0
L
Kuzenbo
Wetko
Kuzenbo
3,112
1,536
0
0
9,104
5,979
12
2,230
6,833
13,511
0
L
Bakasura
XxSxBonniexX
Bakasura
4,228
2,551
0
706
12,768
4,659
517
5,031
7,198
0
13,851
W
Hun Batz
Z0mbzn00b
Hun Batz
5,282
1,952
0
59
8,174
2,575
729
1,569
6,414
0
33,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
31,205
425
Minions Killed
215
0
Camps Cleared
0
1,386,588
Distance Traveled
1,307,886
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,441
496
101
7
0
233,876
0
L
Pele
6,818
455
62
4
0
273,114
0
L
Ra
6,865
458
53
4
0
249,519
1
L
Neith
5,954
397
51
3
0
233,041
0
W
Cthulhu
6,124
408
32
2
0
280,534
0
W
Odin
8,410
561
57
4
0
300,199
0
W
Olorun
12,071
805
165
11
0
285,641
2
L
Kuzenbo
5,612
374
14
1
0
266,696
0
L
Bakasura
5,956
397
35
2
0
285,516
0
W
Hun Batz
7,435
496
70
5
0
286,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role